Difference between revisions of "Card Tips:Safe Zone"

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m (Added minor Daigusto Sphreez tip)
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* This card is perfect in combination with "[[Brionac, Dragon of the Ice Barrier]]" or "[[Dewloren, Tiger King of the Ice Barrier]]". Activate the effect of either of these Synchros to return your Set "[[Safe Zone]]" to your hand. Then, chain "[[Safe Zone]]" to the effect of "Brionac" or "Dewloren", targeting an opponent's monster. Since "[[Safe Zone]]" will be removed from the field, the monster will be destroyed, plus you get "[[Safe Zone]]" back to your hand for further use. Similarly, a "[[Blackwing - Zephyros the Elite]]" in your Graveyard can achieve this same combo, but only once.
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* Combine this card with "[[Number 66: Master Key Beetle]]" to make both this card and that monster untargetable and indestructible.
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* This card is perfect in combination with "[[Brionac, Dragon of the Ice Barrier]]" ''(Traditional Format)'' or "[[Dewloren, Tiger King of the Ice Barrier]]". Activate the effect of either of these Synchros to return your Set "Safe Zone" to your hand. Then, chain this card to the effect of "Brionac" or "Dewloren", targeting an opponent's monster. Since this card will be removed from the field, the monster will be destroyed, plus you get this card back to your hand for further use. Similarly, a "[[Blackwing - Zephyros the Elite]]" in your Graveyard can achieve this same combo, but only once.
  
 
* This card can be used both offensively and defensively. If this face-down card would be destroyed by a card effect, activate it and target 1 of your opponent's face-up Attack Position monsters with this card. Since this card will be destroyed, the targeted monster will be destroyed as well.
 
* This card can be used both offensively and defensively. If this face-down card would be destroyed by a card effect, activate it and target 1 of your opponent's face-up Attack Position monsters with this card. Since this card will be destroyed, the targeted monster will be destroyed as well.
  
* Use this card on "[[Ultimate Axon Kicker]]" to give him even greater immunity, and his effect will negate this card's destructive drawback, while "[[Ultimate Axon Kicker]]" doesn't need to Direct Attack to perform well.
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* Use this card on "[[Ultimate Axon Kicker]]" to give him even greater immunity, and his effect will negate this card's destructive drawback, while "Ultimate Axon Kicker" doesn't need to Direct Attack to perform well.
 
** This also works with "[[Koa'ki Meiru Valafar]]".
 
** This also works with "[[Koa'ki Meiru Valafar]]".
  
* Use this card on "[[Wind-Up Zenmaines]]", "[[Gachi Gachi Gantetsu]]" or similar cards for added protection. If Safe Zone is destroyed, both these cards will not be immediately destroyed due to their effects, and in the case of Zenmaines, you can even destroy a card your opponent controls during the [[End Phase]].
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* Use this card on "[[Wind-Up Zenmaines]]", "[[Gachi Gachi Gantetsu]]" or similar cards for added protection. If this card is destroyed, both these cards will not be immediately destroyed due to their effects, and in the case of Zenmaines, you can even destroy a card your opponent controls during the End Phase.
  
* This card also works with "[[Daigusto Sphreez]]" as it must remain face-up for its Damage Reflection effect and is commonly stopped by targeting cards (e.g., "[[Effect Veiler]]", "[[Compulsory Evacuation Device]]", "[[Dimensional Prison]]", etc) before a player can suicide all of their weak Gusto monsters into an opponent's stronger monster. However it cannot protect itself from destruction by "Safe Zone" if it is destroyed so plan ahead.
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* This card also works with "[[Daigusto Sphreez]]" as it must remain face-up for its Damage reflection effect and is commonly stopped by targeting cards (e.g., "[[Effect Veiler]]", "[[Compulsory Evacuation Device]]", "[[Dimensional Prison]]", etc) before a player can suicide all of their weak Gusto monsters into an opponent's stronger monster. However it cannot protect itself from destruction by this card if it is destroyed so plan ahead.
  
