Card Tips:Instant Fusion

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  • Use "Instant Fusion" to special summon a Fusion Monster used as a tribute fodder for "Great Maju Garzett" this way it'll gain double ATK power.
    • The most powerful monster you can summon with this card, "Man-Eating Black Shark", has 2100 ATK, which would give you a 4200-ATK "Great Maju Garzett".
  • You can use this card to special summon the level 5 Spellcaster-Type "Musician King" and use it with a level 2 tuner to synchro summon "Arcanite Magician" even if your deck doesn't normally use Spellcaster-Type monsters.
    • Similarly you can special summon the level 4 Spellcaster-Type "Kamionwizard" and then normal summon a level 3 tuner to synchro summon "Arcanite Magician".
    • A good combo with this would be to summon "Magical Exemplar" then activate "Instant Fusion" to special summon "Musician King". This will give "Magical Exemplar" 2 counters that you can then use to special summon "Night's End Sorcerer" from your hand or Graveyard and synchro summon "Arcanite". You'll still have your "Exemplar" on the field to accumulate Spell counters to use for "Arcanite"'s effect.
  • Use this to Special Summon "Pragtical". You then can use it to Normal Summon "Sauropod Brachion" with only one tribute and then set it with its effect. Now you have a 3000 DEF monster with Double Battle Damage inflicting power!
  • Use this card in an Ojama Deck to special summon "Ojama Knight". If "Ojama Knight" goes to the Graveyard, you can use "Ojama Country" to re-summon that monster because it was properly summoned.
  • This card can be very useful in Genex decks, as it allows you to quickly summon a synchro material monster with the correct level and attribute to satisfy the requirements of the various Genex synchro monsters.
  • Use this card to bring "Flame Swordsman" out on to the field, then use "Spiritual Fire Art - Kurenai" to tribute it and deal 1800 damage to your opponent. This card could also be used to bring out a monster to use as fuel for any of the other Spiritual Elemental Art cards.
  • Use this card when "Element Saurus" or "Element Magician" is on your side of the field, and bring a monster to the field with the appropriate attribute to 'unlock' some of your monster's abilities for one turn.