Difference between revisions of "Class System"

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(This card does none of those things, based on the lore we have.)
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|attribute = Spell
 
|attribute = Spell
 
|typest = Quick-Play
 
|typest = Quick-Play
|animelore = [[Activate]] only when your opponent activates the [[Card effect|effect]] of an [[Effect Monster]] that either [[target]]s and [[destroy]]s 1 [[Monster Card|monster]] you [[control]], or [[declare]]s an [[attack]]. If the [[Level]] of that [[Effect Monster]] is equal to or less than that of the targeted monster, [[negate]] that attack or effect that targets your monster.
+
|animelore = [[Activate]] only when your opponent activates the [[Card effect|effect]] of an [[Effect Monster]] that either [[target]]s and [[destroy]]s 1 [[Monster Card|monster]] you [[control]], or [[declare]]s an [[attack]]. If the [[Level]] of that Effect Monster is equal to or less than that of the targeted monster, [[negate]] that attack or effect that targets your monster.
 
|jpanimelore = 相手のモンスターが自分のモンスターに攻撃、特殊効果を発動させた時に発動させてよい。そのモンスターのレベルが自分のモンスターのレベルを上回っていない場合、その攻撃および効果を無効にする。
 
|jpanimelore = 相手のモンスターが自分のモンスターに攻撃、特殊効果を発動させた時に発動させてよい。そのモンスターのレベルが自分のモンスターのレベルを上回っていない場合、その攻撃および効果を無効にする。
 
|anime_dm = 141
 
|anime_dm = 141
 
|attack1 = Negates attacks
 
|attack1 = Negates attacks
 +
|mst1 = Negates the effects of Effect Monsters
 
}}
 
}}

Revision as of 05:19, 3 April 2012

Class System
Back-EN.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.