 
* This card has maximum potential on a monster with a commanding effect that locks down your opponent's cards, such as "[[Fossil Dyna Pachycephalo]]" or "[[Blackwing - Gale the Whirlwind]]". If said monster has low ATK/DEF stats, this card becomes even more useful.
 
* This card has maximum potential on a monster with a commanding effect that locks down your opponent's cards, such as "[[Fossil Dyna Pachycephalo]]" or "[[Blackwing - Gale the Whirlwind]]". If said monster has low ATK/DEF stats, this card becomes even more useful.
  
* Use this card in combination with "[[Legendary Six Samurai - Shi En]]". This will create probably one of the most troublesome monsters for your opponent as it cannot be destroyed by card effect or battle and can negate cards that can destroy "[[Safe Zone]]". Additionally, when "Safe Zone" is destroyed, you can destroy another "[[Six Samurai]]" monster instead by "Shi En's" other effect.
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* Use this card in combination with "[[Legendary Six Samurai - Shi En]]". This will create probably one of the most troublesome monsters for your opponent as it cannot be destroyed by card effect or battle and can negate cards that can destroy this card. Additionally, when this card is destroyed, you can destroy another "[[Six Samurai]]" monster instead by "Shi En's" other effect.
  
 
* This card can combo well with "[[Scrap Dragon]]" and its counterparts. Select this face-down card and another card your opponent controls, then chain with this card and give it to an opponent's monster. Your opponent will need to waste another card to protect their monster. You get a 2-for-1 destruction.
 
* This card can combo well with "[[Scrap Dragon]]" and its counterparts. Select this face-down card and another card your opponent controls, then chain with this card and give it to an opponent's monster. Your opponent will need to waste another card to protect their monster. You get a 2-for-1 destruction.
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* Use this card with an Attack pulling monster like "[[Dupe Frog]]" or "[[Watthopper]]", with them and this card, your opponent will have a hard time attacking any of your monsters.
 
* Use this card with an Attack pulling monster like "[[Dupe Frog]]" or "[[Watthopper]]", with them and this card, your opponent will have a hard time attacking any of your monsters.
  
* Equip to an opponent's monster and use the effect of "[[Mist Valley Falcon]]" to return "Safe Zone" back to your hand, destroying your opponent's monster.
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* Equip to an opponent's monster and use the effect of "[[Mist Valley Falcon]]" to return this card back to your hand, destroying your opponent's monster.
 
**Please note that a replay will occur when using this combo.
 
**Please note that a replay will occur when using this combo.
  
 
* You can equip this card to a monster your opponent controls, then use the [[Summoning Condition]] of "[[Uria, Lord of Searing Flames]]" to send this card to the Graveyard in order to destroy that equipped monster.
 
* You can equip this card to a monster your opponent controls, then use the [[Summoning Condition]] of "[[Uria, Lord of Searing Flames]]" to send this card to the Graveyard in order to destroy that equipped monster.
  
* Use this card on "[[Naturia Bamboo Shoot]]" to make it immune to destruction (by card effects or by battle) and prevent its effect from being [[negate]]d by "[[Effect Veiler]]". This will prevent your opponent from using [[Spell]] and [[Trap card]]s again for the rest of the Duel, forcing them to use cards such as "[[Neo-Spacian Grand Mole]]" or "[[Breaker the Magical Warrior]]" to get rid of it. Use "Naturia Landoise" to prevent that.
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* Use this card on "[[Naturia Bamboo Shoot]]" to make it immune to destruction (by card effects or by battle) and prevent its effect from being negated by "Effect Veiler". This will prevent your opponent from using Spell and Trap cards again for the rest of the Duel, forcing them to use cards such as "[[Neo-Spacian Grand Mole]]" or "[[Breaker the Magical Warrior]]" to get rid of it. Use "Naturia Landoise" to prevent that.
  
