Difference between revisions of "Crystal Flash"

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(Appearances format update and/or minor cleanup)
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|attribute = Spell
 
|attribute = Spell
 
|typest = Quick-Play
 
|typest = Quick-Play
|lore = [[Select]] 1 [[face-up]] "[[Crystal Beast]]" [[Monster Card|monster]] you [[control]] and place 1 "[[Crystal Beast]]" [[Monster Card|monster]] from your [[hand]] into your [[Spell & Trap Card Zone]] as a [[Continuous Spell Card]]. Until the [[End Phase]], the [[select]]ed monster cannot be [[destroyed by battle]], and you take no [[Battle Damage]] from battles involving that [[monster]].
+
|effect =
 +
|animelore = [[Select]] 1 [[face-up]] "[[Crystal Beast]]" [[Monster Card|monster]] you [[control]] and place 1 "Crystal Beast" monster from your [[hand]] into your [[Spell & Trap Card Zone]] as a [[Continuous Spell Card]]. Until the [[End Phase]], the selected monster cannot be [[destroyed by battle]], and you take no [[Battle Damage]] from battles involving that monster.
 
|jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。
 
|jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。
|support1 = Crystal Beast
+
|anime_gx = 130
 
|misc1 = Female
 
|misc1 = Female
 +
|attack1 = Cannot be destroyed by battle
 
|lp1 = Reduces Battle Damage
 
|lp1 = Reduces Battle Damage
 
|archsupport1 = Crystal Beast
 
|archsupport1 = Crystal Beast
|anime_gx = 130
 
 
}}
 
}}

Revision as of 15:37, 4 April 2012

Crystal Flash
CrystalFlash-JP-Anime-GX.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.