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Negate

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{{Infobox/Archetype/Start | image name = | image size = | image caption = }}{{Infobox/Archetype/ExtendedName | kanji = {{ruby|無|む}}{{ruby|効|こう}}({{ruby|化|か}})にする | japanese = 無効(化)にする | furigana = むこう(か)にする | romaji = Mukō(ka)nisuru | japanese translated = Disable [[File:SkillDrain-MADU-EN-VG-artwork.png| english = negate | french = annuler | german = annullieren | italian = negare | korean = 무효(화) (無效(化)) ''Muhyo(hwa)''|chinese=無效(化) ''Wúxiào(huà) / Mou4 haau6 (faa3)''|portuguese=negar<br>Formerly: anular thumb| spanish = negar}}{{Infobox/Archetype/End}}"[[Dark Ruler Ha Des]]" with its [[effect]]s negated in the artwork of "[[Skill Drain]]"]]
To '''negateNegate''' (Japanese: {{ruby|無|む}}{{ruby|効|こう}}({{ruby|化|か}}) ''Mukō(ka)'') is a card is term that refers to prevent stopping an action from being performed successfully or nullifying a card from [[resolvingcard effect]] after [[activate|activating]], using its . Actions that can be negated include card and effect [[Card effectActivate|effectactivation]]s, being [[Summon]]eds, or and [[attack]]ings.
[[Destroy]]ing a ==Activation=={{Show card is not image|Ultimate Providence|size=200px}}{{see also|Negates the same as negating its activation or effect. For example, when a player activates "[[Dark Hole]]" and of Spell Cards|Negates the activation of Trap Cards|Negates the other player [[Chain]]activation of Effect Monster's "[[Mystical Space Typhoon]]" [[target]]ing "Dark Hole", it will destroy "Dark Hole", but "Dark Hole" will still [[resolve]], so the monsters are still destroyed.effect}}
Such examples To negate the [[Activate|activation]] of negation are:a card or effect is to cause it to not [[resolve]] after being activated. An activation can only be negated by a card effect that specifically uses the term "negate".
<gallery heights=If the activation of a [[Spell Card|Spell]] or [[Trap Card]] is negated, that card is [[Send|sent]] to the [[Graveyard]], but it is not treated as being sent from the field. If the activation of a card effect is negated, that card remains in its current location unless a card effect specifies otherwise (such as "250px[[Divine Wrath]]" captionalign="center">Number74MasterofBlades-NUMH-EN-ScR-1Especifying that the monster is [[destroy]]ed).png | Negate If the activation of a card or effectIceBeastZerofyne-LTGY-EN-R-1E.png | Negate card effectsBlackHornofHeaven-LCJW-EN-UR-1E.png | Negate is negated, because it does not resolve, the most previous Chain Link is considered the last thing to happen instead (for the Summon purposes of a monsterNegateAttack-YS15-EU-C-1E[[missing the timing]]).png | Negate an attack</gallery>
==Activation==To negate Destroying a card is distinct from negating its activation or effect; even if a card is destroyed before its effect resolves, that activation and effect are not negated and may still be applied. For example, if a player activates "[[Dark Hole]]" and the other player [[Chain]]s "[[Activate|activationMystical Space Typhoon]]" [[target]] of ing "Dark Hole", "Mystical Space Typhoon" will destroy "Dark Hole", but "Dark Hole" will still successfully resolve, so the monsters are still destroyed. If a card or player instead activates the effect is to cause it to not of "[[Fusion Gate]]" and the other player Chains "Mystical Space Typhoon" targeting "Fusion Gate", "Fusion Gate" will be destroyed and its effect will resolvewithout effect (because [[Field Spell Card]] during that Chains must remain face-up on the field to resolve their effects activated on the field); however, despite resolving without effect, the activation and effect of the effect of "Fusion Gate" were not negated.
If the activation of Even if a [[Spell Card|Spell]] card or effect's activation is negated, any activation cost paid is not undone. For example, if "[[Trap CardLightning Vortex]] " is negated, that card is by "[[Send|sentDark Bribe]] to ", the card [[Graveyarddiscard]] after the entire Chain it was activated in resolves if it has not already been moved somewhere, but it ed for its activation cost is not treated as being sent from returned to the fieldhand.
If a card or effect has a restriction on how often it can be activated, the activation specific wording of the restriction affects whether negated activations count towards this [[Limited activations|limit]].* If a card or effect that can only be "activated " (発動) a limited number of times is , only activations that are not negatedcount towards their limit.* If an effect can only be "used" (使用) a limited number of times, that activation still counts negated activations count towards their limit.* If an effect specifies "Once per turn", "Once per Battle Step", "Once while face-up on the field", "Up to twice per turn", etc. in its [[activation requirement|activation conditions]], even negated activations count towards this limit. ** For example, if the effect of "[[Chaos Sorcerer]]'s" effect or "[[Number 9: Dyson Sphere]]" is negated by "[[Light and Darkness Dragon]]", it cannot activate its effect again during that [[turn]] or [[Battle Step]] (respectively).{{-}}
==Effect==
{{Show card image|Skill Drain|size=200px}}{{see also|Negates the effects of Spell Cards|Negates the effects of Trap Cards|Negates the effects of Effect Monsters}}To negate an [[card effect|effect]] is to prevent it from being applied. A card effect can only be negated by a card effect that specifically uses the term "negate".
