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Level 4 ATK and DEF conventions

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Yu-Gi-Oh! Rush Duel: Conventions of 1500 ATK and DEF
[[File:{{merge|Conventions of 3000 ATK and DEF}}{{Show card image|Gene-WarpedWarwolfSTON-EN-SR-1E.jpg|thumbWarped Warwolf|size=170px|caption="[[Gene-Warped Warwolf]]" (released in [[Strike of Neos]]) is , one of the two very few 2000 ATK Level 4 Normal Monster Cards that completly breaks Monsters to break the "Rule Convention of 2000 ATK".]]}}The ATK and DEF of a Level 4 or lower [[Monster Card|monster are ]] tend to be limited by two rulesunwritten conventions: the "'''"2000 ATK Rule"convention''' " and the"''' "2300 2200 DEF Rule"convention'''". These rules are both broken by several monstersconventions state that for a Level 4 monster to have an [[ATK]] or [[DEF]] equal to or higher than these values, who usually it must have some kind of [[Negative Effects| kind of negative effect to limit the card]]. Recently, more monsters have been released that broke the previous records of the maximum ATK and DEF of or other restriction (such as being a Level 4 or lower monster ; these particular monsters are [[Nomi]] monsters (which by itself is a weaknessmonster), which differs from the previous record-holding monsters, who normaly can also be Normal Summoned. These new monsters also have powerful effectsFor example, which makes their Level less important. One of these examples is "[[Meklord Emperor Wisel]], who " is a Level 1 Monster Card that has 2500 ATK and DEF, but only Level 1 ; it, however, it cannot be Normal Summoned or Set.
==Rule Convention of 2000 ATK==[[File:MeklordEmperorWisel-JUMP-EN-UR-LE.jpg{{Show card image|thumbMeklord Emperor Wisel|size=170px|left|caption="[[Meklord Emperor Wisel]]" is tied with "[[Giant Kozaky]]" to the highest [[ATK ]] for a Level 4 Monster or lower monster and has one of the highest DEF; however, however that power comes with difficulty in summoningit is difficult to Summon.]]}}The "Rule of 2000 ATK" is By convention, if a general rule that applies to [[Level]] 4 or lower [[Monster Card]]s; Normal Summon monster has more than 2000 ATK, it states that once must have some [[Monster Cardnegative effect]]s get or other restriction to 1900 [[limit its playability. If it has exactly 2000 ATK]], to go further, to 2000 and beyond, Special Conditions had to apply to the monster to limit the cardit must either be a Normal Monster or have a negative effect.
Two exceptions to this rule are For example, "[[GeneThunder King Rai-Warped WarwolfOh]]" has 1900 ATK and is thus permitted to have a beneficial [[card effect]]. Conversely, "[[Alexandrite DragonPanther Warrior]]". These cards pretty much destroyed and "[[Zombyra the usefulness of other Dark]]" have 2000 and 2100 ATK cards with [[Negative Effects|respectively, and thus have the negative side effects]] (like "of requiring a [[Panther WarriorTribute]]") when they were releasedin order to attack and losing ATK upon attacking, respectively.
===Over 1900 Several Level 4 [[Normal Monster]]s have 2000 ATK, outclassing monsters with 2000 ATK and negative effects. They all have either 100 or 0 DEF. There are currently {{Hardcoded query|{{#ask: [[Level ::<4 ]] [[Concept:CG cards]] [[ATK::>2000]] [[Primary type::Normal Monster Cards]]|format=count}}}} such monsters: "{{Hardcoded query|{{#ask: [[Level::<4]] [[Concept:CG cards]] [[ATK::>2000]] [[Primary type::Normal Monster]] |format=list |sep=", "}}}}".
There are many Level 4 cards beyond 2000 ATK points. However, they have negative side effects to counterbalance their massive power. Some examples include "[[Zombyra During the Dark]]" (2100 ATK) ''TCG'' reveal of "[[Giant OrcAlexandrite Dragon]]" (2200 ATK), "[[Goblin Attack Force]]" (2300 ATK)the second ever such monster, it was described as having "[[Chainsaw Insect]]" (2400 the maximum possible ATK) and for a Level 4 Normal Monster."[[Giant Kozaky]]" (2500 ATK). There are currently ''<ref>{{#askcite web | url = https: [[Level::<4]] [[Class 1::Official]] [[ATK::>>1900]]//yugiohblog.konami.com/articles/?p=3246 | title = Photon Shockwave Previews! Alexandrite Dragon | website = Yu-Gi-Oh! Blog | publisher = Konami | date = September 22, 2011 |formataccessdate =countJuly 3, 2023}}'' Level 4 or less monsters with more than 1900 ATK, which makes them very common. This makes devastating effects, if you "lift" restrictions when you usually summon it with effects negated.</ref>
<center>{{DynamicNavigationBox|TITLE='''''Level 4 and or lower TCG/OCG Cards with more than 1900 monsters can have effects that conditionally causes their ATK'''''|CONTENT={{#ask: to exceed 2000 without needing to have negative effects, as the conditionality of their ATK is effectively a negative effect. For example, "[[Level::<4Ghost Bird of Bewitchment]] [[" has an original ATK of 1300, but gains 1000 ATK::>1900]] [[Class 1::Official]] |?Japanese Name |?Level |?Attribute |?Type |?Card Type |?if it is in the leftmost Monster Zone, giving it 2300 ATK |?DEF|limit=10}}}}</center>without a negative effect.
