Difference between revisions of "Fiend"
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− | '''Fiend Monsters''' are a particularly nasty type of card to face. Fiends also power up from the [[Yami]] [[Field Spell Card]], and since many | + | '''Fiend Monsters''' are a particularly nasty type of card to face. Fiends also power up from the [[Yami]] [[Field Spell Card]], and since many Fiends are [[Dark]], also get a boost from [[Mystic Plasma Zone]]. |
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+ | Popular Fiend [[Archetype]]s include [[Archfiend]] and [[Dark World]]. | ||
Here's a list of the Fiend-type monsters: | Here's a list of the Fiend-type monsters: |
Revision as of 21:39, 3 July 2007
This article may require cleanup to meet this wiki's standards. |
Fiend Monsters are a particularly nasty type of card to face. Fiends also power up from the Yami Field Spell Card, and since many Fiends are Dark, also get a boost from Mystic Plasma Zone.
Popular Fiend Archetypes include Archfiend and Dark World.
Here's a list of the Fiend-type monsters:
- Archfiend General
- Archfiend of Gilfer
- Archfiend Soldier
- Beast of Talwar
- Cyber Archfiend
- Darkbishop Archfiend
- Desrook Archfiend
- Grand Tiki Elder
- Infernalqueen Archfiend
- Lesser Fiend
- Melchid the Four-Face Beast
- Mist Archfiend
- Shadowknight Archfiend
- Skull Archfiend of Lightning
- Slate Warrior
- Summoned Skull
- Terrorking Archfiend
- The Masked Beast
- Toon Summoned Skull
- Vilepawn Archfiend
- Wicked Mirror
- Yata-Garasu
Counters:
- Exile of the Wicked
- Dimensional Fissure (since many fiend strategies require the graveyard)
In the OCG, Fiends were called Demons.
Aqua, Beast, Beast-Warrior, Creator God, Cyberse, Dinosaur, Divine-Beast, Dragon, Fairy, Fiend, Fish, Illusion, Insect, Machine, Plant, Psychic, Pyro, Reptile, Rock, Sea Serpent, Spellcaster, Thunder, Warrior, Winged Beast, Wyrm, Zombie