Difference between revisions of "Crystal Flash"

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m
(misc cleanup, update Japanese name parameters, replaced: }} {{CardTable2 → }} {{CardTable2)
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|crname = Kristalni Bljesak
 
|crname = Kristalni Bljesak
 
|grname = Κρυστάλλινη Λάμψη
 
|grname = Κρυστάλλινη Λάμψη
|kanji = {{Ruby|宝|ほう}}{{Ruby|玉|ぎょく}}の{{Ruby|閃|せん}}{{Ruby|光|こう}}
+
|ja_name = {{Ruby|宝|ほう}}{{Ruby|玉|ぎょく}}の{{Ruby|閃|せん}}{{Ruby|光|こう}}
|jpname = 宝玉の閃光
 
|jphira = ほうぎょくのせんこう
 
 
|phon = Hōgyoku no Senkō
 
|phon = Hōgyoku no Senkō
 
|trans = Gem Flash
 
|trans = Gem Flash
Line 14: Line 12:
 
|attribute = Spell
 
|attribute = Spell
 
|typest = Quick-Play
 
|typest = Quick-Play
|effect =  
+
|effect =
 
|animelore = [[Select]] 1 [[face-up]] "[[Crystal Beast]]" [[Monster Card|monster]] you [[control]] and place 1 "Crystal Beast" monster from your [[hand]] into your [[Spell & Trap Card Zone]] as a [[Continuous Spell Card]]. Until the [[End Phase]], the selected monster cannot be [[destroyed by battle]], and you take no [[Battle Damage]] from battles involving that monster.
 
|animelore = [[Select]] 1 [[face-up]] "[[Crystal Beast]]" [[Monster Card|monster]] you [[control]] and place 1 "Crystal Beast" monster from your [[hand]] into your [[Spell & Trap Card Zone]] as a [[Continuous Spell Card]]. Until the [[End Phase]], the selected monster cannot be [[destroyed by battle]], and you take no [[Battle Damage]] from battles involving that monster.
 
|jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。
 
|jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。

Revision as of 05:20, 30 March 2013

Crystal Flash
Japanese
ほうぎょくせんこう
Base
宝玉の閃光
Kana
ほうぎょくのせんこう
CrystalFlash-JP-Anime-GX.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.

Other languages

Language NameCard text
Japanese ほうぎょくせんこう