==Rule of 2300 DEF==[[File:GearGolemtheMovingFortressSD10-EN-C-1E.jpg|thumb|170px|right|"[[Gear Golem the Moving Fortress]]" has 2200 DEF points and no negative effects.]]Similar to the "Rule of 2000 ATK", the "Rule of 2300 DEF" states that, once [[Monster Card]]s get to 2200 [[DEF]], to go further, to 2300 and beyond, Special Conditions had to apply to the monster to limit the card. The original limit was 2000, but since nowadays many [[Level]] 4 or lower [[Monster Card]]s have [[DEF]] equal to or higher than Normal Summon monsters with 2000, it makes a "Rule of 2000 DEF" meaningless. Some even have positive effects like [[Gear Golem the Moving Fortress]] ATK or [[Gladiator Beast Hoplomus]].2200 DEF monsters were rare, but now more ===There are quite plentiful, with ''currently {{Hardcoded query|{{#ask: [[Level::<4]] [[Class 1ATK::>2000]] [[Concept:OfficialCG cards]] [[DEFSummoning::>>2200Can be Normal Summoned]]|format=count}}}} Level 4 or lower Main Deck monsters with 2000 ATK or more in the '' monsters with 2200 DEF, as are 2100 DEF monsters, which currently are TCG''/''OCG''.{{#ask: Card query|[[Level::<4]] [[Class 1ATK::Official>2000]] [[DEFSummoning::>2100Can be Normal Summoned]]|formatmedium=official|limit=10|sort=ATK|order=countdesc}}''.
===Over 2200 Convention of 2500 DEF Level 4 Monster Cards===[[File:SuperCrashbugGENF-EN-SR-1E.jpg{{Show card image|thumbGear Golem the Moving Fortress|size=170px|left|caption="[[Super CrashbugGear Golem the Moving Fortress]]" 's 3000 has 2200 DEF is the highest of all Level 4 Monster Cards, but the card is difficult to Summonand no negative effects.]]}}Only 5 By convention, if a Level 4 cards have over 2200 DEF. They are "[[Giant Kozaky]]" (2400 DEF), "[[Meklord Emperor Wisel]]" (or lower Normal Summon monster has 2500 or more DEF) "[[Big Shield Gardna]]" (2600 DEF), "it must have some [[Destiny Hero - Defender]]" (2700 DEF) and the recently released in the TCG "[[Super Crashbugnegative effect]]", with the incedible high DEF number of 3000, which, by its own effect, becomes 3000 ATK. They all have negative effects, such as giving your opponent extra cards (hand advantage), switching to attack position (as well as having extremely weak attack), only being able to exist on the field while an extemely weak monster exists as well or difficulty in summoningother restriction.
<center>{{DynamicNavigationBox|TITLE='''''Level 4 For example, "[[Gear Golem the Moving Fortress]]" and lower TCG/OCG Cards more than 2200 DEF'''''|CONTENT={{#ask: "[[Level::<4Guard Mantis]] " have 2200 and 2400 DEF respectively, and are allowed to have positive effects. Conversely, "[[DEF::>2200Big Shield Gardna]] " has 2600 DEF and has the negative effect of being forced to switch to [[Class 1::OfficialAttack Position]] |?Japanese Name |?Level |?Attribute |?Type |?Card Type |?ATK |?DEF |limit=10}}}}</center>after being attacked.
=== Level 4 or lower Normal Summon monsters with 2500 DEF or more ===There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[DEF::>2500]] [[Concept:CG cards]] [[Summoning::Can be Normal Summoned]]|format=count}}}} Level 4 or lower Main Deck monsters with 2200 DEF or more in the ''TCG''/''OCG''.{{Card query|[[Level::<4]] [[DEF::>2500]] [[Summoning::Can be Normal Summoned]]|medium=official|limit=10|sort=DEF|order=desc}} == ''[[Yu-Gi-Oh! Rush Duel]]'': Conventions of 1500 ATK and DEF ==In ''Rush Duel'', Level 4 or lower Normal Monsters typically can only have 1500 or less ATK/DEF, while Effect Monsters in the Main Deck can only have 1400 or less ATK/DEF. The only non-[[Legend Card|Legend]] [[Main Deck]] monsters to break this convention are "[[Transamu Rainac]]", "[[Voidvelgr Pale Rider]]", and "[[Beta The Magnet Warrior (Rush Duel)|Beta The Magnet Warrior]]"; the former's unusually high ATK is pointed out when it is Summoned in ''[[Yu-Gi-Oh! GO RUSH!!]]''.<ref>{{episode|Yu-Gi-Oh! GO RUSH!!|1|ref}}</ref> Prior to the release of "[[Cycliptron]]" in ''[[Maximum Ultra Evolution Pack]]'', the highest DEF on a Level 4 or lower Normal Monster was 1400, although "[[Ichtyosterguard]]" previously appeared in the ''[[Yu-Gi-Oh! SEVENS]]'' anime with 1500 DEF. === Level 4 or lower monsters with 1500 ATK or more in ''Yu-Gi-Oh! Rush Duel'' ===There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[ATK::>1500]] [[Medium::Rush Duel]]|format=count}}}} Level 4 or lower monsters with 1500 ATK or more in ''Rush Duel''.{{Card query|[[Level::<4]] [[ATK::>1500]]|medium=rush duel|limit=10|sort=ATK|order=desc}} === Level 4 or lower monsters with 1500 DEF or more in ''Yu-Gi-Oh! Rush Duel'' ===There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[DEF::>1500]] [[Medium::Rush Duel]]|format=count}}}} Level 4 or lower monsters with 1500 DEF or more in ''Rush Duel''.{{Card query|[[Level::<4]] [[DEF::>1500]]|medium=rush duel|limit=10|sort=DEF|order=desc}} == References ==<references/> ==See also==*[[Rule Conventions of 3000 ATK and DEF]] [[Category:Gaming TermsGameplay trivia]]

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