Difference between revisions of "Banishing Climb"

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(Appearances format update and/or minor cleanup)
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|attribute = Trap
 
|attribute = Trap
 
|typest = Normal
 
|typest = Normal
|lore = [[Activate]] only during the [[Battle Phase]]. [[Remove from play]] all [[Synchro Monsters]] on the [[field]] that were [[Special Summon]]ed during this turn. Monsters [[removed from play]] by this [[effect]] are returned to the [[field]] at the end of the [[Battle Phase]], and their [[effect]]s are [[negate]]d.  
+
|animelore = [[Activate]] only during the [[Battle Phase]]. [[Remove from play]] all [[Synchro Monster]]s on the [[field]] that were [[Special Summon]]ed during this [[turn]]. Monsters removed from play by this [[effect]] are returned to the field at the end of the Battle Phase, and their effects are [[negate]]d.  
 
|jpanimelore = バトルフェイズ中にのみ発動する事ができる。フィールド上に存在するシンクロモンスターを全てゲームから除外する。この効果でゲームから除外したモンスターは、バトルフェイズ終了時に、モンスター効果を無効にしてフィールド上に戻ってくる。
 
|jpanimelore = バトルフェイズ中にのみ発動する事ができる。フィールド上に存在するシンクロモンスターを全てゲームから除外する。この効果でゲームから除外したモンスターは、バトルフェイズ終了時に、モンスター効果を無効にしてフィールド上に戻ってくる。
 
|anime_5d = 136
 
|anime_5d = 136
 +
|antisupport1 = Synchro Monster
 +
|rfp1 = Banishes from your field
 +
|rfp2 = Banishes from your opponent's field
 +
|mst1 = Negates the effects of Effect Monsters
 
}}
 
}}

Revision as of 02:56, 2 April 2012

Banishing Climb
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.