Difference between revisions of "Card Appearances:Labyrinth Wall"
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− | * | + | * Dox Summoned this card, which turned the field into a Labyrinth. each monster can move one space for each of its level per turn. |
* [[Labyrinth Wall]] changed the entire state of gameplay. Players would have to move their monsters through a maze (a monster could move a number of spaces equal to it's [[Level]], also termed [[Power Level]], each turn) to reach their opponent's [[Life Points]]. It did not seem to be a [[Monster Card]], although it was represented as such. | * [[Labyrinth Wall]] changed the entire state of gameplay. Players would have to move their monsters through a maze (a monster could move a number of spaces equal to it's [[Level]], also termed [[Power Level]], each turn) to reach their opponent's [[Life Points]]. It did not seem to be a [[Monster Card]], although it was represented as such. |
Revision as of 05:44, 30 November 2007
- Dox Summoned this card, which turned the field into a Labyrinth. each monster can move one space for each of its level per turn.
- Labyrinth Wall changed the entire state of gameplay. Players would have to move their monsters through a maze (a monster could move a number of spaces equal to it's Level, also termed Power Level, each turn) to reach their opponent's Life Points. It did not seem to be a Monster Card, although it was represented as such.