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Team Taiyo

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{{Infobox/Yu-Gi-Oh!/Misc/Start
| image name = Team Taiyo.jpg
| image caption = Taro, Jinbei, Yoshizo
}}
{{Infobox/Yu-Gi-Oh!/Misc/ExtendedName
| kanji = チーム・太陽
| romanji romaji = Chīmu Taiyō | japanese translated = Team SunTaiyo
| english =
| alternate = Team TaiyoSun
}}
{{Infobox/Yu-Gi-Oh!/Misc/Appears
{{Infobox/Yu-Gi-Oh!/Misc/End}}
'''Team Taiyo''' , translated as '''Team Sun''', is a team participating in the [[World Racing Grand Prix|WRGP]] finals. It is revealed that [[Taro Yamashita]], [[Yoshizo Hayashi]] and [[Jinbei Tanigawa]] were friends before the WRGP. They lived in the countryside with their families until Taro heard of the WRGP and decided they should have a shot at it.
The team accidentally encounter [[Leo]] on the city while testing By pooling their money, they are able to buy one [[Duel Runner]]. After Leo gets , but it is a scratch they take him piece of junk and requires them to gather replacement parts to an old hotel where they help himget it working again. Taro's father helps with this, even though his hope for Taro's success is lukewarm at best. The group then introduces itself They also look through the trash just to find enough cards to him make a [[Deck]], but practically all of them are low-level [[Normal Monster]]s. Even though Taro refuses to which Leo also tells him who he give up hope, Jinbei is frustrated by this and are surprised goes off on his own to try to move to learn the city and get better cards. Taro then finds one card that they could work and devises a strategy around it. Jinbei encounters trouble, but Taro and Yoshizo rescue him. After their close escape, Taro announces that he is from [[Team 5D's]]found a strategy that they can use not only to duel, but to win. While the team remains doubtful that their strategy could work, they nevertheless decide to give it a shot. As the sun rises on the trio, they affirm their identity as Team Taiyo (named for the Japanese word for "sun"), the team that rises brightly each day.
While there Leo also learns about the team's struggle to win at the tournament, especially after their only runner was damaged due to the [[Diablo]] incidentFile:Sun. Though Leo tells them that he can convince [[Yusei]] to repair it, [[Jinbei Tanigawapng|thumb|left|JinbeiTeam "Taiyo" is founded.]] doesn't accept this. After this Leo leaves.
Still later in During the park while the team is still trying to fix preliminary block, they win both of their vehiclefirst duels, Leoputting them into the finals. However, Yusei and their [[BrunoMachine Day Breaker]] show up to do is damaged during the job. Thus Jinbe still refuses in the beginning[[Diablo]] attacks, Tarou convinces him and they are unable to let themfix it properly. Eventually Jinbe acceptsDuring a test run, leaving Yusei and Bruno with the task. While doing this, Yoshizo asks Yusei to sign his deck to which surprisingly seems to only they have been around built an accidental encounter with [[Normal MonstersLeo]]. Then Jinbei hurriedly hides the cards, because both teams are competing in the WRPG and Yusei knowing Yoshizo's cards would be a disadvantage for themwho scrapes his knee as he dodges being run over.
