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Negate

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{{Infobox/Archetype/Start | image name = [[File:SkillDrain-TF04MADU-EN-VG-artwork.jpg png| image size = thumb| image caption = "[[Dark Ruler Ha Des]]" with its [[effect]]s negated in the artwork of "[[Skill Drain]]".}}{{Infobox/Archetype/ExtendedName | kanji = {{ruby|無|む}}{{ruby|効|こう}}{{ruby|化|か}} | japanese = 無効(化) | furigana = むこう(か) | romaji = Mukō(ka) | japanese translated = invalidate | english = negate | french = annuler | german = annullieren | italian = annulla | korean = 무효(화) (無效(化)) ''Muhyo(hwa)'' | chinese = 無效(化) ''Wúxiào(huà) / Mou4 haau6 (faa3)'' | portuguese = negar<br />Formerly: anular | spanish = negar}}{{Infobox/Archetype/End}}]]
'''Negate''' (Japanese: {{ruby|無|む}}{{ruby|効|こう}}({{ruby|化|か}}) ''Mukō(ka)'') is a term that refers to stopping an action from being performed successfully or nullifying a [[card effect]]. Actions that can be negated include card and effect [[Activate|activation]]s, [[Summon]]s, and [[attack]]s.
==Activation==
[[File:UltimateProvidence-MP16-EN-ScR-1E.png{{Show card image|200px|thumb|right|"[[Ultimate Providence]]"]]|size=200px}}
{{see also|Negates the activation of Spell Cards|Negates the activation of Trap Cards|Negates the activation of Effect Monster's effect}}
Destroying a card is distinct from negating its activation or effect; even if a card is destroyed before its effect resolves, that activation and effect are not negated and may still be applied. For example, if a player activates "[[Dark Hole]]" and the other player [[Chain]]s "[[Mystical Space Typhoon]]" [[target]]ing "Dark Hole", "Mystical Space Typhoon" will destroy "Dark Hole", but "Dark Hole" will still successfully resolve, so the monsters are still destroyed. If a player instead activates the effect of "[[Fusion Gate]]" and the other player Chains "Mystical Space Typhoon" targeting "Fusion Gate", "Fusion Gate" will be destroyed and its effect will resolve without effect (because [[Field Spell Card]]s must remain face-up on the field to resolve their effects activated on the field); however, despite resolving without effect, the activation and effect of the effect of "Fusion Gate" were not negated.
 
