Difference between revisions of "Card Tips:Darkness Neosphere"

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* This card can be searched by "[[Dogu]]", "[[Single Purchase]]" and "[[Chaos Zone]]".
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* This card can be [[Searcher|searched]] by "[[Three-Eyed Ghost]]", "[[Ahrima, the Wicked Warden]]", "[[Sky Scourge Cidhels]]", "[[Gizmek Makami, the Ferocious Fanged Fortress]]", "[[Chaos Zone]]", and other [[List of generic searchers#Monsters|generic searchers]].
  
* This card can reset a lot of useful [[Continuous Trap Card]]s like "[[Call of the Haunted]]".
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==Summoning==
** In the case of "Call of the Haunted"/"[[Birthright]]"/"[[Soul Resurrection]]" this can be an especially useful effect, since "Call" is often left sitting on the field meaninglessly (because the monster it Special Summoned was not destroyed but has left the field.)
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* Many monsters that are useful to send to the Graveyard when Summoning this card include "[[Sangan]]", "[[Night Assailant]]" and "[[Necro Defender]]".
*** An additional tactic to use with "Call of the Haunted"/"Soul Resurrection"/"Birthright" is to chain "[[Royal Decree]]" to that of this card. In doing so, "Call of the Haunted"/"Soul Resurrection"/"Birthright" is negated before it leaves the field. The monster it was used to revive stays, and you can continue recycling the two cards in such a way as to be able to revive a monster every turn.
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* "[[Duke Shade, the Sinister Shadow Lord]]" can be used as part of the summoning cost while also recovering a high-Level DARK Fiend-Type monster from the Graveyard. It can add this card from the Graveyard to the hand as well.
*** You can also take advantage of "Call of the Haunted"/"Soul Resurrection"/"Birthright" to recycle effects that activate in the Graveyard, like that of "[[Destiny HERO - Dasher]]". Or you can use this for monster effects that activate when Special Summoned, like "[[Sacred Crane]]".
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** Similarly, "[[Ahrima, the Wicked Warden]]" can search for it from the Deck.
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* "[[Savage Colosseum]]" and "[[Yang Zing Path]]" force the opponent to attack, leading to an easier summon of "Darkness Neosphere" and forcing them to attack it.
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* Use Fiend-Type monsters that Summon other Fiends, like "[[Stygian Security]]", so your opponent will be tempted to attack over and over. This will help thin out your Deck and will always have your conditions met for this card's Summoning costs.
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* "[[Call of the Archfiend]]" can trade Fiend-Type monsters in the hand for Fiend-Type monsters on the field.
  
* It works well in a [[Sacred Beast]] Deck because this card is an easy-to-use [[Fiend]]-[[Type]] which controls your [[Trap Card]]s.
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==Using with other cards==
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* If summoning this card is unfeasible, use it as Fusion Material for "[[Evil HERO Dark Gaia]]".
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* As a Fiend-Type monster that can manage your Trap Cards, it can be used in a "[[Sacred Beast]]" Deck.
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* This card can be surprisingly useful in a "[[Koa'ki Meiru]]"-based Deck. The card's Summoning cost can easily be paid, since "Koa'ki Meirus" revolve around keeping monsters with same type in hand and field, and its effect can be abused with "[[Core Reinforcement]]" and "[[Koa'ki Meiru Valafar]]".
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* Target this card with the effect of "[[Evil HERO Infernal Gainer]]" to deal massive damage. Against a field with no monsters, this is a OTK.
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* Use "[[Mound of the Bound Creator]]" in conjunction with this card to protect it from most effects and deal additional damage while keeping its ATK and protection from battle.
  
* This card works well with "[[Anti-Spell Fragrance]]". Your opponent will have to set their [[Spell Card]]s before using them, while you can just use the effect of this card, this works well with [[Gravity Bind]]: during your turn, use "Neosphere" to return these trap cards to your hand, and after you are done, set them again and use them during your opponent's turn.
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==Using this card with Continuous Trap Cards.==
 
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* "[[Imperial Custom]]" will cause these cards to be even harder to get rid of.
* Use this card to trump over any of your opponent's battle tricks (like "[[Honest]]", "[[Shrink]]" or other cards like these). Since this card cannot be destroyed in battle, your opponent either lets his/her monster be destroyed or waste their cards while you keep your monster.
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* "[[Call of the Haunted]]", "[[Birthright]]" or "[[Soul Resurrection]]" to [[revive]] more monsters. Returning "Call of the Haunted" keeps it from being rendered useless if the Special Summoned monster [[Leaves the field|left the field]] without being destroyed.
 
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** "[[Powerful Rebirth]]" can only summon Level 4 or lower monsters, but unlike the previously mentioned cards, it will not destroy the Special Summoned monster if returned to the hand.
* You can recycle "[[Depth Amulet]]" when you choose to let an attack go through and summon this card.
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* "[[Mistake]]", to stop cards from being added from the Deck to the hand.
 
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* "[[Anti-Spell Fragrance]]" to restrict Spell usage, and "[[Imperial Order]]" to shut it down almost entirely while halving its maintenance cost.
* "[[Final Attack Orders]]" and "[[Savage Colosseum]]" allow you to easily summon this card and then completely destroy your opponent's monsters.
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* "[[Royal Decree]]" to shut down [[Trap Cards]].
 
