Changes

Jump to: navigation, search

Batteryman

4,039 bytes added, 10 months ago
m
Text replacement - "TF(.*)-(.*)-VG(.*).(.*)g" to "MADU-EN-VG-artwork.png"
{{Infobox/Yuarchseries| cut_from_names = true| image = RecyclingBatteries-GiMADU-Oh!/Archetype/StartEN-VG-artwork.png| caption = "[[Batteryman C]]" and "[[Batteryman AA]]" in the artwork of "[[Recycling Batteries]]".| ja_name = {{Ruby|電|でん}}{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedNameRuby|池|ち}}メン| romaji = Denchimen | english fr_name = Batteryman Homme-Batterie | german de_name = Batteriemann | portuguese it_name = HomembateriaUomo Batteria| ko_name = 전지맨 | kanji ko_hanja = <ruby><rb>電</rb><rp>(</rp><rt>でん</rt><rp>)</rp><rb>池</rb><rp>(</rp><rt>ち</rt><rp>)</rp></ruby>メン電池? | japanese ko_romanized = 電池メンJeonjimaen | furigana pt_name = でちメンHomem-Bateria}} | es_name = Hombre Bateria{{Infobox/Yu-Gi-Oh!/Archetype/List | sets =* [[Champion Pack: Game Six]]
* [[Cybernetic Revolution]]
* [[Dark Revelation Volume 3]]
* [[Dark Revelation Volume 4]]
* [[Enemy of Justice]]
* [[Light of Destruction]]
* [[Light of Destruction]]
* [[The Shining Darkness]]
* [[Duelist Alliance]]
* [[Flames of Destruction]]
| tcg =
* [[Champion Pack: Game Six]]
* [[Dark Revelation Volume 3]]
* [[Dark Revelation Volume 4]]
* [[OTS Tournament Pack 10]]
| ocg =
* [[Expert Edition Volume 3]]
* [[Expert Edition Volume 4]]
* [[Duelist Edition Volume 2]]
* [[Duelist Edition Volume 4]]
| anime =
* [[Yu-Gi-Oh! 5D's]]
* [[Yu-Gi-Oh! 3D Bonds Beyond Time]]
| manga = [[Yu-Gi-Oh! OCG Structures]]
}}
"'''Batteryman'''" ({{Infobox/Yu-Gi-Oh!/Archetype/EndRuby|電|でん}}{{Ruby|池|ち}} The Batterymen were the first メン ''Denchimen'') is an [[archetype]] of [[LIGHT]] [[Thunder]] archetype. They consist of using swarm tactics and support cards to destroy your opponent's Spell, Trap, and [[Monster cardsCard|monsters]]IntiallyInitially, "Batteryman decks " Decks were [[OTK decks ]] Decks that focused on [[Special Summoning Summon]]ing three copies of "[[Batteryman AA]] and using ". This allowed the player to then use "[[Short Circuit]] " to clear the opponent's field for and then [[direct attack]] for a minimum of 9000 damage. However, following the release of "[[Batteryman Fuel Cell]]" and "[[Batteryman 9V]]", many different variants are possible, such as a "[[hunder]]" variant.In ''[[Yu-Gi-Oh! 5D's]]'', [[Dexter]]'s Deck contained at least one member of this archetype, "[[Batteryman AA (anime)|Batteryman AA]]".==Design==The number shown on the chests of "[[Batteryman AA]]", "[[Batteryman AAA]]", "[[Batteryman C]]" and "[[Batteryman D]]" corresponds their Levels. This also relates to what their respective battery sizes are called in Japan.{| class="wikitable"! Batteryman !! Origin|-| [[Batteryman D]] || [[Wikipedia:D battery|D battery]]|-| [[Batteryman C]] || [[Wikipedia:C battery|C battery]]|-| [[Batteryman AA]] || [[Wikipedia:AA battery|AA battery]]|-| [[Batteryman AAA]] || [[Wikipedia:AAA battery|AAA battery]]|-| [[Batteryman 9-Volt]] || [[Wikipedia:Nine-volt battery|Nine-volt battery]]|-| [[Batteryman Charger]] || [[Wikipedia:Battery charger|Battery charger]]|-| [[Batteryman Solar]] || [[wikipedia:Solar charger|Solar charger]]|-| [[Batteryman Micro-Cell]] || [[Wikipedia:Button cell|Button cell]]|-| [[Batteryman Fuel Cell]] || [[Wikipedia:Fuel cell|Fuel cell]]|-| [[Batteryman Industrial Strength]] || [[Wikipedia:Automotive battery|Automotive battery]]|}"Batterymen" with the recycling symbol on their heads are the ones able to be returned from the graveyard by "[[Recycling Batteries]]".==Playing Stylestyle==The "Batteryman" [[Deck]] has a lot of powerful specific [[support]] cards that have massive destruction capabilities. Although most of the "Batteryman" archetype is made up of weak monsters, poweful effects more than make up for it. "[[Batteryman AA9V]] " is the main key card in a batteryman deck because getting three of the archetype. By [[Summon]]ing it out means three 3000 ATK beatsticks which , any "Batteryman" card in the Deck can potentially end the gamebe [[search]]ed. "[[Batteryman Micro -Cell]] " can be set to set up a free summon [[Special Summon]] any "Batteryman" from the deckDeck, usually AA or D. "Batteryman 9V" for additional searching power and a 2000 [[Batteryman DDEF]] is useful because it can protect your other Batterymen with a high defense that most all