Difference between revisions of "Card Tips:Temple of the Sun"
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* This card can be used in [[Gladiator Beasts]] decks. | * This card can be used in [[Gladiator Beasts]] decks. | ||
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+ | * Remember that the effects are cumulative for multiple copies. By having 2 of this card on the field, your revived monsters gain 600 attack, and by having 3, your monsters gain 900 attack. This, coupled with a revival swarm, and a copy of 2 of [[Burden of the Mighty]] can overwhelm your opponent quickly. Just remember to leave some space for traps in case of an emergency. |
Revision as of 17:13, 10 February 2010
- This card is useful in a Zombie Deck and Structure Deck 13: Revival of the Great Dragon/Structure Deck: Rise of the Dragon Lords Deck.
- This card can also benefit Lightsworns summoned by "Lumina, Lightsworn Summoner" or "Wulf, Lightsworn Beast" for his own effect.
- This card is also useful for Dark World, since a good portion of it relies on Special Summons.
- Pair this with "Stardust Dragon" and its Assault Mode counterpart. This helps alleviates one of the former's flaws, which has a low ATK, while strengthening the latter into a monstrous powerhouse.
- This card is useful with "Sun Dragon Inti" and "Moon Dragon Quilla", since they Special Summon each other.
- This card can be used in Gladiator Beasts decks.
- Remember that the effects are cumulative for multiple copies. By having 2 of this card on the field, your revived monsters gain 600 attack, and by having 3, your monsters gain 900 attack. This, coupled with a revival swarm, and a copy of 2 of Burden of the Mighty can overwhelm your opponent quickly. Just remember to leave some space for traps in case of an emergency.