Difference between revisions of "Card Tips:Allure of Darkness"

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(Hard to do since it removes a DARK monster from play.)
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* Use this card to remove from play one dark monster and draw 2 cards.
  
 
* Use this card in an [[Infernity]] deck to put more [[Infernity]] monsters into your hand or to make your hand count zero for [[Infernity]] monsters' effects.
 
* Use this card in an [[Infernity]] deck to put more [[Infernity]] monsters into your hand or to make your hand count zero for [[Infernity]] monsters' effects.

Revision as of 16:42, 14 November 2009

  • Use this card to remove from play one dark monster and draw 2 cards.
  • Use this card in an Infernity deck to put more Infernity monsters into your hand or to make your hand count zero for Infernity monsters' effects.
  • In case you don't have a dark monster in your hand, use Big Eye's effect to secure your chance of drawing a dark type monster.
  • You can use this card in a zombie deck with Shutendoji. You can remove a zombie from play for the effect and then return it to the top of your deck.
  • This card is good for removal Milling as it can be used with Necroface to remove 5 cards from both players' decks, as well as you get to draw 2 cards.