Difference between revisions of "Bubble Barrier"

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(Updating terminology at {{CardTable2}}.)
Line 1: Line 1:
 
{{CardTable2
 
{{CardTable2
 +
| fr_name              = Barrière de Bulles
 +
| de_name              = Bläschenbarriere
 
| it_name              = Bubble Barriera
 
| it_name              = Bubble Barriera
| fr_name              = Barrière de Bulles
 
 
| ko_name              = 배리어버블
 
| ko_name              = 배리어버블
 
| pt_name              = Barreira de Bolhas
 
| pt_name              = Barreira de Bolhas
 +
| es_name              = Barrera de Burbujas
 
| ja_name              = バリア・バブル
 
| ja_name              = バリア・バブル
 
| romaji_name          = Baria Baburu
 
| romaji_name          = Baria Baburu
Line 13: Line 15:
 
| effect_types          = Continuous, Continuous
 
| effect_types          = Continuous, Continuous
 
| lore                  = Each "[[Performapal]]" and "[[Performage]]" [[Monster Card|monster]] you [[control]] cannot be [[destroyed by battle]] or [[card effect]] [[once per turn]]. You take no [[battle damage]] from [[attack]]s involving "Performapal" and "Performage" monsters you control.
 
| lore                  = Each "[[Performapal]]" and "[[Performage]]" [[Monster Card|monster]] you [[control]] cannot be [[destroyed by battle]] or [[card effect]] [[once per turn]]. You take no [[battle damage]] from [[attack]]s involving "Performapal" and "Performage" monsters you control.
| it_lore              = Ogni mostro "[[Performapal|Artistamico]]" e "[[Performage|Artistamagus]]" che [[control]]li non può essere [[destroyed by battle|distrutto in battaglia]] o dagli [[card effect|effetti delle carte]] [[once per turn|una volta per turno]]. Non subisci [[battle damage|danno da combattimento]] da attacchi che coinvolgono mostri "Artistamico" e "Artistamagus" che controlli.
+
| fr_lore              = Une fois par tour, chaque monstre "Potartiste" et "Mageartiste" que vous contrôlez ne peut pas être détruit au combat ou par un effet de carte. Vous ne recevez aucun dommage de combat des attaques impliquant des monstres "Potartiste" et "Mageartiste" que vous contrôlez.
| pt_lore              = [[Once per turn|Uma vez por turno]], cada [[Monster Card|monstro]] "[[Performapal|Camarartista]]" e "[[Performage|Camaramágico]]" que você [[control|controla]] não pode ser [[destroyed by battle|destruído em batalha]] ou por [[card effect|efeitos de card]]. Você não sofre [[battle damage|dano de batalha]] de [[attack|ataques]] envolvendo monstros "Camarartista" e "Camaramágico" que você controla.
+
| de_lore              = Jedes „Künstlerkumpel“- und „Künstlerzauberer“-Monster, das du kontrollierst, kann einmal pro Spielzug weder durch Kampf noch durch Karteneffekte zerstört werden. Du erhältst keinen Kampfschaden aus Angriffen, an denen „Künstlerkumpel“- und „Künstlerzauberer“-Monster beteiligt sind, die du kontrollierst.
 +
| it_lore              = Ogni mostro "Artistamico" e "Artistamagus" che controlli non può essere distrutto in battaglia o dagli effetti delle carte una volta per turno. Non subisci danno da combattimento da attacchi che coinvolgono mostri "Artistamico" e "Artistamagus" che controlli.
 +
| pt_lore              = Uma vez por turno, cada monstro "Camarartista" e "Camaramágico" que você controla não pode ser destruído em batalha ou por efeitos de card. Você não sofre dano de batalha de ataques envolvendo monstros "Camarartista" e "Camaramágico" que você controla.
 +
| es_lore              = Una vez por turno, cada monstruo "Artistamigo" y "Artilusionista" que controles no puede ser destruido en batalla o por efectos de cartas. No recibes daño de batalla de ataques que involucren a monstruos "Artistamigo" y "Artilusionista" que controles.
 
