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"Machina", known as "Machiners" (マシンナーズ Mashinnāzu) in Japan and Korea (and some video games) and "Machine" in the English manga, is an archetype of EARTH Machine monsters which debuted in the OCG Premium Pack 9. They are featured in the Structure Deck Machina Mayhem. They are used by Kirk Dixon in the Yu-Gi-Oh! R manga, Blister in the Yu-Gi-Oh! 5D's anime and Bolt Tanner in the Yu-Gi-Oh! 5D's manga.
Jerome McHale explained in a post on Pojo that the reason this archetype name was localized to "Machina" from "Machiners" was that the former name "clearly demonstrates that these are Machine monsters, not other Types of monsters that do work on machines."
"Machina Fortress" appear as a character in Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus and "Commander Covington" appears in Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator.
The archetype involves either getting the three "Machina" monsters onto your field and using the effect of "Commander Covington" to Special Summon "Machina Force" or the quick Summoning of "Machina Fortress".
Before the release of Machina Mayhem Structure Deck, this Deck was not a TCG Deck. Unfortunately, after the release of Machina Mayhem, "Machina Sniper" didn't have the 'two-card lock' wording that "Marauding Captain", "Magician's Valkyria" and "Morphtronic Magnen" had, you couldn't block your opponents' attacks. "Machina Soldier" could Special Summon another "Machina", but usually that would not be enough. The concept was completely ignored until the Structure Deck was released.
The core components of a"'Machina" Deck are "Machina Fortress", "Machina Gearframe" and "Machina Peacekeeper" because of their versatility in any Machine oriented Deck. "Machina Force" also has a place, but only because it is an easy fodder for the Summoning requirement of "Fortress" that can be easily searched by "Gearframe". A common loop in all "Machina" Deck variants is that "Gearframe" and "Peacekeeper" search for each other, always ensuring that there is a Machine monster ready for the discard cost of "Fortress".
Using the "Gadgets" is also recommended, since they can search for more Machine monsters to be used to Summon "Machina Fortress".
Also, using "Future Fusion" to Summon "Chimeratech Overdragon" is a good way to send copies of "Machina Fortress" to the Graveyard. This can be timed along with the effect upon destruction of "Geartown" to Special Summon "Ancient Gear Gadjiltron Dragon". That's a good strategy to get your monsters to the Graveyard. It's not the best strategy, as "Chimeratech Overdragon" sends all other monsters you control to the Graveyard when Summoned this way, but it's still a powerful one and you can Summon the "Machina Fortress" once "Chimeratech Overdragon" is destroyed. This can also work with "The Last Warrior from Another Planet", though it is not a Machine.
With nearly constant discard fodder of "Machina Fortress", numerous decent-ATK monsters, and a destruction-saving Union monster, this kind of Deck plays with relentless Beatdown and some field & hand control.
A weakness of this Deck is being banished, as neither "Machina Fortress" nor "Machina Peacekeeper" (unless it is equipped to a monster) can activate their effects when "Dimensional Fissure", "Banisher of the Light", "Banisher of the Radiance" and/or "Macro Cosmos" is in play. "System Down" and "Karma Cut" are also devastating cards for this Deck, therefore a Side Deck containing "Imperial Iron Wall" and cards that destroy/negate Spells and Traps is needed. "Chimeratech Fortress Dragon" is also another card to look out for, as an opponent can remove all your Machine-Type monsters on your side of the field with its own - or even your own - "Cyber Dragon", leaving your field empty for a 2000-4000+ ATK Beatstick.