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Machina

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| romaji = Mashin'nāzu
| trans = Machiners
| en_manga = Machine
| fr_name = Méchabot
| de_name = Maschinenwesen
| it_name = Mek
| ko_name = 머시너즈
| ko_romanized = Meosineojeu
| ko_trans = Machiners
| pt_name = Machina
| fr_name es_name = Méchabot|ko_name=머시너즈|ko_romanized=Meosineojeu|ko_trans=Machiners|es_nam=Maquinaria
| sets =
* [[Premium Pack 9]]
* [[Structure Deck 18: Machiners Command]]* [[Machina Mayhem Structure Deck: Machina Mayhem]]
* [[Premium Pack 13]]
* [[2012 Premium Collection Tin]]
}}
"'''"Machina"'''", known as "'''"Machiners"''' " (マシンナーズ ''Mashin'nāzu'') in Japan or Korea and some video games and "'''"Machine"''' " in the English manga, are an [[archetype]] of [[EARTH]] [[Attribute]] [[Machine]]-[[Type]] cards which debuted in the ''[[OCG]]'' ''[[Premium Pack 9]]''. They currently have a [[Structure Deck]] (''[[Machina Mayhem Structure Deck: Machina Mayhem|Machina Mayhem]]''). They are used by [[Kirk Dixon]] in the ''[[Yu-Gi-Oh! R]]'' manga, [[Blister]] in the ''[[Yu-Gi-Oh! 5D's]]'' anime and [[Bolt Tanner]] in the ''[[Yu-Gi-Oh! 5D's (manga)|Yu-Gi-Oh! 5D's]]'' manga.
Jerome McHale explained in a [http://www.pojo.biz/board/showpost.php?p=15840093&postcount=67 post on Pojo] that the reason this archetype name was localized to "Machina" from "Machiners" was that the former name "clearly demonstrates that these are Machine-Type monsters, not other types of monsters that do work on machines."
The archetype involves either getting the three "Machina" [[Monster Card|monsters]] onto your [[Playing Field|field]] and using the effect of "[[Commander Covington]]" to [[Special Summon]] "[[Machina Force]]" or the quick summoning Summoning of "[[Machina Fortress]]".
==Playing style==
Before the release of ''[[Machina Mayhem Structure Deck: Machina Mayhem]]'', this Deck was not a ''[[TCG]]'' Deck. Unfortunately, after the release of ''Structure Deck: Machina Mayhem'' , "[[Machina Sniper]]" didn't have the 'two-card lock' wording that "[[Marauding Captain]]", "[[Magician's Valkyria]]" and "[[Morphtronic Magnen]]" had, you couldn't block your opponents' attacks. "[[Machina Soldier]]" could [[Special Summon]] another "Machina", but usually that would not be enough. The concept was completely ignored until the Structure Deck was released.
The core components of a"'Machina" Deck are "[[Machina Fortress]]", "[[Machina Gearframe]]", and "[[Machina Peacekeeper]]" because of their versatility in any [[Machine]] oriented Deck. "[[Machina Force]]" also has a place, but only because it is an easy fodder for the Summoning requirement of "Fortress" that can be easily searched by "Gearframe". A common loop in all "Machina" Deck variants is that "Gearframe" and "Peacekeeper" search for each other, always ensuring that there is a [[Machine]]-[[Type]] monster ready for the [[discard]] cost of "Fortress".
Basically, the main strategy is to tribute Tribute Machine -Type monsters to Summon more powerful Machine -Type monsters. It's harder than it looks, but when it's done right, you can easily defeat your opponent. Using cards like "[[Time Machine]]" and "[[Dimensional Prison]]" to protect your monsters until you can combine them is one way to ensure victory. Using "[[Swords of Revealing Light]]" when you have all the monsters needed to Summon "[[Machina Force]]" also works. This gives you enough time to complete the process.
Using the "[[Gadget]]s" is also recommended, since they can search for more Machine -Type monsters to be used to Summon "[[Machina Fortress]]". "[[Dekoichi the Battlechanted Locomotive]]" is a good Draw engine, and it is a good target for "[[Black Salvo]]" for an easy [[Level]] 7 [[Synchro Summon]] (such as "[[Black Rose Dragon]]"). Another good card for this Deck is "[[Cyber Valley]]" because of it's effect to stop the [[Battle Phase]] and to [[draw a card]].
