Rock Deck
Contents
Bouncing Rock Control Deck
Rock Monsters usually have high defense and an effect to return cards back to the hand, attacking directly, then flipping back facedown. The point is to restrain the opposition using the effects and defense to support field advantage, then attacking for about 1000-2000 damage every turn. This type of Deck is also capable of 2 OTKs, both involving Stone Statue of the Aztecs. One is to use Fairy Box and Canyon. Another is to use Ojama Trio and All-Out Attacks. The All-Out Attacks can be used with any monster depending on the opposing Life Points. Many good cards are in Structure Deck 7: Invincible Fortress. There are also several Traps that destroy Face-up monsters, and many Rock monsters can flip themselves Face-down. Keep in mind the opponent will attack high Defense monsters to keep them from Flip Summoning and activating effects, so punish them with Shifting Shadows/Wandering Mummy and Canyon/Stone Statue of the Aztecs.
Recommended Cards
Monsters
- Moai Interceptor Cannons
- Giant Rat
- Des Lacooda
- Koa'ki Meiru Guardian
- Mysterious Puppeteer
- Wandering Mummy
- Medusa Worm
- Criosphinx
- Legendary Jujitsu Master
- Hieracosphinx
- Exxod, Master of the Guard
- Great Spirit
- Great Phantom Thief
- Dummy Golem
- Des Koala
- Sea Koala (if Dark Door is used)
- Thousand Needles/Des Kangaroo
- Two Thousand Needles/Giant Axe Mummy
- Megarock Dragon
- Golem Sentry
- Morphing Jar
- Morphing Jar 2
- Stone Statue of the Aztecs
- Gigantes
- Swarm of Scarabs
- Swarm of Locusts
- Guardian Sphinx
- Lost Guardian
- Neo-Spacian Grand Mole
- Grave Ohja
- Worm Gurus
- Worm Illidan
- Big Piece Golem
- Medium Piece Golem
- Small Piece Golem
Spells
- Canyon
- Iron Core of Koa'ki Meiru
- Giant Trunade
- Book of Moon
- Creature Swap
- Swords of Revealing Light
- Wave-Motion Cannon (not neccessary)
- Shifting Shadows
- Shield & Sword
- Hammer Shot
- Stumbling
- D.D. Designator
- Spring of Rebirth
- Prohibition the monster you returned
- Book of Eclipse
- Continuous Destruction Punch
- Introduction to Gallantry
- Chorus of Sanctuary and Side Deck Acidic Downpour
Traps
- Mind Crush
- Magical Hats
- Bubble Crash
- Fairy Box
- Broken Blocker
- Bottomless Shifting Sand
- Blind Destruction
- Ultimate Offering (In conjunction with Mysterious Puppeteer) (in conjunction with Wandering Mummy or Shifting Shadows) (in conjunction with a card that has an effect on Flip Summon, setting it after the Battle Phase and Flipping it next turn)
- Robbin' Goblin
- Ordeal of a Traveler
- Cross Counter
- Shift
- Trap Dustshoot
- Compulsory Evacuation Device
- Heavy Slump
- Needle Ceiling
- Rock Bombardment (If used with Megarock Dragon)
- Scrap-Iron Scarecrow
- Threatening Roar
- Negate Attack
- Solemn Judgment
- Dark Bribe
Strong Against
- Decks that work with the graveyard
- Synchro monsters like Stardust Dragon and Thought Ruler Archfiend
Weak Against
- Decks that can destroy facedown monsters like Guardian Sphinx easily
Megarock Return Deck
This deck takes a page from the Dark Armed Return playbook by dumping Rock monsters in to the grave with Foolish Burial,Rock Bombardment, and Ryko, Lightsworn Hunter among other cards to summon Megarock Dragon then use Release from Stone and Return from the Different Dimension to swarm the field.
Monsters
- Megarock Dragon
- Ryko, Lightsworn Hunter
- Koa'ki Meiru Guardian
- Legendary Jujitsu Master
- Stone Statue of the Aztecs
- Giant Soldier of Stone
- Rock-Stone Warrior
- Blockman
- Hieracosphinx
- Morphing Jar
- Big Piece Golem
- Necroface(a "break glass in case of emergency" option)
Spells
- Foolish Burial
- Lightning Vortex
- Monster Reincarnation
- Card Destruction
- Burial from a Different Dimension
- D.D.R. - Different Dimension Reincarnation(optional)
- Heavy Storm
- Shrink
- Cold Wave