Difference between revisions of "Crystal Flash"
Blueapple128 (talk | contribs) (Direct translation. Uses old format ("monster with __ in its card name" vs "__ monster"). As seen on Waboku, making *a monster's battle damage 0* means to prevent its destruction and make the player's damage 0. And yes, the lore is only one sentence.) |
Cheesedude (talk | contribs) |
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|typest = Quick-Play | |typest = Quick-Play | ||
|effect = | |effect = | ||
− | |animelore = Place 1 monster with "Crystal Beast" in its card name from your [[hand]] into your [[Spell & Trap Card Zone]] to make the [[Battle Damage]] of 1 monster on your side of the field with "Crystal Beast" in its card name 0. | + | |animelore = Place 1 [[Monster Card|monster]] with "[[Crystal Beast]]" in its card name from your [[hand]] into your [[Spell & Trap Card Zone]] to make the [[Battle Damage]] of 1 monster on your side of the [[Playing Field|field]] with "Crystal Beast" in its card name 0. |
|jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。 | |jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。 | ||
|anime_gx = 130 | |anime_gx = 130 | ||
|misc1 = Female | |misc1 = Female | ||
− | |||
|lp1 = Reduces Battle Damage | |lp1 = Reduces Battle Damage | ||
|archsupport1 = Crystal Beast | |archsupport1 = Crystal Beast | ||
}} | }} |
Revision as of 21:58, 27 November 2013
Crystal Flash
- Japanese
宝 玉 の閃 光 - Base
- 宝玉の閃光
- Kana
- ほうぎょくのせんこう
Card type | Monster |
---|---|
Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Other languages
Language | Name | Card text |
---|---|---|
Japanese |