Difference between revisions of "Number Return"

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{{Rename media|Number Return|Following English translation.}}
 
{{Rename media|Number Return|Following English translation.}}
 
{{Unofficial name|English}}
 
{{Unofficial name|English}}
{{Unofficial lore|English}}
 
 
{{Reconstructed effect|anime}}
 
{{Reconstructed effect|anime}}
  
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|typest = Normal
 
|typest = Normal
 
|effect =  
 
|effect =  
|animelore = During your [[Main Phase]]: [[Target]]  1 "([[Number C]] ?)" [[Xyz Monster]] in your [[Graveyard]], then target the "[[Number]]" Xyz Monster you used for its Xyz Summon in your Graveyard; [[Special Summon]] the first target, then attach the second target to it as an [[Xyz Material]].  
+
|animelore = During your [[Main Phase]]: [[Target]]  1 "[[Number C]]" [[Xyz Monster]] in your [[Graveyard]], then target the "[[Number]]" Xyz Monster you used for its [[Xyz Summon]] in your Graveyard; [[Special Summon]] the first target, then attach the second target to it as an [[Xyz Material]].  
 
|jpanimelore =  
 
|jpanimelore =  
 
|anime_zx = 110, 111
 
|anime_zx = 110, 111
|archsupport1 = Number
+
|archsupport1 = Number C
 +
|archsupport2 = Number
 +
|summon1 = Special Summons from your Graveyard
 +
|action1 = Attaches as Xyz Material
 
}}
 
}}

Revision as of 20:41, 30 June 2013

Number Return
Japanese
ナンバーズ・リターン
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.

Other languages

Language NameCard text
Japanese ナンバーズ・リターン