Difference between revisions of "Hyper Burning"

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|typest = Counter
 
|typest = Counter
 
|effect = Act, Effect  
 
|effect = Act, Effect  
|animelore = If your [[Life Points]] would become 0 by either [[battle damage]] or [[effect damage]]: [[Pay]] half your Life Points; that [[damage]] becomes 0.
+
|animelore = If your [[Life Points]] would become 0 by either [[battle damage]] or [[effect damage]]: [[Pay]] half your Life Points; that damage becomes 0.
 
|jpanimelore = 効果及び戦闘ダメージによって自分のライフポイントが0になる場合、ライフポイントを半分払って発動できる。そのダメージを0にする。
 
|jpanimelore = 効果及び戦闘ダメージによって自分のライフポイントが0になる場合、ライフポイントを半分払って発動できる。そのダメージを0にする。
 
|anime_zx = 132
 
|anime_zx = 132
 +
|lp1 = Pays Life Points for cost
 +
|lp2 = Prevents Battle Damage
 +
|lp3 = Reduces effect damage
 
}}
 
}}

Revision as of 18:45, 8 December 2013

Hyper Burning
Japanese
ハイパー・バーニング
HyperBurning-JP-Anime-ZX.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.

Other languages

Language NameCard text
Japanese ハイパー・バーニング