Difference between revisions of "Card Tips:Guard Penalty"

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(cleaned up and mentioned that that it can be chained to Mystical Space Typhoon to set the opponent back a card.)
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* This can be useful in a [[Morphtronic]] deck as you will often swich battle postions.
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* Since "[[Guard Penalty]}" can only replace itself, it merely serves as Deck filler, making the player get through their Deck quicker. [[Chain]]ing it to cards like "[[Mystical Typhoon]]" can result in the opponent losing a card at no loss to the player. However "[[Jar of Greed]]" is much less situational and can be used to the same effect.
  
* This card can be used with monsters that can change their battle position on the turn that they are summoned like [[Submarineroid]], [[Little-Winguard]], [[Goblin Attack Force]], or others.
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* Cards which can be used to meet "[[Guard Penalty|Guard Penalty's]] requirement include, the "[[Morphtronics]]", "[[Submarineroid]]", "[[Little-Winguard]]" and [[Goblin Attack Force]]".
 
 
* The only real use of this card is as deck filler, but [[Jar of Greed]] does a better job.
 
 
 
* Use 3 of this card at the same time then you can draw 3 cards.
 

Revision as of 21:50, 19 December 2008

  • Since "[[Guard Penalty]}" can only replace itself, it merely serves as Deck filler, making the player get through their Deck quicker. Chaining it to cards like "Mystical Typhoon" can result in the opponent losing a card at no loss to the player. However "Jar of Greed" is much less situational and can be used to the same effect.