Effects that start a If [[ChainContinuous Effect]] resolve for no effect when [[activate]]d if negated, but can still be activated. For example, even if the effect of "[[Cannon Soldier]]" is negated by "s or [[Unclassified Effect Veiler]]", it can still be activated by [[Tribute|Tributing]] a monster, but the opponent will not take any [[damage]]. Unlike negating the activation, a card whose effect has been s are negated will still resolve (but with no effect); as such, because "[[Starlight Road]]" only negates card effects and not activations, any card or effect that would [[respond]] to the Summon of "[[Stardust Dragon]]" [[missing the timing|misses the timing]], as the card or effect that "Starlight Road" negated resolves after it for they simply no effectlonger apply.
If an effect that makes a [[Continuous EffectChain Link]] is negated, it [[resolve]]s are simply without effect. However, this does not appliedprevent these effects from being activated. For example, even if the effect of "[[Cannon Soldier]]" is negated by "[[Effect Veiler]]", it can still be activated by [[Tribute|Tributing]] a monster, but its effect will be negated when it resolves and the opponent will take no [[damage]].
Even if an effect is negated, any activation cost paid is not undone. For example, if "[[Lightning Vortex]]" is negated by "[[Imperial Order]]", the card [[discard]]ed for its activation cost is not returned to the hand.
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==Summon==
{{Show card image|Black Horn of Heaven|size=200px}}{{see also|Negates Normal Summons|Negates Flip Summons|Negates Special Summons}}To negate a [[Summon]] is to prevent a [[Monster Card|monster]] from being successfully inherently Summoned. A Summon can only be negated during by a card effect that specifically uses the term "negate". In [[Problem-Solving Card Text]], effects that can negate Summons specify that they activate when the monster(s) "would be Summoned". These effects can only be activated at [[Chain Link]] 1 in response to an attempted Summon negation window. Only Summons by [[game mechanics]]. A negated ([[Normal Summon|Normal ]], [[Flip Summon|Flip]], and [[Pendulum Summon still counts ]]s, as well as the one [[Extra Deck]] Summons other than [[Fusion Summon]]) and Summons by Summoning procedures (including both those of [[Normal SummonMonster]]s and [[Special Summon Monster]]s) can be negated, and only when they occur outside of a [[Chain]]. Other Summons cannot be negated, even if they occur outside of a Chain (e.g. "[[Memory of an Adversary]]", "[[W Nebula Meteorite]]"). Activated effects that perform Summons via game mechanics specify that the Summon is performed "immediately after this card/effect resolves", meaning that the Summon occurs outside of the effect's resolution; if the effect resolves as [[Chain Link]] 1 the Summon can be negated, but if the effect resolves as Chain Link 2 or higher the Summon cannot be negated, as the Chain is still resolving when the Summon is conducted. All card effects that negate a Summon will also move the monster to another location outside of the field, usually by [[destroy]]ing it. If a monster's Summon is negated, but the effect to move it to a different location cannot be applied, then the monster is sent to the [[Graveyard]].<ref name="No.22398">{{cite web |title=相手モンスターの召喚等を無効にするために発動する「TG ハルバード・キャノン/バスター」のモンスター効果は、「王宮の鉄壁」が適用されている場合、どうなりますか? |trans-title=If the monster effect of "T.G. Halberd Cannon/Assault Mode" is activated to negate the Normal SetSummon/etc. of an opponent's monster, and "Imperial Iron Wall" is applying, what happens? |Set]] per turnurl=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22398&request_locale=ja |website=Yu-Gi-Oh! Official Card Game Card Database |publisher=Konami |access-date=5 June 2022 |date=1 November 2019}}</ref>
Only inherent Summons can be A negated ([[Normal Summon]]s, still counts as the one [[Flip Normal Summon]]s, /[[Synchro SummonNormal Set|Set]]s, per turn; a negated [[Xyz Pendulum Summon]]s, [[still counts as the one Pendulum Summon]]s and [[Special per turn. Even if a Summon]]s with a [[Special Summoning condition]])is negated, and only when they occur outside of a Chain. For any cost paid to perform the Summon is not undone; for example, if the Normal Special Summon of a monster with "[[Ultimate OfferingThe Tricky]]" cannot be by its own procedure is negated if it was Chained to "[[Pot of Greed]]" (as the monster is Summoned in the middle of a Chain), but it can be negated if "Ultimate Offering" is activated as Chain Link 1 (as the monster discarded card is Summoned immediately after not returned to the effect of "Ultimate Offering" resolves)hand.
