Difference between revisions of "Card Rulings:Blackwing Armor Master"

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*The effect which places a [[Wedge Counter]] on a monster activates at the end of the Damage Step, only if the monster is still face-up on the field.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46522&event=FE0006 Konami FAQ]: At what time does the effect of "Blackwing Armor Master" which places a Wedge Counter activate?</ref>
 
*The effect which places a [[Wedge Counter]] on a monster activates at the end of the Damage Step, only if the monster is still face-up on the field.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46522&event=FE0006 Konami FAQ]: At what time does the effect of "Blackwing Armor Master" which places a Wedge Counter activate?</ref>
  
*If Blackwing Armor Master battles a monster, you cannot remove the wedge counter placed on it to destroy it with another monster.Since it is an Ignition effect, it has to be activated during your Main Phase.
 
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 23:36, 25 January 2012

TCG Rulings

OCG Rulings

  • The effect which places a Wedge Counter on a monster activates at the end of the Damage Step, only if the monster is still face-up on the field.[5]

References

  1. a b Konami Gameplay FAQ: Crimson Crisis -- Card Rulings (version 2.0)
  2. a b c Konami FAQ: Synchro Monster > Blackwing Armor Master
  3. Konami FAQ: Do the Wedge Counters generated by "Blackwing Armor Master" disappear when the effect of "Skill Drain" is applied?
  4. Konami FAQ: When a monster is attacked by multiple "Blackwing Armor Master", can you put 2+ Wedge Counters on the monster with the respective effects?
  5. Konami FAQ: At what time does the effect of "Blackwing Armor Master" which places a Wedge Counter activate?