Even if a card or effect's activation is negated, any activation cost paid is not undone. For example, if "[[Lightning Vortex]]" is negated by "[[Dark Bribe]]", the card [[discard]]ed for its activation cost is not returned to the hand.
If a card or effect has a restriction on how often it can be activated, the specific wording of the restriction affects whether negated activations count towards this [[Limited activations|limit]].
==Effect==
[[File:SkillDrain-TU08-EN-UR-UE.png{{Show card image|200px|thumb|right|"[[Skill Drain]]"]]|size=200px}}
{{see also|Negates the effects of Spell Cards|Negates the effects of Trap Cards|Negates the effects of Effect Monsters}}
To negate an [[card effect|effect]] is to prevent it from being applied. A card effect can only be negated by a card effect that specifically uses the term "negate".
If an effect that makes a [[Chain Link]] is negated, it [[resolve]]s without effect. However, this does not prevent these effects from being activated. For example, even if the effect of "[[Cannon Soldier]]" is negated by "[[Effect Veiler]]", it can still be activated by [[Tribute|Tributing]] a monster, but its effect will be negated when it resolves and the opponent will take no [[damage]].
Because Even if an effect is negated, any activation cost paid is not undone. For example, if "[[Starlight RoadLightning Vortex]]" only negates card effects and not activations, cards and effects that would [[respond]] to the Summon of is negated by "[[Stardust DragonImperial Order]]" , the card [[missing the timing|miss the timingdiscard]], as the card or effect that "Starlight Road" negated resolves (with ed for its effect negated) strictly after "Stardust Dragon" activation cost is Summonednot returned to the hand.
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==Summon==
[[File:BlackHornofHeaven-AP08-EN-C-UE.png{{Show card image|200px|thumb|right|"[[Black Horn of Heaven]]"]]|size=200px}}
{{see also|Negates Normal Summons|Negates Flip Summons|Negates Special Summons}}
To negate a [[Summon]] is to prevent a [[Monster Card|monster]] from being successfully Summoned. A Summon can only be negated by a card effect that specifically uses the term "negate".
All card effects that negate a Summon will also move the monster to another location outside of the field, usually by [[destroy]]ing it. If a monster's Summon is negated, but the effect to move it to a different location cannot be applied, then the monster is sent to the [[Graveyard]].<ref name="No.22398">{{cite web |title=相手モンスターの召喚等を無効にするために発動する「TG ハルバード・キャノン/バスター」のモンスター効果は、「王宮の鉄壁」が適用されている場合、どうなりますか? |trans-title=If the monster effect of "T.G. Halberd Cannon/Assault Mode" is activated to negate the Normal Summon/etc. of an opponent's monster, and "Imperial Iron Wall" is applying, what happens? |url=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22398&request_locale=ja |website=Yu-Gi-Oh! Official Card Game Card Database |publisher=Konami |access-date=5 June 2022 |date=1 November 2019}}</ref>
A negated Normal Summon still counts as the one [[Normal Summon]]/[[Normal Set|Set]] per turn; a negated [[Pendulum Summon]] still counts as the one Pendulum Summon per turn. Even if a Summon is negated, any cost paid to perform the Summon is not undone; for example, if the Special Summon of "[[The Tricky]]" by its own procedure is negated, the discarded card is not returned to the hand.
If a monster is Normal or Special Summoned from outside of the field, that monster is not considered to have been on the field at the time its Summon was negated. If the Special Summon of a [[Special Summon Monster]] by the proper method is negated, that monster is not considered to have been properly Special Summoned, and cannot be Special Summoned by card effects (other than the proper method) while it remains in [[public knowledge]] locations.
Conversely, if a [[Flip Summon]] or the Normal Summon of a [[Gemini monster]] already on the field is negated, that monster is considered to have been on the field.<ref>{{cite web |title=ペンデュラムモンスターの反転召喚が無効になった場合、そのモンスターはどこへ送られますか? |trans-title=If a Pendulum Monster's Flip Summon is negated, where does that monster go? |url=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=24012&request_locale=ja |website=Yu-Gi-Oh! Official Card Game Card Database |publisher=Konami |access-date=2 October 2023 |date=2 October 2023}}</ref><ref>{{cite web |title=反転召喚やデュアルモンスターの再度の召喚が無効になり破壊される際に、『破壊される場合、代わりに墓地のこのカードを除外できる』効果を適用できますか? |trans-title=If a Flip Summon, or a Gemini Monster's second Normal Summon, is negated and it would be destroyed, can I apply a "banish this card from your Graveyard instead" effect? |url=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=24011&request_locale=ja |website=Yu-Gi-Oh! Official Card Game Card Database |publisher=Konami |access-date=2 October 2023 |date=2 October 2023}}</ref> If the Flip Summon of a [[Special Summon Monster]] that was Special Summoned properly is negated, that monster is still treated as having been properly Special Summoned after it is sent to the Graveyard.<ref>{{cite web |title=特殊召喚モンスターの反転召喚を「神の宣告」で無効にした場合、その後、墓地から特殊召喚できますか? |trans-title=If the Flip Summon of a Special Summon Monster is negated by "Solemn Judgment", after that, can it be Special Summoned from the Graveyard? |url=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=9124&request_locale=ja |website=Yu-Gi-Oh! Official Card Game Card Database |publisher=Konami |access-date=2 October 2023 |date=2 October 2023}}</ref>
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==Attack==
[[File:NegateAttack-SDKS-EN-C-1E.png{{Show card image|200px|thumb|right|"[[Negate Attack]]"]]|size=200px}}
{{see also|Negates attacks}}
To negate an [[attack]] is to stop a battle from taking place after an attack has been [[declare]]d. An attack can only be negated by a card effect that specifically uses the term "negate".
Cards such as "[[Mirror Force]]" and "[[Dimensional Prison]]" do not negate attacks; instead, the attacking monster [[leaves the field]] during the [[Battle Step]] and the attack ends; if the monster does not leave the field, the attack continues. For example, if "[[Total Defense Shogun]]" attacks while in [[Defense Position]] and the opponent activates "Mirror Force", the attack continues as "Total Defense Shogun" is still on the field. Likewise, even if an attacking monster is banished by "Dimensional Prison", "[[Counterforce]]" cannot be activated because its attack was not negated.
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==In other languages==
{{In other languages
| fr_name = annuler
| fr_trans = cancel
| de_name = annullieren
| de_trans = cancel
| it_name = annullare
| it_trans = cancel
| pt_name = negar
| es_name = negar
| ja_name = {{ruby|無|む}}{{ruby|効|こう}}
| ja_romaji = Mukō
| ja_trans = invalidate
| ko_name = 무효
| ko_rr = Muhyo
| ko_trans = invalidate
| zh_name = 無效
| zh_pinyin = Wúxiào
| zh_trans = invalidate
}}
==References==

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