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Batteryman

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{{Infobox/Yuarchseries| cut_from_names = true| image = RecyclingBatteries-GiMADU-Oh!/Archetype/StartEN-VG-artwork.png| caption = "[[Batteryman C]]" and "[[Batteryman AA]]" in the artwork of "[[Recycling Batteries]]".| ja_name = {{Ruby|電|でん}}{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedNameRuby|池|ち}}メン| romaji = Denchimen | english fr_name = Batteryman Homme-Batterie | german de_name = Batteriemann | portuguese it_name = HomembateriaUomo Batteria| ko_name = 전지맨 | kanji ko_hanja = <ruby><rb>電</rb><rp>(</rp><rt>でん</rt><rp>)</rp><rb>池</rb><rp>(</rp><rt>ち</rt><rp>)</rp></ruby>メン電池? | japanese ko_romanized = 電池メンJeonjimaen | furigana pt_name = でちメンHomem-Bateria}} | es_name = Hombre Bateria{{Infobox/Yu-Gi-Oh!/Archetype/List | sets =* [[Champion Pack: Game Six]]
* [[Cybernetic Revolution]]
* [[Dark Revelation Volume 3]]
* [[Dark Revelation Volume 4]]
* [[Enemy of Justice]]
* [[Light of Destruction]]
* [[Light of Destruction]]
* [[The Shining Darkness]]
* [[Duelist Alliance]]
* [[Flames of Destruction]]
| tcg =
* [[Champion Pack: Game Six]]
* [[Dark Revelation Volume 3]]
* [[Dark Revelation Volume 4]]
* [[OTS Tournament Pack 10]]
| ocg =
* [[Expert Edition Volume 3]]
* [[Expert Edition Volume 4]]
* [[Duelist Edition Volume 2]]
* [[Duelist Edition Volume 4]]
| anime =
* [[Yu-Gi-Oh! 5D's]]
* [[Yu-Gi-Oh! 3D Bonds Beyond Time]]
| manga = [[Yu-Gi-Oh! OCG Structures]]
}}
"'''Batteryman'''" ({{Ruby|電|でん}}{Infobox/Yu-Gi-Oh!/Archetype/End{Ruby|池|ち}} The Batterymen are the first メン ''Denchimen'') is an [[archetype]] of [[LIGHT]] [[Thunder]] archetype. They consist of using swarm tactics and support cards to destroy your opponent's Spell, Trap, and [[Monster cardsCard|monsters]]. Initially, "Batteryman decks " Decks were [[OTK decks ]] Decks that focused on [[Special Summoning Summon]]ing three copies of "[[Batteryman AA]] and using ". This allowed the player to then use "[[Short Circuit]] " to clear the opponent's field for and then [[direct attack]] for a minimum of 9000 damage. However, following the release of "[[Batteryman Fuel Cell]]" and "[[Batteryman 9V]]", many different variants are possible, such as a "[[hunder]]" variant. In ''[[Yu-Gi-Oh! 5D's]]'', [[Dexter]]'s Deck contained at least one member of this archetype, "[[Batteryman AA (anime)|Batteryman AA]]".==Design==The number shown on the chests of "[[Batteryman AA]]", "[[Batteryman AAA]]", "[[Batteryman C]]" and "[[Batteryman D]]" corresponds their Levels.This also relates to what their respective battery sizes are called in Japan.{| class="wikitable"! Batteryman !! Origin|-| [[Batteryman D]] || [[Wikipedia:D battery|D battery]]|-| [[Batteryman C]] || [[Wikipedia:C battery|C battery]]|-| [[Batteryman AA]] || [[Wikipedia:AA battery|AA battery]]|-| [[Batteryman AAA]] || [[Wikipedia:AAA battery|AAA battery]]|-| [[Batteryman 9-Volt]] || [[Wikipedia:Nine-volt battery|Nine-volt battery]]|-| [[Batteryman Charger]] || [[Wikipedia:Battery charger|Battery charger]]|-| [[Batteryman Solar]] || [[wikipedia:Solar charger|Solar charger]]|-| [[Batteryman Micro-Cell]] || [[Wikipedia:Button cell|Button cell]]|-| [[Batteryman Fuel Cell]] || [[Wikipedia:Fuel cell|Fuel cell]]|-| [[Batteryman Industrial Strength]] || [[Wikipedia:Automotive battery|Automotive battery]]|}"Batterymen" with the recycling symbol on their heads are the ones able to be returned from the graveyard by "[[Recycling Batteries]]".==Playing Stylestyle==The "Batteryman" [[Deck]] has a lot of powerful specific [[support]] cards that have massive destruction capabilities. Although most of the "Batteryman" archetype is made up of weak monsters, poweful effects more than make up for it. "[[Batteryman AA9V]] " is the main key card in a Batteryman deck because getting three of the archetype. By [[Summon]]ing it out means three 3000 ATK beatsticks which , any "Batteryman" card in the Deck can potentially end the gamebe [[search]]ed. "[[Batteryman Micro-Cell]] " can be set to set up a free summon [[Special Summon]] any "Batteryman" from the deckDeck, usually AA or D. "Batteryman 9V" for additional searching power and a 2000 [[Batteryman DDEF]] is useful because it can protect your other Batterymen with a high defense that most all level 4 monsters can't get throughmonster. "[[Batteryman Charger]] " is one of the most useful monsters cards in the archetype, because you it can summon Special Summon a "Batteryman " of any level [[Level]] from your deck the Deck when you normal summon the player [[Normal Summon]]s it. Through cards like "[[The Monarchs Stormforth]]", itis easy to abuse. It also makes a good attacker[[beatstick]], as swarming Batterymen [[swarm]]ing them can