Difference between revisions of "Superheavy Samurai Prepped Defense"

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{{Unofficial name|English}}
 
{{Unofficial lore|English}}
 
{{Rename|Superheavy Samurai Steadfast|Org name.}}
 
  
{{CardTable2
 
| ja_name              = {{Ruby|超|ちょう}}{{Ruby|重|じゅう}}{{Ruby|武|む}}{{Ruby|者|しゃ}}ココロガマ-{{Ruby|A|エー}}
 
| romaji_name          = Chōjūmusha Kokorogama-Ē
 
| image                = SuperheavySamuraiKokorogamaA-BOSH-JP-C.png
 
| attribute            = Earth
 
| type                  = Machine
 
| type2                = Effect
 
| level                = 3
 
| atk                  = 100
 
| def                  = 2100
 
| number                = 15495787
 
| effect                = Summon, Trigger
 
| lore                  = Cannot be [[Normal Summon|Normal]] or [[Flip Summon]]ed unless you have no [[Spell Card|Spell]]/[[Trap Card]]s in your [[Graveyard]]. When you take [[battle damage]] while you have no Spell/Trap Cards in your Graveyard: You can [[Special Summon]] this card from your [[hand]], and if you do, it cannot be [[destroyed by battle]] or [[card effect]]s this [[turn]].
 
| ja_lore              = 自分の墓地に魔法・罠カードが存在する場合、このカードは召喚・反転召喚できない。①:自分の墓地に魔法・罠カードが存在せず、自分が戦闘ダメージを受けた時に発動できる。このカードを手札から特殊召喚する。この効果で特殊召喚したこのカードは、このターン戦闘・効果では破壊されない。
 
| jp_sets              =
 
{{Card table set/header|jp}}
 
{{Card table set|BOSH-JP009|Breakers of Shadow|Common}}
 
{{Card table set/footer}}
 
| summon1              = Cannot Normal Summon
 
| summon2              = Cannot Flip Summon
 
| summon3              = Special Summons itself from your hand
 
| mst1                  = Cannot be destroyed by card effects
 
| archetype1            = Superheavy Samurai
 
| attack1              = Cannot be destroyed by battle
 
| database_id          = 12117
 
}}
 
 
[[pl:Superheavy Samurai Kokorogama-A]]
 

Revision as of 16:43, 19 October 2015