Difference between revisions of "Sealed Gate"
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|attribute = Trap | |attribute = Trap | ||
|typest = Normal | |typest = Normal | ||
− | |lore = When this card is [[destroy]]ed and sent to the [[Graveyard]], [[Remove from Play|remove from play]] | + | |lore = When this card is [[destroy]]ed and sent to the [[Graveyard]], you can [[Remove from Play|remove from play]] one each of "[[White Knight Swordsman]]", "[[White Knight Lancer]]" and "[[White Knight Gardna]]" from your [[Graveyard]] to [[Special Summon]] 1 "[[White Knight Lord]]" from your [[Deck]]. |
|rfp1 = Removes from Graveyard from play | |rfp1 = Removes from Graveyard from play | ||
|rfp2 = Removes from Graveyard from play for cost | |rfp2 = Removes from Graveyard from play for cost |
Revision as of 06:00, 17 June 2010
Sealed Gate
Card type | Monster |
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Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
When this card is destroyed and sent to the Graveyard, you can remove from play one each of "White Knight Swordsman", "White Knight Lancer" and "White Knight Gardna" from your Graveyard to Special Summon 1 "White Knight Lord" from your Deck.
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