Flamesworn

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This deck is considered a Classic Deck, this page is used to tell the history of a deck rather than how it is played now. This can happen either from mechanics of the game changing, changes from the "TCG" or "OCG" Forbidden/Limited List, or the deck has slowly lost it's ability to be played over time due to years of no support or neglect.

Flamesworn is a modified "Lightsworn" Deck that employs the "Flamvell" monsters and "Rekindling" to flood the field with Synchro Monsters. Using the mill effects of "Lightsworn" monsters in combination with "Rekindling", any of the "Flamevell" monsters that happen to be in the Graveyard are Special Summoned, to be used as attackers or Synchro material. This speeds up the deck considerably, and allows many Synchro Monsters (Level 8) to flood the field. Though the Deck retains the power and utility of a "Lightsworn" Deck, the introduction of Synchro Monsters provides a new element to gameplay and allows for more swarming.

The deck took shape around 2010 and is not nearly as fast as it was back in those days in comparasion to the rest of the decks in circulation. However, the deck is still perfectly serviceable, since no card of major importance is banned or limited at the time of writing, with "Rekindling" being back to three after a long time of limitation (aside from "Trap Dustshoot" being at 0).

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