get its ATK up to 2700 and higher a max of 3300 with relative ease. "[[Batteryman Industrial Strength]] " is the most powerful "Batteryman " (in terms of its destructive effect and original ATK) because he it can [[destroy ]] two of your opponents cards the opponent [[control]]s with an his effect, simply by simply removing one [[banish]]ing a [[Thunder]] monster from the [[Graveyard]]. Another card many Batteryman decks use is "[[Super-Electromagnetic Voltech DragonBatteryman Fuel Cell]], because with " is one of the most important "Batteryman" card since most "Batteryman tribute it could be a ''3400 attacker'', or a 2400 creature immune to Spells and Traps. In " [[The Shining DarknessOTK]], two new monsters are released, s rely on it. "[[Batteryman AAA]] and " is also often used in "Batteryman" Decks for quick [[Fuel Cell BatterymanXyz Summon]]plays. Since "Batteryman AAA " is pure swarm material and you can use it with a [[Lightwave TuningLIGHT]] to get out a level 8 Synchro Monster. But the real reason to use monster, it is that it combos perfectly with Fuel Cell. Fuel Cell can special summon itself from the hand if you control two Batterymen, and you can tribute a Batteryman allows access to powerful [[BounceRank]] one of your opponents cards, preferably anything with more than 2100 ATK, particularly Synchros. Fuel Cell is also useful because you can also summon the level 6 monster with other Batteryman support, unlike Industrial Strength. The 4 [[Xyz Monster]]s like "[[WattStarliege Paladynamo]]-archetype (also released in The Shining Darkness) can aid Batterymen decks with lockdown " and syncho support. The Watts are also Thunder types"[[Constellar Omega]]".  ===Recommended Cardscards==={{Decklist|Recommended cards<!-- This is not an exact Decklist. Do not add multiples or staples.-->|effect monsters ===Monsters===* [[Batteryman 9-Volt]]*[[Batteryman AA]]
* [[Batteryman AAA]]
* [[Batteryman AACharger]]
* [[Batteryman D]]
* [[Batteryman C]]* [[Batteryman ChargerFuel Cell]]
* [[Batteryman Industrial Strength]]
* [[Batteryman Micro-CellSolar]]* [[Fuel Cell BatterymanBrohunder]]* [[Diana the Light Spirit]]
* [[Honest]]
* [[Mahunder]]
* [[Nemeses Corridor]]
* [[Pahunder]]
* [[Sishunder]]
* [[Super-Electromagnetic Voltech Dragon]]
* [[The Ascended of Thunder]]
* [[Thunder Dragonlord]]
* [[Thunder Dragonmatrix]]
* [[Thunder Sea Horse]]
* [[Thunderclap Monk]]
* [[Thunderclap Skywolf]]
* [[Wattgiraffe]]
|flip monsters =* [[WattfoxBatteryman Micro-Cell]]|tuner monsters =* [[Vylon Prism]]|pendulum monsters =* [[Gigathunder Giclops]]|synchro monsters =* [[Chaos Ruler, the Chaotic Magical Dragon]] (OCG or Traditional Format only)|xyz monsters =Spells=* [[Bujintei Tsukuyomi]]* [[Starliege Paladynamo]]|link monsters =* [[Hip Hoshiningen]]* [[Lyna the Light Charmer, Lustrous]]* [[Some Summer Summoner]]* [[Thunder Dragon Thunderstormech]]|spells =
* [[Battery Charger]]
* [[Inferno Reckless Summon]]* [[Lightning Vortex]]* [[Makiu, the Magical MistConstellar Belt]]
* [[Quick Charger]]
* [[Recycling Batteries]]
* [[Short Circuit]]
* [[The Monarchs Stormforth]]
* [[Ties of the Brethren]]
* [[Wattcube]]
* [[ElecureWattrain]]* [[Dark World Dealings]]* [[Hand Destruction]] ===Traps==|traps =* [[Beckoning LightJudgment of Thunder]]* [[Judgement of ThunderLumenize]]
* [[Portable Battery Pack]]
* [[Thunder Dragon Discharge]]* [[Thunder Dragons' Hundred Thunders]]}}===Extra DeckWeaknesses===* "[[Ancient Fairy DragonAlly of Justice]]" and "[[Koa'ki Meiru]]" pose an extreme threat to the "Batteryman" monsters since they have effects that will [[negate]]* and [[Ancient Sacred Wyverndestroy]]* them with ease because all of the "Batteryman" monsters are [[Avenging Knight ParshathLIGHT]]* -[[Mist WurmAttribute]]* . "[[Light End Dragon-Imprisoning Mirror]]" can help too.* Mass-removal cards like "[[Stardust DragonTorrential Tribute]]", "[[Dark Hole]]", "[[Mirror Force]]* " and even "[[Red Dragon ArchfiendDoom Donuts]] ===Trivia===* The number shown on " have the chests power to shut down "Batteryman" monsters, destroying all of Batteryman AAthem before they can [[attack]] and potentially [[OTK]]. In addition, cards that [[banish]] and cards that hinder [[Special Summon]]ing from the [[Graveyard]] or [[Deck]] will pose a threat to them, such as "[[Dimension Shifter]]" or "[[Royal Prison]]". Also, "[[Deck Devastation Virus]]", Batteryman AAA"[[King Tiger Wanghu]]", Batteryman C and "[[Kotodama]]" can be more effective for greatly hindering "Batteryman D corresponds his Levels" Decks, especially OTK builds.{{Archseries navbox}}{{Archseries navbox (Duel Links)}}{{ArchetypeNavboxArchseries navbox (OCG Structures)}}[[Category:ArchetypeTCG and OCG archetypes]]

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