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Action Card

272 bytes removed, 8 years ago
Undo revision 3207853 by FighterofLight (talk) 1. It was always like that. 2. That's not an in-universe attribute, its the duel writer
Most Action Cards seen so far are [[Spell Card]]s. The Action Trap Cards that have appeared so far all activate automatically upon being touched. Since the Action Spells can be played when found, it would seem Action Traps for the opponent would be moot and the Traps are intended for those who pick them up. Not all Action Spell Cards necessarily bring advantages to those who picked them up, as seen with [[Mad Hurricane]], a card that shuffles all cards a player controls back into the Deck. Action Field Spell Cards can also be found and activated during the Duel as seen with "[[Quiz Frontier - Extra Stage]]".<ref name="ep20">{{episode|Yu-Gi-Oh! ARC-V|20|ref}}</ref>
 
The Action Fields [[Cross Over]] and [[Cross Over Accel]] appear to have the ability to morph action cards into whatever the duelist who picks it up needs at the time, given that the duelists seem to invariably pick up cards that are of use in that particular situation.
==Action Card list==

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