Difference between revisions of "Fiend"

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'''Fiend Monsters''' are a particularly nasty type of card to face. Fiends also power up from the [[Yami]] [[Field Spell Card]], and since many Fiend's are [[Dark]], also get a boost from [[Mystic Plasma Zone]].
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'''Fiend Monsters''' are a particularly nasty type of card to face. Fiends also power up from the [[Yami]] [[Field Spell Card]], and since many Fiends are [[Dark]], also get a boost from [[Mystic Plasma Zone]].
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Popular Fiend [[Archetype]]s include [[Archfiend]] and [[Dark World]].
  
 
Here's a list of the Fiend-type monsters:
 
Here's a list of the Fiend-type monsters:

Revision as of 21:39, 3 July 2007

Fiend Monsters are a particularly nasty type of card to face. Fiends also power up from the Yami Field Spell Card, and since many Fiends are Dark, also get a boost from Mystic Plasma Zone.

Popular Fiend Archetypes include Archfiend and Dark World.

Here's a list of the Fiend-type monsters:

Counters:

In the OCG, Fiends were called Demons.

Aqua, Beast, Beast-Warrior, Creator God, Cyberse, Dinosaur, Divine-Beast, Dragon, Fairy, Fiend, Fish, Illusion, Insect, Machine, Plant, Psychic, Pyro, Reptile, Rock, Sea Serpent, Spellcaster, Thunder, Warrior, Winged Beast, Wyrm, Zombie