Difference between revisions of "Card Tips:Red Screen"

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* Combine with "[[Spirit of the Breeze]]" or "[[Dancing Fairy]]" to eliminate the cost
 
* Combine with "[[Spirit of the Breeze]]" or "[[Dancing Fairy]]" to eliminate the cost
 
* Combine it with [[Imperial Custom]] to avoid any attacks or its destruction without paying life points.
 
  
 
* Combine this card with [[Imperial Custom]] and any card that can bounce [[Red Screen]] back to your hand every turn such as [[Mist Valley]] monsters to avoid paying the cost and keep it safe during its up time.
 
* Combine this card with [[Imperial Custom]] and any card that can bounce [[Red Screen]] back to your hand every turn such as [[Mist Valley]] monsters to avoid paying the cost and keep it safe during its up time.

Revision as of 15:35, 18 August 2013

  • Use cards like "Cosmic Fortress Gol'gar" to return this card to your hand, so that you can re-set it during your turn and activate it again during your opponent's turn. That way, you get around this card's cost.
  • Return this card to your hand with "Darkness Neosphere"'s effect, set it, activate it during your opponent's turn and return it at the start of your turn to avoid this card's cost.
  • This card can also be returned to your hand with "Mist Valley Falcon"'s effect, set it, activate it during your opponent's turn and return it on the declaration of an attack with "Mist Valley Falcon".
  • Combine this card with Imperial Custom and any card that can bounce Red Screen back to your hand every turn such as Mist Valley monsters to avoid paying the cost and keep it safe during its up time.
  • This card works well in a Watt deck: not only does its stalling ability complement the deck's low-ATK build (giving you time to Summon 2 Watthoppers, for example), but you can easily pay for its cost by using direct attackers such as Wattgiraffe or Wattpheasant in combination with Wattcine.

Traditional Format

  • Use cards like "Giant Trunade" to return this card to your hand, so that you can re-set it during your turn and activate it again during your opponent's turn. That way, you get around this card's cost.