Difference between revisions of "Card Tips:Spell Reclamation"

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(The original ATK of a monster stays constant (with some exceptions). When the original ATK of a monster is doubled, the new ATK is the -current- ATK of the card. The original ATK remains the same amount.)
(Limiter Removal doubles current ATK, not Original ATK. Undo revision 1780433 by 174.62.157.142)
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* This card can be nice [[Tech]] in [[Tele-DAD]], to re-use "[[Destiny Draw]]".
 
* This card can be nice [[Tech]] in [[Tele-DAD]], to re-use "[[Destiny Draw]]".
  
* This card can be useful in [[Earthbound Immortal]] decks.
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* This card can be useful in "[[Earthbound Immortal]]" decks.
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* Use this card on "[[Limiter Removal]]" will let you double the double the double you just did. An example would be if you used it with "[[Jinzo 7]] it will give you a 2000 direct attacker for one turn.

Revision as of 01:04, 24 January 2012

  • Toon Decks can also benefit from this card, as "Toon World" is an important component in these Decks.
  • Chain this card to "Mystik Wok" to gain a good deal of Life Points twice.
  • Use this with "Double Summon" to normal summon two monsters for two turns.
  • This card can be useful with any Equip Spell Cards, but it in particular shines when used with any that have effects when sent to the graveyard.
    • An example of this is "Supervise". When "Supervise" is sent to the grave, you can Special Summon a Normal Monster or a Gemini monster and immediately regain "Supervise" to use on the revived Gemini monster.
  • Chain this card when you activate "Infernity Launcher" to allow yourself to swarm while you also search out "Infernity Barrier".
    • In fact, "Spell Reclamation" is useful with any field spell to quickly regain field advantage if your opponents destroys it or plays their own.
  • Use this card on "Limiter Removal" will let you double the double the double you just did. An example would be if you used it with "Jinzo 7 it will give you a 2000 direct attacker for one turn.