* You can equip this card to "[[Archfiend Zombie-Skull]]" to make him practically immortal. With him on the field your Zombie monsters cannot be destroyed by card effects. Even if this card is destroyed, his own effect protects him from getting destroyed making it troublesome for your opponent.
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* You can equip this card to "[[Archfiend Zombie-Skull]]" to make it practically immortal. With it on the field your Zombie monsters cannot be destroyed by card effects. Even if this card is destroyed, his own effect protects him from getting destroyed making it troublesome for your opponent.
 
** Combo this with "[[Patrician of Darkness]]" to protect the rest of your monsters from battle by having your opponent attack "Archfiend Zombie-Skull". The target monster for this card must be in Attack Position when this is activated, however it doesn't have to stay that way. Shift him into Defense Position when you get the chance so that your Life Points are also safe.
 
** Combo this with "[[Patrician of Darkness]]" to protect the rest of your monsters from battle by having your opponent attack "Archfiend Zombie-Skull". The target monster for this card must be in Attack Position when this is activated, however it doesn't have to stay that way. Shift him into Defense Position when you get the chance so that your Life Points are also safe.
  
* This card works well with "[[Magic Planter]]". Attach "Safe Zone" to an opponent's monster, then use "Magic Planter" on "Safe Zone" in order to draw 2 cards and destroy the monster.
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* This card works well with "[[Magic Planter]]". Attach this card to an opponent's monster, then use "Magic Planter" on this card in order to draw 2 cards and destroy the monster.
  
* The most likely way your opponent will destroy this card is during their turn, thus a nasty trick is to equip this to "[[T.G. Blade Blaster]]". If your opponent attempts to destroy it, [[banish]] it with the effect of "[[T.G. Blade Blaster]]", to prevent "Safe Zone" from destroying "T.G. Blade Blaster".
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* The most likely way your opponent will destroy this card is during their turn, thus a nasty trick is to equip this to "[[T.G. Blade Blaster]]". If your opponent attempts to destroy it, banish it with the effect of "T.G. Blade Blaster", to prevent this card from destroying "T.G. Blade Blaster".
  
* Equip this card to "[[White Dragon Ninja]]". "Safe Zone" protects her from card effect destruction and battle destruction. While "White Dragon Ninja" stops "Safe Zone" from being destroyed.The only way for the opponent to get rid of these two is to use a non-targeting "[[return]]" or "[[banish]]" effect such as [[Guardian Sphinx]].
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* Equip this card to "[[White Dragon Ninja]]". This card protects it from card effect destruction and battle destruction. While "White Dragon Ninja" stops this card from being destroyed. The only way for the opponent to get rid of these two is to use a non-targeting return or banish effect such as "[[Guardian Sphinx]]".
  
 
* This card can be used in combination with "[[Herald of Perfection]]" and "[[Final Countdown]]" to win easily.
 
* This card can be used in combination with "[[Herald of Perfection]]" and "[[Final Countdown]]" to win easily.
  
* This card is brilliant with [[King Pyron]]. You could use Pyron's effect every turn to inflict more and more damage to your opponent while it's virtually indestructable.
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* This card is brilliant with "[[King Pyron]]". You could use Pyron's effect every turn to inflict more and more damage to your opponent while it's virtually indestructable.
  
 
* This card is great within [[Lockdown]] decks. Within Lockdown decks it makes this card almost impossible to destroy and thus the monster that is being affected by said card is impossible to destroy.
 
* This card is great within [[Lockdown]] decks. Within Lockdown decks it makes this card almost impossible to destroy and thus the monster that is being affected by said card is impossible to destroy.
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* This card is great in "[[Evol|Solda Builds]]", equipping this card to "[[Evolzar Solda]]" it gives "Solda" immunity to any kind of destruction.
 
* This card is great in "[[Evol|Solda Builds]]", equipping this card to "[[Evolzar Solda]]" it gives "Solda" immunity to any kind of destruction.
  
