Card Rulings:Hand Destruction
Revision as of 22:31, 12 February 2010 by Deus Ex Machina (talk) (Removing false info; updating refs)
TCG Rulings
- "Hand Destruction" cannot be activated if either play has 1 or less cards in their hand and/or remaining in their Deck. If you have "Hand Destruction" and 1 other card in your hand, you cannot activate "Hand Destruction".[1]
- If either player has 1 or less cards in their hand when "Hand Destruction" resolves, its effect disappears. If either player has 1 or less cards remaining in their Deck, they lose the Duel when they are unable to draw a card.[1]
- "Hand Destruction" cannot be activated while "Protector of the Sanctuary" is face-up on the field.[1]
- If "Macro Cosmos" is face-up on the field, "Hand Destruction" can still be activated. The cards sent from the hand to the Graveyard are removed from play instead.[1]
OCG Rulings
- The effect of a monster like "Sillva, Warlord of Dark World" only activates when it is "discarded to the Graveyard" from the hand by a card effect. The effects of "Hand Destruction" and "Veil of Darkness" "send to the Graveyard" the cards - this is not the same as "discard to the Graveyard". Thus, if a monster like "Sillva, Warlord of Dark World" is sent to the Graveyard by these effects, then you cannot activate its effect.[2]