Card Rulings:Jar Turtle
TCG Rulings
- This effect does not start a Chain. You draw as soon as Jar of Greed resolves.[1]
- You do not draw if the effect of Jar of Greed is copied by Trap of Darkness.[1]
- If both players control a Jar Turtle, the turn player draws for his Jar Turtle first. They do not form a Chain.[1]
- Jar Turtle must be face-up on the field when Jar of Greed is activated and when it resolves.[1]
- If the control of Jar Turtle is switched by an effect chained to Jar of Greed, the new controller after Jar of Greed resolves gets to use this effect.[1]
OCG Rulings
- If both you and your opponent control a "Jar Turtle", then the Turn Player's "Jar Turtle" is treated as resolving first. If the Turn Player draws and obtains the last piece of "Exodia", then he wins the Duel before his opponent draws from his "Jar Turtle".[2]
References
- ↑ a b c d e Konami Gameplay FAQ: Extreme Victory -- Card Rulings (version 1.2)
- ↑ Konami OCG FAQ: If there is a "Jar Turtle" on each side of the field, then are the draws from the effects of the "Jar Turtle"s simultaneous?