* Use this card with [[Number 53: Heart-eartH]] ; which would make Number 53 immune to destruction or banishing effects, and even if your opponent uses MST to destroy Safe Zone, you can use Number 53 own effect to prevent it from being destroyed when Safe Zone is removed from the field.
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* Use this card with "[[Number 53: Heart-eartH]]"; which would make Number 53 immune to destruction or banishing effects, and even if your opponent uses MST to destroy this card, you can use "Number 53"'s own effect to prevent it from being destroyed when this card is removed from the field.
** Additionally this combo gives you another option to activate [[Number 53: Heart-eartH]] last effect, so when it is destroyed when Safe Zone is removed from the field, you can summon [[Number 92: Heart-eartH Dragon]].
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** Additionally this combo gives you another option to activate "Number 53: Heart-eartH" last effect, so when it is destroyed when this card is removed from the field, you can Summon "[[Number 92: Heart-eartH Dragon]]".
  
* This card makes [[Exodia Necross]] almost completely invincible, as it can't be targeted or destroyed by battle, monster effects, spells or traps. And even if Safe Zone is destroyed, Necross can't be destroyed by its effect.
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* This card makes "[[Exodia Necross]]" almost completely invincible, as it can't be targeted or destroyed by battle, monster effects, spells or traps. And even if this card is destroyed, Necross can't be destroyed by its effect.
  
* Since the monster equipped with this card cannot attack directly, one good idea is to equip it to a monster able to inflict piercing damage, for example [[Strong Wind Dragon]]: in this way you can be amost completely sure to inflict damage to your opponent's life points in every battle, even if you attack a monster in defense position.
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* Since the monster equipped with this card cannot attack directly, one good idea is to equip it to a monster able to inflict piercing damage, for example "[[Strong Wind Dragon]]": in this way you can be amost completely sure to inflict damage to your opponent's life points in every battle, even if you attack a monster in defense position.