| ja_lore              = ①:このカードが魔法&罠ゾーンに存在する限り、自分フィールドの全ての「EM」モンスター及び「Em」モンスターは、それぞれ1ターンに1度だけ戦闘・効果では破壊されない。②:このカードが魔法&罠ゾーンに存在する限り、自分フィールドの「EM」モンスター及び「Em」モンスターの戦闘で発生する自分への戦闘ダメージは0になる。
 
| ja_lore              = ①:このカードが魔法&罠ゾーンに存在する限り、自分フィールドの全ての「EM」モンスター及び「Em」モンスターは、それぞれ1ターンに1度だけ戦闘・効果では破壊されない。②:このカードが魔法&罠ゾーンに存在する限り、自分フィールドの「EM」モンスター及び「Em」モンスターの戦闘で発生する自分への戦闘ダメージは0になる。
 
| ko_lore              = ① : 이 카드가 마법 & 함정 존에 존재하는 한, 자신 필드의 모든 "EM" 몬스터 및 "Em" 몬스터는, 각각 1턴에 1번만 전투 / 효과로는 파괴되지 않는다. ② : 이 카드가 마법 / 함정 존에 존재하는 한, 자신 필드의 "EM" 몬스터 및 " Em" 몬스터의 전투로 발생하는 자신에게로의 전투 데미지는 0이 된다.
 
| ko_lore              = ① : 이 카드가 마법 & 함정 존에 존재하는 한, 자신 필드의 모든 "EM" 몬스터 및 "Em" 몬스터는, 각각 1턴에 1번만 전투 / 효과로는 파괴되지 않는다. ② : 이 카드가 마법 / 함정 존에 존재하는 한, 자신 필드의 "EM" 몬스터 및 " Em" 몬스터의 전투로 발생하는 자신에게로의 전투 데미지는 0이 된다.

Revision as of 22:11, 27 August 2016

Bubble Barrier
Japanese
バリア・バブル
Rōmaji
Baria Baburu
BubbleBarrier-CORE-EN-C-1E.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Effect types

Status
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Barrière de BullesUne fois par tour, chaque monstre "Potartiste" et "Mageartiste" que vous contrôlez ne peut pas être détruit au combat ou par un effet de carte. Vous ne recevez aucun dommage de combat des attaques impliquant des monstres "Potartiste" et "Mageartiste" que vous contrôlez.
German BläschenbarriereJedes „Künstlerkumpel“- und „Künstlerzauberer“-Monster, das du kontrollierst, kann einmal pro Spielzug weder durch Kampf noch durch Karteneffekte zerstört werden. Du erhältst keinen Kampfschaden aus Angriffen, an denen „Künstlerkumpel“- und „Künstlerzauberer“-Monster beteiligt sind, die du kontrollierst.
Italian Bubble BarrieraOgni mostro "Artistamico" e "Artistamagus" che controlli non può essere distrutto in battaglia o dagli effetti delle carte una volta per turno. Non subisci danno da combattimento da attacchi che coinvolgono mostri "Artistamico" e "Artistamagus" che controlli.
Portuguese Barreira de BolhasUma vez por turno, cada monstro "Camarartista" e "Camaramágico" que você controla não pode ser destruído em batalha ou por efeitos de card. Você não sofre dano de batalha de ataques envolvendo monstros "Camarartista" e "Camaramágico" que você controla.
Spanish Barrera de BurbujasUna vez por turno, cada monstruo "Artistamigo" y "Artilusionista" que controles no puede ser destruido en batalla o por efectos de cartas. No recibes daño de batalla de ataques que involucren a monstruos "Artistamigo" y "Artilusionista" que controles.
Japanese バリア・バブル①:このカードが魔法&罠ゾーンに存在する限り、自分フィールドの全ての「EM」モンスター及び「Em」モンスターは、それぞれ1ターンに1度だけ戦闘・効果では破壊されない。②:このカードが魔法&罠ゾーンに存在する限り、自分フィールドの「EM」モンスター及び「Em」モンスターの戦闘で発生する自分への戦闘ダメージは0になる。
Baria Baburu
Korean 배리어버블① : 이 카드가 마법 & 함정 존에 존재하는 한, 자신 필드의 모든 "EM" 몬스터 및 "Em" 몬스터는, 각각 1턴에 1번만 전투 / 효과로는 파괴되지 않는다. ② : 이 카드가 마법 / 함정 존에 존재하는 한, 자신 필드의 "EM" 몬스터 및 " Em" 몬스터의 전투로 발생하는 자신에게로의 전투 데미지는 0이 된다.

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Bubble Barrier (anime) Anime 2015-03-01
Bubble Barrier (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19