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* "[[Gravity Bind]]", "[[Depth Amulet]]" and "[[Red Screen]]" to selectively stop attacks.
* Use this card with "[[Tour of Doom]]" to prevent your opponent from normal or flip summoning half of the time without suffering from the downside yourself.
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* "[[Mask of Restrict]]" to prevent all forms of Tributing. It also protects "Darkness Neosphere" from "[[Kaiju]]s" and "[[Lair of Darkness]]".
 
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* "[[Tour of Doom]]" to prevent your opponent from Normal or Flip Summoning half of the time without suffering from the downside yourself.
* In addition, you can use "[[Light of Intervention]]" to prevent your opponent from setting monsters as well.
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* "[[Light of Intervention]]" can be used to prevent monsters from being [[Set]].
 
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* "[[Spirit Barrier]]" to protect your [[Life Points]].
* Combo with "[[Spirit Barrier]]" to protect your Life Points.
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* "[[Macro Cosmos]]" to force cards to be banished, and "[[Imperial Iron Wall]]" to control when cards cannot banished.
 
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* "[[Summon Limit]]" to restrict Summoning.
* This card works well in a [[Dark Gaia]]-based Deck.
 
 
 
* Send "[[Macro Cosmos]]" to your hand so you can direct when your cards are banished.
 
 
 
* Its helpful to lockdown your opponent's attack by using "[[Gravity Bind]]".
 
 
 
* Use Fiend-type monsters that summon other Fiends, like "[[Stygian Security]]", so your opponent will be tempted to attack over and over. This will help you thin out your Deck and will let you always have the conditions met for this card's summoning costs.
 
 
 
* This card is surprisingly useful in a [[Koa'ki Meiru]]-based Deck. The card's summoning cost can easily be paid since Koa'ki Meirus revolve around keeping monsters with same type in Hand and field, and his effect can be abused with "[[Core Reinforcement]]" and "[[Koa'ki Meiru Valafar]]".
 
 
 
* Combine this card with "[[Evil HERO Infernal Gainer]]" to create an OTK.
 
 
 
* You can use "[[Monster Reincarnation]]" to add this card back to your hand again if it is ever destroyed
 
 
 
* You can use copies of "[[Evil HERO Malicious Edge]]" on your Deck while using this card in order to banish them both later with "[[Dark Calling]]" to summon "[[Evil HERO Malicious Fiend]]".
 
 
 
* Many monsters that are useful to send to the Graveyard when summoning this card include "[[Supay]]", "[[Night Assailant]]" and "[[Necro Defender]]".
 
 
 
* This card can serve as a rather unorthodox tech for "[[Ghostrick]]" decks, especially since people generally won't expect to see such a low power deck instantly drop a 4000 ATK monster. When your "[[Ghostrick Dullahan]]" is attacked, you can send it and another [[Fiend]]-Type Ghostrick from your hand for the Summon, then you'll get to add a card from the Graveyard back to your hand through the effect of Dullahan! It's very unlikely that Neosphere's ATK wouldn't be enough to slow down your opponent's attacks, but if so, you can even use Dullahan's ATK halving effect beforehand just to be safe.
 
  
 
==Traditional Format==
 
==Traditional Format==
* This card lets you reuse "[[Imperial Order]]" to save yourself having to destroy it to use Spell cards.
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* "[[Royal Oppression]]" and "[[Vanity's Emptiness]]" can be used with this card to control Special Summoning.
 
 
* Send "[[Sangan]]" from the Field and/or "Night Assailant" from your hand to help even out the [[card advantage]] you lost in Special Summoning this card. Using [[Floaters]] like "[[Mask of Darkness]]" or "[[Dark Mimic LV1]]" will also help offset the cost of Special Summoning this card.
 

Latest revision as of 02:03, 12 April 2023

Summoning[edit]

  • Many monsters that are useful to send to the Graveyard when Summoning this card include "Sangan", "Night Assailant" and "Necro Defender".
  • "Duke Shade, the Sinister Shadow Lord" can be used as part of the summoning cost while also recovering a high-Level DARK Fiend-Type monster from the Graveyard. It can add this card from the Graveyard to the hand as well.
  • "Savage Colosseum" and "Yang Zing Path" force the opponent to attack, leading to an easier summon of "Darkness Neosphere" and forcing them to attack it.
  • Use Fiend-Type monsters that Summon other Fiends, like "Stygian Security", so your opponent will be tempted to attack over and over. This will help thin out your Deck and will always have your conditions met for this card's Summoning costs.
  • "Call of the Archfiend" can trade Fiend-Type monsters in the hand for Fiend-Type monsters on the field.

Using with other cards[edit]

  • If summoning this card is unfeasible, use it as Fusion Material for "Evil HERO Dark Gaia".
  • As a Fiend-Type monster that can manage your Trap Cards, it can be used in a "Sacred Beast" Deck.
  • This card can be surprisingly useful in a "Koa'ki Meiru"-based Deck. The card's Summoning cost can easily be paid, since "Koa'ki Meirus" revolve around keeping monsters with same type in hand and field, and its effect can be abused with "Core Reinforcement" and "Koa'ki Meiru Valafar".
  • Target this card with the effect of "Evil HERO Infernal Gainer" to deal massive damage. Against a field with no monsters, this is a OTK.
  • Use "Mound of the Bound Creator" in conjunction with this card to protect it from most effects and deal additional damage while keeping its ATK and protection from battle.

Using this card with Continuous Trap Cards.[edit]

Traditional Format[edit]