Difference between revisions of "Star Sparrow Forever"
m (moved Star Robin is Forever! to Star Sparrow is Forever!) |
Cheesedude (talk | contribs) (Not going to move the image, since I have a feeling I'll be moving it again once episode 8 airs since it's not confirmed they'll simply change Robin to Sparrow. Also not going to move the article back) |
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|jphira = スター・ロビンよとわに! | |jphira = スター・ロビンよとわに! | ||
|phon = Sutā Robin yo Towa ni! | |phon = Sutā Robin yo Towa ni! | ||
+ | |trans = Star Robin is Forever! | ||
|image = StarRobinisForever!-JP-Anime-ZX.png | |image = StarRobinisForever!-JP-Anime-ZX.png | ||
|attribute = Trap | |attribute = Trap | ||
|typest = Normal | |typest = Normal | ||
− | | | + | |animelore = [[Activate]] only when your opponent declares an [[attack]]. [[Special Summon]] 1 "[[ESPer Star Sparrow]]" from your [[Graveyard]] in [[face-up]] [[Attack Position]] and make its [[ATK]] 0. Your opponent's attack [[target]] is switched to the monster Special Summoned by this [[effect]]. |
|jpanimelore = 相手の攻撃宣言時に発動する事ができる。自分の墓地に存在する「異次元エスパー・スター・ロビン」1体を攻撃力0にして自分フィールド上に攻撃表示で特殊召喚する。相手の攻撃対象をこの効果で特殊召喚したモンスターに変更する。 | |jpanimelore = 相手の攻撃宣言時に発動する事ができる。自分の墓地に存在する「異次元エスパー・スター・ロビン」1体を攻撃力0にして自分フィールド上に攻撃表示で特殊召喚する。相手の攻撃対象をこの効果で特殊召喚したモンスターに変更する。 | ||
|summon1 = Special Summons from your Graveyard | |summon1 = Special Summons from your Graveyard | ||
+ | |stats1 = Your monsters lose ATK | ||
+ | |attack1 = Manages attack targets | ||
|support1 = ESPer Star Sparrow | |support1 = ESPer Star Sparrow | ||
|anime_zx = 008 | |anime_zx = 008 | ||
}} | }} |