Difference between revisions of "Card Tips:Spell Economics"

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m (rewording, the list also have Magic Cards that doesn't work with Spell Economics like "Clear World", "Chain Evergy", "Star Blast", etc.)
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* Combo with "[[Abyssal Designator]]" first, then "[[Autonomous Action Unit]]".
 
* Combo with "[[Abyssal Designator]]" first, then "[[Autonomous Action Unit]]".
  
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== Lists ==
 
* List of [[Spell Card]]s that requires paying Life Points to activate the Magic Card itself or the effect of it ('''except''' "[[Star Blast]]" and cards that pay Life Points to activate their '''effects''' or apply their maintenance costs, mostly [[Continuous Spell Card]]s):
 
* List of [[Spell Card]]s that requires paying Life Points to activate the Magic Card itself or the effect of it ('''except''' "[[Star Blast]]" and cards that pay Life Points to activate their '''effects''' or apply their maintenance costs, mostly [[Continuous Spell Card]]s):
 
:{{#ask: [[Class 1::Official]] [[Attribute::Spell Card]] [[Life Points::Pays Life Points for cost]] |?Japanese name |?Card type }}
 
:{{#ask: [[Class 1::Official]] [[Attribute::Spell Card]] [[Life Points::Pays Life Points for cost]] |?Japanese name |?Card type }}

Revision as of 00:44, 30 April 2015

Lists

  • List of Spell Cards that requires paying Life Points to activate the Magic Card itself or the effect of it (except "Star Blast" and cards that pay Life Points to activate their effects or apply their maintenance costs, mostly Continuous Spell Cards):