If the Summon of a monster(s) is negatedNormal or Special Summoned from outside of the field, that monster(s) are is not considered to have been on the field at the time its Summon was negated (even if it is being [[Flip . If the Special Summon]]ed or is of a [[Gemini monster]] being [[Normal Special SummonMonster]]ed again). For example, if a monster's Summon by the proper method is negated by "[[Forced Back]]" while "[[Degenerate Circuit]]" is active, that monster is [[return]]ed not considered to its [[owner]]'s [[hand]] and not [[banish]]ed, because it was not on the field. If a Summon is negated, the monster was not successfully have been properly Special Summoned, so [[Special Summon-only monster]]s and cannot be Special Summoned by card effects (other than their specified the proper method) while it remains in [[public knowledge]] locations.
Conversely, if a [[Flip Summon]] or the Normal Summon of a [[Gemini monster]] already on the field is negated, that monster is considered to have been on the field.<ref>{{cite web |title=ペンデュラムモンスターの反転召喚が無効になった場合、そのモンスターはどこへ送られますか? |trans-title=If a Pendulum Monster's Flip Summon is negated, where does that monster go? |url=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=24012&request_locale=ja |website=Yu-Gi-Oh! Official Card Game Card Database |publisher=Konami |access-date=2 October 2023 |date=2 October 2023}}</ref><ref>{{cite web |title=反転召喚やデュアルモンスターの再度の召喚が無効になり破壊される際に、『破壊される場合、代わりに墓地のこのカードを除外できる』効果を適用できますか? |trans-title=If a Flip Summon, or a Gemini Monster's second Normal Summon, is negated and it would be destroyed, can I apply a "banish this card from your Graveyard instead" effect? |url=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=24011&request_locale=ja |website=Yu-Gi-Oh! Official Card Game Card Database |publisher=Konami |access-date=2 October 2023 |date=2 October 2023}}</ref> If the Flip Summon of a [[Special Summon Monster]] that was Special Summoned properly is negated, that monster is still treated as having been properly Special Summoned after it is sent to the Graveyard.<ref>{{cite web |title=特殊召喚モンスターの反転召喚を「神の宣告」で無効にした場合、その後、墓地から特殊召喚できますか? |trans-title=If the Flip Summon of a Special Summon Monster is negated by "Solemn Judgment", after that, can it be Special Summoned from the Graveyard? |url=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=9124&request_locale=ja |website=Yu-Gi-Oh! Official Card Game Card Database |publisher=Konami |access-date=2 October 2023 |date=2 October 2023}}</ref>
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==Attack==
{{Show card image|Negate Attack|size=200px}}{{see also|Negates attacks}}To negate an [[attack]] is to stop a battle from taking place with a card effect after an attack target has been selected or after an attack has been [[declare]]d. An attack can only be negated during the [[Battle Step]], and if it is, by a card effect that specifically uses the [[Damage Step]] does not occur. [[Negates attacks|Cards which can do this]] include term "[[Negate Attack]]", "[[Hero Barrier]]", and "[[Maiden with Eyes of Blue]]negate". It is worth noting that many [[Trap Cards]] which negate an attack [[target]] the monster that declared the attack.
Cards such as "An attack can only be negated during the [[Mirror ForceBattle Step]]" , and "[[Dimensional Prison]]" do not negate attacks; insteadif it is negated, the attacking monster [[leaves the field]] during the [[Battle Damage Step]] and the attack ends; if the monster does not leave the fieldoccur. Even if an attack is negated, the that monster is still considered to have declared an attack continues. For examplethat turn, if "so it cannot declare another attack and cannot change its [[Total Defense Shogunbattle position]]" attacks while in [[Defense PositionMain Phase 2]] and the opponent activates "Mirror Force", the attack continues as "Total Defense Shogun" is still on the field.
==See also==*Cards such as "[[Mirror Force]]" and "Negate[[Dimensional Prison]]" vsdo not negate attacks; instead, the attacking monster [[leaves the field]] during the [[Battle Step]] and the attack ends; if the monster does not leave the field, the attack continues. For example, if "Destroy[[Total Defense Shogun]]" attacks while in [[Defense Position]] and Continuous Cardsthe opponent activates "Mirror Force", the attack continues as "Total Defense Shogun" is still on the field. Likewise, even if an attacking monster is banished by "Dimensional Prison", "[[Counterforce]]" cannot be activated because its attack was not negated.{{-}}==In other languages=={{In other languages| fr_name = annuler| fr_trans = cancel| de_name = annullieren| de_trans = cancel| it_name = annullare| it_trans = cancel| pt_name = negar| es_name = negar| ja_name = {{ruby|無|む}}{{ruby|効|こう}}| ja_romaji = Mukō| ja_trans = invalidate| ko_name = 무효| ko_rr = Muhyo| ko_trans = invalidate| zh_name = 無效| zh_pinyin = Wúxiào| zh_trans = invalidate}}
==References==
<references />{{reflist}}
{{Gameplay}}
[[Category:Gameplay]]

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