Difference between revisions of "Synchro Ring"

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{{CardTable2
 
{{CardTable2
 +
|kanji = シンクロ・ヘイロー
 +
|phon = Shinkuro Heirō
 
|image = SynchroHalo-JP-Anime-5D.png
 
|image = SynchroHalo-JP-Anime-5D.png
 
|attribute = Trap
 
|attribute = Trap
 
|typest = Normal
 
|typest = Normal
 
|lore = [[Activate]] only by [[select]]ing 1 [[Synchro Monsters|Synchro Monster]] you [[control]], after it [[attack]]ed an [[Opponent|opponent's]] [[Monster Cards|monster]] and did not [[destroy]] it [[destroyed by battle|in battle]]. The [[select]]ed [[Monster Cards|monster's]] [[ATK]] is doubled until the [[End Phase]] and must [[attack]] once again in a row.
 
|lore = [[Activate]] only by [[select]]ing 1 [[Synchro Monsters|Synchro Monster]] you [[control]], after it [[attack]]ed an [[Opponent|opponent's]] [[Monster Cards|monster]] and did not [[destroy]] it [[destroyed by battle|in battle]]. The [[select]]ed [[Monster Cards|monster's]] [[ATK]] is doubled until the [[End Phase]] and must [[attack]] once again in a row.
 +
|jpanimelore = 自分フィールド上に存在する[[Synchro Monsters|シンクロモンスター]]1体が戦闘によって相手モンスターを[[Destroy|破壊]]できなかった場合に[[Activate|発動]]する事ができる。そのシンクロモンスター1体は[[ATK|攻撃力]]を倍にし、この[[Battle Phase|バトルフェイズ]]中にもう1度攻撃する事ができる。
 
|support1 = Synchro Monsters
 
|support1 = Synchro Monsters
 
|stats1 = Your monsters gain ATK
 
|stats1 = Your monsters gain ATK

Revision as of 10:21, 15 January 2009

Synchro Ring
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Activate only by selecting 1 Synchro Monster you control, after it attacked an opponent's monster and did not destroy it in battle. The selected monster's ATK is doubled until the End Phase and must attack once again in a row.