Revision as of 05:30, 8 October 2013

  • This card is perfect in combination with "Brionac, Dragon of the Ice Barrier" (Traditional Format) or "Dewloren, Tiger King of the Ice Barrier". Activate the effect of either of these Synchros to return your Set "Safe Zone" to your hand. Then, chain this card to the effect of "Brionac" or "Dewloren", targeting an opponent's monster. Since this card will be removed from the field, the monster will be destroyed, plus you get this card back to your hand for further use. Similarly, a "Blackwing - Zephyros the Elite" in your Graveyard can achieve this same combo, but only once.
  • This card can be used both offensively and defensively. If this face-down card would be destroyed by a card effect, activate it and target 1 of your opponent's face-up Attack Position monsters with this card. Since this card will be destroyed, the targeted monster will be destroyed as well.
  • Use this card on "Ultimate Axon Kicker" to give him even greater immunity, and his effect will negate this card's destructive drawback, while "Ultimate Axon Kicker" doesn't need to Direct Attack to perform well.
  • Use this card on "Wind-Up Zenmaines", "Gachi Gachi Gantetsu" or similar cards for added protection. If this card is destroyed, both these cards will not be immediately destroyed due to their effects, and in the case of Zenmaines, you can even destroy a card your opponent controls during the End Phase.
  • This card also works with "Daigusto Sphreez" as it must remain face-up for its Damage reflection effect and is commonly stopped by targeting cards (e.g., "Effect Veiler", "Compulsory Evacuation Device", "Dimensional Prison", etc) before a player can suicide all of their weak Gusto monsters into an opponent's stronger monster. However it cannot protect itself from destruction by this card if it is destroyed so plan ahead.
  • Use this card in combination with "Legendary Six Samurai - Shi En". This will create probably one of the most troublesome monsters for your opponent as it cannot be destroyed by card effect or battle and can negate cards that can destroy this card. Additionally, when this card is destroyed, you can destroy another "Six Samurai" monster instead by "Shi En's" other effect.
  • This card can combo well with "Scrap Dragon" and its counterparts. Select this face-down card and another card your opponent controls, then chain with this card and give it to an opponent's monster. Your opponent will need to waste another card to protect their monster. You get a 2-for-1 destruction.
  • This card would combo very well with "Exodius the Ultimate Forbidden Lord". Simply by selecting your "Exodius", you can attack without fear in order to get it's instant win condition. You can combine this with "Imperial Custom" in order to protect this card so that "Exodius" can't be stopped as easily, making it very hard for your opponent to counter as they literally would only have 5 or less turns to destroy these three cards before they lose.
  • As the card art implies, this card is perfect for the "Gradius" series. Use it on cards like "Victory Viper XX03" and keep it from being destroyed. Additionally, you can use it with "Jade Knight" to give it even further immunity, or use the tokens created by other Gradius cards to bypass the downside to this card.
  • This card is great in "Gladiator Beast" Decks for it will protect the monsters by battle and by card effect.
  • Use this card with an Attack pulling monster like "Dupe Frog" or "Watthopper", with them and this card, your opponent will have a hard time attacking any of your monsters.
  • Equip to an opponent's monster and use the effect of "Mist Valley Falcon" to return this card back to your hand, destroying your opponent's monster.
    • Please note that a replay will occur when using this combo.
  • Use this card on "Naturia Bamboo Shoot" to make it immune to destruction (by card effects or by battle) and prevent its effect from being negated by "Effect Veiler". This will prevent your opponent from using Spell and Trap cards again for the rest of the Duel, forcing them to use cards such as "Neo-Spacian Grand Mole" or "Breaker the Magical Warrior" to get rid of it. Use "Naturia Landoise" to prevent that.
  • You can equip this card to "Archfiend Zombie-Skull" to make it practically immortal. With it on the field your Zombie monsters cannot be destroyed by card effects. Even if this card is destroyed, his own effect protects him from getting destroyed making it troublesome for your opponent.
    • Combo this with "Patrician of Darkness" to protect the rest of your monsters from battle by having your opponent attack "Archfiend Zombie-Skull". The target monster for this card must be in Attack Position when this is activated, however it doesn't have to stay that way. Shift him into Defense Position when you get the chance so that your Life Points are also safe.
  • This card works well with "Magic Planter". Attach this card to an opponent's monster, then use "Magic Planter" on this card in order to draw 2 cards and destroy the monster.
  • The most likely way your opponent will destroy this card is during their turn, thus a nasty trick is to equip this to "T.G. Blade Blaster". If your opponent attempts to destroy it, banish it with the effect of "T.G. Blade Blaster", to prevent this card from destroying "T.G. Blade Blaster".
  • Equip this card to "White Dragon Ninja". This card protects it from card effect destruction and battle destruction. While "White Dragon Ninja" stops this card from being destroyed. The only way for the opponent to get rid of these two is to use a non-targeting return or banish effect such as "Guardian Sphinx".
  • This card is brilliant with "King Pyron". You could use Pyron's effect every turn to inflict more and more damage to your opponent while it's virtually indestructable.
  • This card is great within Lockdown decks. Within Lockdown decks it makes this card almost impossible to destroy and thus the monster that is being affected by said card is impossible to destroy.
  • This card is great in "Solda Builds", equipping this card to "Evolzar Solda" it gives "Solda" immunity to any kind of destruction.
  • Use this card with "Number 53: Heart-eartH"; which would make Number 53 immune to destruction or banishing effects, and even if your opponent uses MST to destroy this card, you can use "Number 53"'s own effect to prevent it from being destroyed when this card is removed from the field.
    • Additionally this combo gives you another option to activate "Number 53: Heart-eartH" last effect, so when it is destroyed when this card is removed from the field, you can Summon "Number 92: Heart-eartH Dragon".
  • This card makes "Exodia Necross" almost completely invincible, as it can't be targeted or destroyed by battle, monster effects, spells or traps. And even if this card is destroyed, Necross can't be destroyed by its effect.
  • Since the monster equipped with this card cannot attack directly, one good idea is to equip it to a monster able to inflict piercing damage, for example "Strong Wind Dragon": in this way you can be amost completely sure to inflict damage to your opponent's life points in every battle, even if you attack a monster in defense position.