Difference between revisions of "Star Sparrow Forever"

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(Not going to move the image, since I have a feeling I'll be moving it again once episode 8 airs since it's not confirmed they'll simply change Robin to Sparrow. Also not going to move the article back)
Line 8: Line 8:
 
|jphira = スター・ロビンよとわに!
 
|jphira = スター・ロビンよとわに!
 
|phon = Sutā Robin yo Towa ni!
 
|phon = Sutā Robin yo Towa ni!
 +
|trans = Star Robin is Forever!
 
|image = StarRobinisForever!-JP-Anime-ZX.png
 
|image = StarRobinisForever!-JP-Anime-ZX.png
 
|attribute = Trap
 
|attribute = Trap
 
|typest = Normal
 
|typest = Normal
|lore = [[Activate]] only when your opponent declares an [[attack]]. [[Special Summon]] 1 "[[ESPer Star Sparrow]]" from your [[Graveyard]] in [[face-up]] [[Attack Position]] and make its [[ATK]] 0. Your opponent's attack [[target]] is switched to the monster Special Summoned by this [[effect]].
+
|animelore = [[Activate]] only when your opponent declares an [[attack]]. [[Special Summon]] 1 "[[ESPer Star Sparrow]]" from your [[Graveyard]] in [[face-up]] [[Attack Position]] and make its [[ATK]] 0. Your opponent's attack [[target]] is switched to the monster Special Summoned by this [[effect]].
 
|jpanimelore = 相手の攻撃宣言時に発動する事ができる。自分の墓地に存在する「異次元エスパー・スター・ロビン」1体を攻撃力0にして自分フィールド上に攻撃表示で特殊召喚する。相手の攻撃対象をこの効果で特殊召喚したモンスターに変更する。
 
|jpanimelore = 相手の攻撃宣言時に発動する事ができる。自分の墓地に存在する「異次元エスパー・スター・ロビン」1体を攻撃力0にして自分フィールド上に攻撃表示で特殊召喚する。相手の攻撃対象をこの効果で特殊召喚したモンスターに変更する。
 
|summon1 = Special Summons from your Graveyard
 
|summon1 = Special Summons from your Graveyard
 +
|stats1 = Your monsters lose ATK
 +
|attack1 = Manages attack targets
 
|support1 = ESPer Star Sparrow
 
|support1 = ESPer Star Sparrow
 
|anime_zx = 008
 
|anime_zx = 008
 
}}
 
}}

Revision as of 00:30, 28 November 2011

Star Sparrow Forever
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.