Difference between revisions of "Summoning Clock"
BritishCynic (talk | contribs) |
|||
Line 6: | Line 6: | ||
|attribute = Trap | |attribute = Trap | ||
|typest = Continuous | |typest = Continuous | ||
− | |lore = Activate only when your opponent activates a [[Spell Cards|Spell]] or [[Trap Cards|Trap Card]]. You can send this [[face-up]] card and 1 [[Monster Cards|monster]] you [[control]] to the [[Graveyard]] to [[Special Summon]] monsters from your [[hand]] equal to the number of | + | |lore = Activate only when your opponent activates a [[Spell Cards|Spell]] or [[Trap Cards|Trap Card]]. You can send this [[face-up]] card and 1 [[Monster Cards|monster]] you [[control]] to the [[Graveyard]] to [[Special Summon]] monsters from your [[hand]] equal to the number of your [[Phase#Standby Phase|Standby Phases]] that have passed since this card's activation. |
|anime_dm = | |anime_dm = | ||
[[Yu-Gi-Oh! - Episode 221|221]] | [[Yu-Gi-Oh! - Episode 221|221]] | ||
}} | }} |
Revision as of 20:29, 1 July 2008
Summoning Clock
Card type | Monster |
---|---|
Attribute |
TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Activate only when your opponent activates a Spell or Trap Card. You can send this face-up card and 1 monster you control to the Graveyard to Special Summon monsters from your hand equal to the number of your Standby Phases that have passed since this card's activation.
|