Card Tips:Number 88: Gimmick Puppet of Leo

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  • After activating this card's effect, set "Forbidden Dress" and/or "Threatening Roar" or any card that can prevent it from being targeted and/or destroyed during your opponent's turn; then, during your turn, you will have nothing on your backrow and will be able to activate its effect again.
  • Protecting this card from your opponent if you use its effect is difficult, but one way to do so, at least from an attack, is with "Necro Gardna".
  • After activating its effect, you can Set protection cards that are easily activated, such as "Forbidden Lance", "Waboku" and "Compulsory Evacuation Device", so that you once again control no Spell/Trap Cards during your next turn.
    • However, be careful not to keep them in your Spell/Trap Cards Zone; if you Set them, you should consider activating them even if your opponent doesn't show any harm.
  • Remember that this card specifies Spell & Trap Card Zone. As such, you may have a Field Spell while using this card's effect.
  • It is very hard to make a deck that can both easily summon and continuously protect this card. Try one with few level 8s and uses spells that change monster levels like "Galaxy Queen's Light". Most of the other monsters should have effects that stop attacks and effects that remove this card from the field like the ones mentioned in tips above. "Stardust Dragon" is excellent for this monster because he's a valid Xyz Material as well as a safeguard against destruction effects.
  • One possible deck option that could work well with this card, is to add this card to an old "Beast Machine King Barbaros Ür" deck heavy on "Beast King Barbaros." This would allow for several easy plays to get 3 level 8 monsters on the field... Usually two Beast King Barbaros (one revived from the graveyard and one summoned at 1900 attack) and one Beast Machine King Barbaros Ür. These monsters effects, if used properly could also be used to protect this card.
  • You can use "Storm" to clean your S/T Zone in order to activate the effect of "Destiny Leo", as you get rid or enemy Spells and Traps which could harm it.
  • One of the easiest ways to activate this card's effect without worrying about your opponent's turn is by having "Arcana Force XXI - The World" on your side of field. (But the tossed coin needs to be heads.)
  • Adding a few level 8 Malefic monsters to your deck could help in summoning this monster.

Defenses against this card

  • You can use "Counter Cleaner" to remove any Destiny Counters this card may have accumulated, leaving your opponent unable to muster enough replacements to win the duel by this card's effect without first replenishing its Overlay Units.
    • Likewise, you can go after the Overlay Units directly with cards like "Overlay Eater", preventing this monster from having enough of them to gain the Destiny Counters it needs in the first place.
  • You can actually use your opponent's "Destiny Leo" against him by taking control of it with cards like "Creature Swap", "Enemy Controller" and "Mind Control". Whoever controls this card when the third Counter is placed wins the duel.