Another decent combo in the "Machina" archetype that you can use is to [[equip]] "[[Cyber Dragon]]" with "[[Armored Cybern]]". By keeping them in [[Defense Position]] you have a good defense and an even better offense. When you equip "Armored Cybern" to "Cyber Dragon" you can [[destroy]] a card by giving up 1000 [[ATK]]. You can also equip it to "[[Proto-Cyber Dragon]]" to do the exact same thing, but you can only do it once without an [[Equip Card]] to boost it's ATK. By using "Proto-Cyber Dragon" first and then upgrading it to "Cyber Dragon" you can easily keep your monsters safe until you can Summon "[[Machina Fortress]]" or "Machina Force". "[[Roll Out!]]" can be extremely helpful in this case (either by recycling the effect of "Armored Cybern" or providing more protection for your "Cyber Dragon").
Also, using "[[Future Fusion]]" to Summon "[[Chimeratech Overdragon]]" is a good way to send copies of "Machina Fortress" to the [[Graveyard]]. This can be timed along with the effect upon destruction of "[[Geartown]]" to Special Summon "[[Ancient Gear Gadjiltron Dragon]]". That's a good strategy to get your monsters to the [[Graveyard]]. It's not the best strategy, as "Chimeratech Overdragon" sends all other monsters you control to the [[Graveyard]] when Summoned this way, but it's still a powerful one and you can summon Summon the "Machina Fortress" once "Chimeratech Overdragon" is destroyed. This can also work with "[[The Last Warrior from Another Planet]]", though it is not a Machine-Type.
With nearly constant discard fodder of "Machina Fortress", numerous decent-[[ATK]] monsters, and a destruction-saving [[Union Monstermonster]], this kind of Deck plays with relentless [[Beatdown]] and some field & hand control.
==Deck variants==
===Machina Force OTK===
* This combo applies to "[[Machina Force]]".
* This combo requires a "[[Commander Covington]]" on your side on the field and "[[Machina Defender]]", "[[Machina Sniper]]", "[[Machina Soldier]]", and "Machina Force" in your [[Graveyard]].* You must have at least two copies of "Machina ForceForces" in the [[Deck]] to use this combo.
* [[Mill]] cards such as "[[Foolish Burial]]" and "[[Scrap Recycler]]" may improve effectiveness.
# If you're playing [[Traditional Format]], use "[[Future Fusion]]" (selecting "[[Chimeratech Overdragon]]") to [[send]] at least one of each of the following monsters to the Graveyard: "[[Cyber Dragon]]", "Machina Force", "Machina Defender", "Machina Sniper", and "Machina Soldier".# Summon "[[Phantom of Chaos]]". Then, [[banish]] "Machina Force" via its effect to gain its name and effects.# Use the the effect of "Machina Force" acquired by "Phantom of Chaos" and [[Tribute]] "Phantom of Chaos" to [[Special Summon]] "Machina Defender", "Machina Sniper", and "Machina Soldier".# Tribute "Machina Defender", "Machina Sniper", and "Machina Soldier" via "Commander Covington" to Special Summon "Machina Force".
# Use "[[Limiter Removal]]" to double the [[ATK]] of "Machina Force" to 9200.
# Then, [[equip]] your "Machina Force" with "[[Shooting Star Bow - Ceal]]" (9200 ATK → 8200 ATK) and attack your opponent's [[Life Points]], reducing them to 0.* An alternate but more risky combo is to equip "[[Megamorph]]" to "Machina Force", rather than activating "Limiter Removal" to double its [[ATK]]. Then, if no player had lost any [[Life Points]] up till now, [[pay]] 1000 [[Life Points]] to attack an opponent's [[Attack Position]] monster and activate "Limiter Removal" during [[damage calculation]].
==Weaknesses==
A weakness of this Deck is being banished, as neither "[[Machina Fortress]]" nor "[[Machina Peacekeeper]]" (unless it is equipped to a monster) can activate their effects when "[[Dimensional Fissure]]", "[[Banisher of the Light]]", "[[Banisher of the Radiance]]", and/or "[[Macro Cosmos]]" is in play. "[[System Down]]" and "[[Karma Cut]]" are also devastating cards for this Deck, therefore a Side Deck containing "[[Imperial Iron Wall]]" and cards that destroy/negate spells Spells and traps Traps is needed. "[[Chimeratech Fortress Dragon]]" is also another card to look out for, as an opponent can remove all your [[Machine]] -Type monsters on your side of the field with his its own - or even your own - "[[Cyber Dragon]]", leaving your field empty for a 2000-4000+ [[ATK]] [[Beatstick]]. {{clear}}
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