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→Yu-Gi-Oh! Rush Duel: Conventions of 1500 ATK and DEF
{{renamemerge|Level 4 Conventions of 3000 ATK and DEF conventions}}{{Show card image|Gene-Warped Warwolf|size=170px|caption="[[Gene-Warped Warwolf]]", one of the very few 2000 ATK Level 4 Normal Monsters to break the "Rule Convention of 2000 ATK"}}The ATK and DEF of a Level 4 or lower [[Monster Card|monster]] tend to be limited by two unwritten rulesconventions: the "'''"2000 ATK Rule"convention''' " and the"''' "2300 2200 DEF Rule"convention'''". These rules conventions state that for a Level 4 monster to have an [[ATK]] or [[DEF]] equal to or higher than these values, it must have some kind of [[negative effect]] or other restriction (such as being a [[Nomi]] monster). For example, "[[Meklord Emperor Wisel]]" is a Level 1 Monster Card that has 2500 ATK and DEF; however, it cannot be Normal Summoned or Set.
==Rule Convention of 2000 ATK==
{{Show card image|Meklord Emperor Wisel|size=170px|caption="[[Meklord Emperor Wisel]]" is tied with "[[Giant Kozaky]]" to the highest [[ATK]] for a Level 4 or lower monster and has one of the highest DEF; however, it is difficult to Summon.}}
Several Level 4 [[Normal Monster]]s have 2000 ATK, outclassing monsters with 2000 ATK and negative effects. They all have either 100 or 0 DEF. There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[Concept:CG cards]] [[ATK::>2000]] [[Primary type::Normal Monster]]|format=count}}}} such monsters: "{{Hardcoded query|{{#ask: [[Level::<4]] [[Concept:CG cards]] [[ATK::>2000]] [[Primary type::Normal Monster]] |format=Rule list |sep=", "}}}}". During the ''TCG'' reveal of "[[Alexandrite Dragon]]", the second ever such monster, it was described as having "the maximum possible ATK for a Level 4 Normal Monster."<ref>{{cite web | url = https://yugiohblog.konami.com/articles/?p=3246 | title = Photon Shockwave Previews! Alexandrite Dragon | website = Yu-Gi-Oh! Blog | publisher = Konami | date = September 22, 2011 | accessdate = July 3, 2023}}</ref> Level 4 or lower monsters can have effects that conditionally causes their ATK to exceed 2000 without needing to have negative effects, as the conditionality of their ATK is effectively a negative effect. For example, "[[Ghost Bird of Bewitchment]]" has an original ATK of 1300, but gains 1000 ATK if it is in the leftmost Monster Zone, giving it 2300 ATK without a negative effect. === Level 4 or lower Normal Summon monsters with 2000 ATK or more ===There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[ATK::>2000]] [[Concept:CG cards]] [[Summoning::Can be Normal Summoned]]|format=count}}}} Level 4 or lower Main Deck monsters with 2000 ATK or more in the ''TCG''/''OCG''.{{Card query|[[Level::<4]] [[ATK::>2000]] [[Summoning::Can be Normal Summoned]]|medium=official|limit=10|sort=ATK|order=desc}} == Convention of 2500 DEF==
{{Show card image|Gear Golem the Moving Fortress|size=170px|caption="[[Gear Golem the Moving Fortress]]" has 2200 DEF and no negative effects.}}