level 4 monsters can't get throughmonster. "[[Batteryman Charger]] " is one of the most useful monsters cards in the archetype, because you it can summon Special Summon a "Batteryman " of any level [[Level]] from your deck the Deck when you normal summon the player [[Normal Summon]]s it. Through cards like "[[The Monarchs Stormforth]]", it is easy to abuse. It also makes a good attacker[[beatstick]], as swarming batterymen [[swarm]]ing them can get its ATK up to 2700 and higher a max of 3300 with relative ease. "[[Batteryman Industrial StrenthStrength]] " is the most powerful "Batteryman, " (in terms of its destructive effect and original ATK) because it can [[destroy]] two cards the opponent [[control]]s with an incredibly powerful destruction his effect , simply by simply removing one Batteryman [[banish]]ing a [[Thunder]] monster from the [[Graveyard]]. Another "[[Batteryman Fuel Cell]]" is one of the most important "Batteryman" card many since most "Batteryman" [[OTK]]s rely on it. "[[Batteryman decks use AAA]]" is also often used in "Batteryman" Decks for quick [[Super-Electromagnetic Voltech DragonXyz Summon]], because with one plays. Since "Batteryman tribute it could be AAA" is a ''3400 attacker''[[LIGHT]] monster, or a 2400 creature immune it allows access to Spells and Traps. In the Shining Darkness, two new monsters are released, powerful [[Rank]] 4 [[Xyz Monster]]s like "[[Batteryman AAAStarliege Paladynamo]] " and "[[Batteryman Fuel CellConstellar Omega]]". ===Recommended Cardscards==={{Decklist|Recommended cards<!-- This is not an exact Decklist. Do not add multiples or staples.-->|effect monsters ===Monsters===* [[Batteryman Micro Cell9-Volt]]*[[Batteryman AA]]
* [[Batteryman AAA]]
* [[Batteryman AACharger]]
* [[Batteryman D]]
* [[Batteryman Charger]]
* [[Batteryman Fuel Cell]]
* [[Batteryman Industrial StrenthStrength]]* [[Batteryman Solar]]* [[Brohunder]]* [[Diana the Light Spirit]]* [[Honest]]* [[Mahunder]]* [[Nemeses Corridor]]* [[Pahunder]]* [[Sishunder]]
* [[Super-Electromagnetic Voltech Dragon]]
* [[HonestThe Ascended of Thunder]]* [[Thunder Dragonlord]] (Because any LIGHT deck ''needs'' two Honest)* [[SanganThunder Dragonmatrix]]* [[Guardian of OrderThunder Sea Horse]]* [[Card TrooperThunderclap Monk]] and * [[Ryko, Lightsworn BeastThunderclap Skywolf]] can be used to * [[MillWattgiraffe]] |flip monsters for Industrial Strenth to use.=* [[Batteryman Micro-Cell]]|tuner monsters =* [[Vylon Prism]]|pendulum monsters =* [[Gigathunder Giclops]]|synchro monsters =Spells* [[Chaos Ruler, the Chaotic Magical Dragon]] (OCG or Traditional Format only)|xyz monsters =* [[Bujintei Tsukuyomi]]* [[Starliege Paladynamo]]|link monsters =* [[Hip Hoshiningen]]* [[Lyna the Light Charmer, Lustrous]]* [[Some Summer Summoner]]* [[Thunder Dragon Thunderstormech]]|spells =* [[Short CircuitBattery Charger]]* [[Constellar Belt]]
* [[Quick Charger]]
* [[Recycling Batteries]]
* [[Battery ChargerShort Circuit]]* [[Inferno Reckless SummonThe Monarchs Stormforth]]* [[Lightning VortexTies of the Brethren]]* [[Monster ReincarnationWattcube]]* [[Makiu, the Magical MistWattrain]] ===Traps==|traps =* [[Judgement Judgment of Thunder]]* [[Lumenize]]
* [[Portable Battery Pack]]
* [[Thunder Dragon Discharge]]* [[Thunder Dragons' Hundred Thunders]]}}===Weaknesses===* "[[Ally of Justice]]" and "[[Koa'ki Meiru]]" pose an extreme threat to the "Batteryman" monsters since they have effects that will [[negate]] and [[destroy]] them with ease because all of the "Batteryman" monsters are [[LIGHT]]-[[Attribute]]. "[[Light-Imprisoning Mirror]]" can help too.* Mass-removal cards like "[[Torrential Tribute]]", "[[Dark Hole]]", "[[Mirror Force]]" and even "[[Doom Donuts]]" have the power to shut down "Batteryman" monsters, destroying all of them before they can [[attack]] and potentially [[OTK]]. In addition, cards that [[banish]] and cards that hinder [[Special Summon]]ing from the [[Graveyard]] or [[Deck]] will pose a threat to them, such as "[[Dimension Shifter]]" or "[[Royal Prison]]". Also, "[[Deck Devastation Virus]]", "[[King Tiger Wanghu]]", and "[[Kotodama]]" can be more effective for greatly hindering "Batteryman" Decks, especially OTK builds.{{Archseries navbox}}{{Archseries navbox (Duel Links)}}{{ArchetypeNavboxArchseries navbox (OCG Structures)}}[[Category:ArchetypeTCG and OCG archetypes]]

Navigation menu