Capsule Monsters Glossary
Contents
Team
Your team is the set of monsters you are using.
King
In the beginning you have to choose what king you want, Dark or Light light helps light, electric and dark helps Earth.
Monster Cost
MP is Monster Cost in the start of the game you have to choose which monsters you want and how many MP amount you will have
Hit Points
Is how much damage a monster can sustain before being destroyed.
Damage Value
It is how many HP lost the other monster mean the power
Special Ability
Monsters have Special Abilities
Faction
Faction is like types Dark, Light, Electric, and Earth; some take +1 bonus on damage when win the other Light win Dark, Electric, Light, Earth, Electric, and Dark Earth
Move and Attack
Range
Is the amount of spaces that your monster can attack from.
Cost
Is the amount of action points used to attack or move.
Patterns
A monster with the (+) symbol means that it moves in a horizontal and vertical direction. The (X) symbol means that it moves in a diagonal direction. The (O) symbol means that it moves in all directions.
Special Ability
Monster Points
Action Points
You start off with 40 action points you pay these to attack and move.
Level-2 Monsters
Level-2 Monsters are identified by having (2) at the end of their names. These can only be included on your team if they have the same Faction as your King