Difference between revisions of "Card Tips:Pot of Dichotomy"

From Yugipedia
Jump to: navigation, search
(Restoring varnish cache from 2023-01-30 02:15:00+00:00)
 
(23 intermediate revisions by 12 users not shown)
Line 1: Line 1:
 
{{Navigation}}
 
{{Navigation}}
  
* Note that the clause "''At the start of your Main Phase 1''" prevents you from activating more than one copy of this card per turn, as resolving one copy means it is no longer the start of your Main Phase 1.
+
* This card can be [[Searcher|searched]] by "[[Triple Tactics Thrust]]", "[[Endymion, the Mighty Master of Magic]]", and other [[List of generic searchers#Spells|generic searchers]].
  
* This card works well in a Deck whose Extra Deck relies on a wide variety of cards, rather than being centered around a single theme. Having multiple Extra Deck monster [[Type]] options for the same combination of monsters on the field makes satisfying this card's condition easier.
+
* This card works well in Decks that use monsters of several different [[Type]]s, such as "[[Constellar]]", "[[Lightsworn]]", "[[lswarm]]", "[[Evol]]", "[[Kaiju]]", "[[Koa'ki Meiru]]", "[[Mermail]]", "[[Naturia]]", "[[Scrap]]", "[[Toon]]", "[[Wind-Up]]", "[[X-Saber]]", etc.
  
* "[[Card Trooper]]" is a prime candidate for a deck running triple Pot of Dichotomy. Trooper lets you quickly load the Graveyard for Dichotomy, serves as one of the 3 types (assuming you don't run many Machines), and even nets you a draw to replace itself when it's destroyed. Thus, these two cards can work well together to form a [[Draw Engine]] for any Deck that can support the milling/multi-type aspects.
+
* This card works well in a Deck that makes extensive use of an Extra Deck containing monsters of different Types.
  
* Use this card in a "[[Lightsworn]]" Deck, that has monsters of different Types. If after using this card your are still able to Summon "[[Judgment Dragon]]", activate its effect to [[nuke]] the Field, so skipping your Battle Phase will not be a huge drawback.
+
* This card works well in Decks that use [[hand trap]]s with different monster Types from the rest of the Deck.
  
* Use this card alongside with another card or effect that skips yor Battle Phase, such as "[[Forbidden Arts of the Gishki]]", "[[Soul Exchange]]", "[[Blackwing - Silverwind the Ascendant]]", etc, or when an effect that prevents your from attacking is active, such as "[[Swords of Revealing Light]]", "[[Defender of the Ice Barrier]]", "[[Mermail Abyssgaios]]", etc, or during the turn after a "[[Elemental Lord]]" left the field, so this card's drawback will not be so harmful.
+
* "[[Zombie World]]" shuts down this card, as it turns every monster in both player's Graveyards into [[Zombie]]s.
 
 
* Combine this card with "[[Coach King Giantrainer]]" to draw up to 5 cards, and inflict 2400 damage to your opponent. That monster's effect also skips your Battle Phase, so this card's drawback will not be a problem.
 
 
 
* This card works well in Decks that utilize different monster Types, such as "[[Wind-Up]]s", "[[Evol]]", "[[Lightsworn]]s", "[[Naturia]]s", "[[Hazy Flame]]", "[[Scrap]]s", "[[X-Saber]]s", "[[Mermail]]s" and [[WATER]] Decks.
 
 
 
* This card works well in Decks that use 2-3 copies of "[[Maxx "C"]]" and "[[Effect Veiler]]", along with a different monster Type.
 
 
 
* This card can be used to gain hand advantage with the help of "[[Rescue Rabbit]]".
 
**For instance, an "Evilswarm" deck can do this after using "Rescue Rabbit" to make "[[Evilswarm Bahamut]]", using the effect of "Evilswarm Bahamut" to discard an "[[Lswarm]]" [[Effect Monster]] and then tributing "Evilswarm Bahamut" for a previously set "[[Deck Devastation Virus]]" beforehand.
 
 
 
* This card works well in decks that do not need to attack, such as "Chain Burn" Decks, where the objective is to reduce Life Points to 0 by card effects.
 
 
 
* After using this card's effect Summon "[[Number C39: Utopia Ray V]]" or "[[Number 61: Volcasaurus]]" and use their effects to destroy opposing monsters and inflict damage without having to attack.
 
 
 
* Use with "[[Destiny HERO - Diamond Dude]]" to bypass two of this card's three downsides. You are no longer restricted to the very beginning of your Main Phase 1 and can still enter your Battle Phase (since you activated this card's effect without activating "this card"). However, you will still have to shuffle 3 monsters of different Types into your Deck.
 
 
 
* This card can be useful in a "[[Number]]s" deck, as the monsters in the "Numbers" archetype have a wide variety of different types, making them easy candidates for this card's effect while generating hand advantage.
 

Latest revision as of 19:02, 6 April 2023

  • This card works well in a Deck that makes extensive use of an Extra Deck containing monsters of different Types.
  • This card works well in Decks that use hand traps with different monster Types from the rest of the Deck.
  • "Zombie World" shuts down this card, as it turns every monster in both player's Graveyards into Zombies.