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Lockdown is a strategy that aims to establish a game state where one player has either partial or complete control of the field, leaving the opponent with few options to come back, and win, if they even exist at all. This can be done by either preventing certain cards from being played, certain areas of the field from being accessed, or even trapping the opponent in a non-progressive loop, forcing them to go through the same set of predetermined motions without any way of breaking and/or countering the loop.

The following are well-known Lockdowns:

Traditional-only Lockdowns: