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Defense Position

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Reverted edits by 173.64.90.99 (talk) to last revision by MonsterRebornBot
{{Infobox/Archetype/Start
| image name = BlueEyesWhiteDragon-JMP-NA-UR-UE-Defense.png
| image size =
| image caption = A monster in Defense Position
}}
{{Infobox/Archetype/ExtendedName
| italian = Posizione di Difesa
| korean = 수비 표시 (守備形式) ''Subi Pyosi''
|chinese =守備表示 ''Shǒubèi Biǎoshì / Sau2 bei6 Biu2 si6'' |portuguese =Posição de Defesa | english anime = Defense Mode
| spanish = Posición de Defensa
}}
{{Infobox/Archetype/End}}
[[File'''Defense Position''' (Japanese:BlueEyesWhiteDragon-JMP-NA-UR-UE-Defense.png{{Ruby|守|しゅ}}{{Ruby|備|び}}{{Ruby|表|thumbひょう}}{{Ruby|250px|This じ}} ''Shubi Hyōji''), also referred to as '''Defense Mode''' in the anime, is what a card looks like [[battle position]] in Defense Position.which the [[Monster Card|monster]] uses its [[DEF]] points in [[battle]]. It is represented by the Monster Card being placed horizontally.
'''Defense Position''' (Japanese: {{Ruby|守|しゅ}}{{Ruby|備|び}}{{Ruby|表|ひょう}}{{Ruby|示|じ}} ''Shubi Hyōji''; English-dubbed anime: Defense Mode) is a [[Battle position]] in which a [[Monster Card]] monsters can be either [[face-up]] or [[face-down]], in a horizontal position. In this positionDefense Position monsters normally cannot [[attack]], the and if they are attacked their [[DEFcontrol]] value is used to represent this card, except where a card effect requires a specific examination of the ler usually does not take any [[ATKbattle damage]] value.
In Defense Position, a Monster Card is always placed horizontally in its [[Link Monster Card Zone]], rotated 90 degrees counterclockwise from its s and [[Attack Position]Maximum Monster] as seen by its owner. When a monster is [[Set]], it is played s in [[face-downMaximum Mode]] Defense Position. '''Monsters cannot can never be [[Normal Summon]]ed in [[face-up]] Defense Position, except by a card effect that allows them to be Summoned that way (such as "[[Light of Intervention]]").''' During a battle involving a Defense Position monster, the because they do not have DEF value of '''that''' monster is used to calculate [[Battle Damage]], rather than the ATK value.
Usually, Defense Position monsters cannot attack, but some monsters such as "==Summoning==Monsters can normally only be [[Normal Summon]]ed/[[Normal Set|Set]] in [[face-up]] [[Elemental HERO Rampart BlasterAttack Position]]" and "or [[Total Defense Shogunface-down]]" have effects that allow them Defense Position. The only way to attack while Normal Summon a monster in face-up Defense Position; some is due to the effect of the card "[[Superheavy SamuraiLight of Intervention]]" monsters can attack in Defense Position, but apply their DEF instead of their ATK as their ATK during damage calculation.
Also, the controller of When a Defense Position monster takes no damage if it is destroyed in battleSpecial Summoned, even if the attacker has higher ATK than his monster's DEF. Exceptions do exist, as some cards grant player conducting the [[piercing]] abilitySummon chooses whether to Special Summon it in face-up Attack Position or face-up Defense Position, which lets unless a monster inflict damage in this way. Examples include monsters such as "[[Spear Dragon]]" and "[[Gaia Soul the Combustible Collective]]", as well as [[Spell]] and [[Trap Cards]] such as "[[Big Bang Shot]]" and "[[Dragon's Rage]]". If the attacker has lower ATK than the DEF of the attack target, the attacker takes Battle Damage, but neither monster is destroyed. If the attacker's ATK is equal to the target's DEF, neither player takes Battle Damage and neither monster is destroyedcard effect specifies otherwise.
==Battle==If a Defense Position monster is attacked, its DEF is used in damage calculation.* If the attacking monster's ATK is greater than the defending Defense Position monster's DEF, the defending monster is [[destroyed by battle]], but its controller does not take battle damage unless the attacking monster can inflict [[piercing]] battle damage.* If the attacking monster's ATK is equal to the defending Defense Position monster's DEF, neither monster is destroyed and neither player takes battle damage.* If the attacking monster's ATK is less than the defending Defense Position monster's DEF, the attacking monster's controller takes battle damage equal to the difference between the attacking monster's ATK and the defending monster's DEF. However, neither monster is destroyed. Defense Position monsters normally cannot [[attack]]. However, some monsters [[Defense Position attacker|have effects]] that allow them to attack while in Defense Position (such as "[[Elemental HERO Rampart Blaster]]" and several "[[Superheavy Samurai]]" monsters). Monsters with these effects normally specify whether their ATK or DEF is applied during [[damage calculation]] when attacking this way (if not specified, their ATK is used). ==Anime==In the various ''[[Yu-Gi-Oh! (anime)|Yu-Gi-Oh!]]'', ''[[Yu-Gi-Oh! GX]]'', and ''[[Yu-Gi-Oh! 5D's]]'' anime, materialized Monster Cards monsters can be Normal Summoned in face-up Defense Position have their said position illustrated; under normal circumstances. Projections of monster depict Defense Position in various ways:* In ''[[Yu-Gi-Oh! (anime)|Yu-Gi-Oh!]]'' and ''[[Yu-Gi-Oh! GX]]'' the , monsters will crouch into a defensive pose above an enlarged likeness on top of a projection of the actual their own card placed in the conventional Defense Position. * In ''[[Yu-Gi-Oh! 5D's]]'', they monsters become blue-coloredtinted and crouch into a defensive position. * In "''[[Yu-Gi-Oh! ZEXAL]]"'', the monsters return to simple take on a defensive posespose. * In ''[[Yu-Gi-Oh! ARC-V]]'', they monsters glow with a blue aura.* In ''[[Yu-Gi-Oh! VRAINS]]'', monsters' appearances remain unchanged regardless of battle position.* In ''[[Yu-Gi-Oh! SEVENS]]'', monsters become blue-tinted and take on a defensive stance.
{{Gameplay}}
[[Category:Gameplay]]

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