Difference between revisions of "Crystal Flash"
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Dinobot1000 (talk | contribs) (misc cleanup, update Japanese name parameters, replaced: }} {{CardTable2 → }} {{CardTable2) |
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|crname = Kristalni Bljesak | |crname = Kristalni Bljesak | ||
|grname = Κρυστάλλινη Λάμψη | |grname = Κρυστάλλινη Λάμψη | ||
− | | | + | |ja_name = {{Ruby|宝|ほう}}{{Ruby|玉|ぎょく}}の{{Ruby|閃|せん}}{{Ruby|光|こう}} |
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− | |||
|phon = Hōgyoku no Senkō | |phon = Hōgyoku no Senkō | ||
|trans = Gem Flash | |trans = Gem Flash | ||
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|attribute = Spell | |attribute = Spell | ||
|typest = Quick-Play | |typest = Quick-Play | ||
− | |effect = | + | |effect = |
|animelore = [[Select]] 1 [[face-up]] "[[Crystal Beast]]" [[Monster Card|monster]] you [[control]] and place 1 "Crystal Beast" monster from your [[hand]] into your [[Spell & Trap Card Zone]] as a [[Continuous Spell Card]]. Until the [[End Phase]], the selected monster cannot be [[destroyed by battle]], and you take no [[Battle Damage]] from battles involving that monster. | |animelore = [[Select]] 1 [[face-up]] "[[Crystal Beast]]" [[Monster Card|monster]] you [[control]] and place 1 "Crystal Beast" monster from your [[hand]] into your [[Spell & Trap Card Zone]] as a [[Continuous Spell Card]]. Until the [[End Phase]], the selected monster cannot be [[destroyed by battle]], and you take no [[Battle Damage]] from battles involving that monster. | ||
|jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。 | |jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。 |
Revision as of 05:20, 30 March 2013
Crystal Flash
- Japanese
宝 玉 の閃 光 - Base
- 宝玉の閃光
- Kana
- ほうぎょくのせんこう
Card type | Monster |
---|---|
Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Other languages
Language | Name | Card text |
---|---|---|
Japanese |