Difference between revisions of "Card Tips:Synchro Ejection"

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* Combine this card with a face-up [[Appropriate]], and you can draw 2 cards.
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* Combine this card with a face-up "[[Appropriate]]", and you can draw 2 cards.
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* Since this doesn't [[Destroy]] the monster, you can use it to get rid of [[Stardust Dragon]] without fear of it being able to use it's effect.
 
* Since this doesn't [[Destroy]] the monster, you can use it to get rid of [[Stardust Dragon]] without fear of it being able to use it's effect.
* This card can be superior to [[Trap Hole]], [[Bottomless Trap Hole]] and [[Divine Wrath]] in that it can be activated to successfully remove a [[Synchro Monster]] from play even several turns after it was summoned.
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* This card can be superior to "[[Trap Hole]]", "[[Bottomless Trap Hole]]" and "[[Divine Wrath]]", in that it can be activated to successfully remove a [[Synchro Monster]] from play even several turns after it was summoned.

Revision as of 03:59, 10 May 2010

  • Combine this card with a face-up "Appropriate", and you can draw 2 cards.
  • Since this doesn't Destroy the monster, you can use it to get rid of Stardust Dragon without fear of it being able to use it's effect.