They take him back to the old hotel where they are staying to treat his injury. As they swap introductions, they are surprised to learn that Leo is from [[Team 5D's]]. Yoshizo wants [[Yusei Fudo|Yusei]]'s autograph, and Leo offers to convince Yusei to repair their Machine Day Breaker, but Jinbei adamantly refuses this. Leo leaves, but later on, he brings Yusei and [[Bruno]] to them to offer their help again. Team Taiyo has still made no progress, and even though Jinbei still insists that they should do this on their own, Taro admits that their progress has surpassed his own expectations, and he wants to see how they can do in the finals. Jinbei finally relents, and Yusei and Bruno not only patch the Machine Day Breaker back together, but also improve its speed and handling, to the amazement of Yoshizo, Jinbei and Taro. During the repairs, Yusei sympathizes with Team Taiyo, who is surprised to learn that Yusei's first Duel Runner was also built from scraps and junk. In fact, he, Jack and Crow all had to pull themselves from the depths of [[Satellite]] by finding a new hope. Yoshizo asks Yusei to sign his Deck. When Yusei and Leo see that it seems to only have been built with [[Normal Monster]]s, Jinbei hurriedly hides the end cards, because both teams are competing in the WRGP and Yusei knowing Yoshizo's cards would be a disadvantage for them.  [[File:Normal taiyo.png|thumb|right|Team Taiyo's strength.]] Afterward, the two teams part, and Taro says that if they face, they can duel without regret. In a surprise to both teams, the next day's announcements show that Team 5D's and Team Taiyo will be facing each other in the first round of the finals. Team Taiyo's strategy is a very passive one, and such tactics are quickly booed by the crowd, to which Taro reflects that it has been like that the entire tournament. However, Jack suspects that there is more to it than meets the eye, and he passes those concerns on to Crow, who is able to work them finish down to their last member, Taro. It is not until the last possible minute that Yusei realizes what their true strategy is—they are aiming to summon "[[Zushin the Sleeping Giant]]", a monster with incredible power but also with summoning conditions so steep that nobody bothers to use it. Despite a warning to Crow, Taro succeeds in the summon, and after Yoshizo tests the runner successfully, crowd is instantly swayed in favor of Team Taiyo wishes good luck for having brought about such a miracle. Likewise, Yoshizo and Jinbei are overjoyed at this support and the tournamentfulfillment of their team strategy, and Taro is determined to not let them down. However , just when Taro believes he has the game set for his team's victory, Yusei defeats "Zushin" by combining his own surprise ace monster with card effects left behind by Jack and Crow as a twist well as exposing the weakness to the effects of fate "Zushin the next day Sleeping Giant". Team 5D's wins, and Taro is left devastated, apologizing to his friends for being unable to win, but Jinbei gets him to snap out of it, with Yoshizo agreeing that they learn 've still fought an unsurpassed duel and managed to finally be able to summon "Zushin" which was all an incredible feat that their opponents are none other than was seemingly impossible to them. Team 5D's congratulates them — even though 5D's may have won the match, Taiyo has won the Duel by awakening such wonder in the crowd. Taro cheers back up, and he celebrates with his team. They gladly shake hands with Team 5D'sand decide to return home. In episode 150, they're cheering on Yusei.
==Decks==
{{Main|Yoshizo Hayashi#Deck}}{{Main|Jinbei Tanigawa#Deck}}{{Main|Taro Yamashita#Deck}} The members of Team Taiyo play '''[[Stall]]-[[Burn]] Decks, attempting '''. Their decks are made up mostly of weak [[Normal Monster]]s they found in the trash due to not having access to any other cards. Their goal is to hold their opponents off keep the [[Level]] 1 Normal [[monster]] "[[Key Mace]]" on the field for 20 turns 10 [[turn]]s to [[summon ]] their ace card "[[Zushin the Sleeping Giant Thud]]", a monster that no one would attempt to summon because it's summoning conditions are too difficult to achieve in a regular duel. However, since the WRGP Duels are team-based, the special rules used during the tournament treat the entire match as one single Duel so the [[Turn count]] doesn't reset after each Duelist is eliminated, allowing Team Taiyo to continue prolonging the duel even if they lose a team member. They do this stall by playing using their low level Level monsters with high defence defense in order to power up "[[Hand-Holding-Hands MajinGenie]] " and defend themselves from card effects using "[[Scrum Force]]". They also use this stalling strategy to inflict continuous damage with "[[Speed World 2]]". Their "Stall-Burn" tactics also serve to distract the opponent team from their real goal of summoning "Zushin the Sleeping Giant", as their opponents will focus more on taking down their "Hand-Holding Genie" rather than destroying their seemingly harmless "Key Mace". Their Decks do not have any rare cards; even "Zushin the Sleeping Giant" is a common card, presumably found in the trash. It is also unknown how they were able to get into the finals, as it is said that no one has been able to summon "Zushin the Sleeping Giant" up until Team Taiyo's Duel with [[Team 5D's]], and no one knew that they were using that card until Yusei figured it out. It can be assumed that they won through using the effects of "Speed World 2". ==Owned cards==In addition to their Decks, the Team was shown with a vast amount of Normal Monster cards in flashbacks in episodes [[Yu-Gi-Oh! 5D's - Episode 119|119]] and [[Yu-Gi-Oh! 5D's - Episode 120|120]]. {{Decklist|Owned cards| normal monsters = * [[Change Slime]] x2* [[Dokuroyaiba]] x2* [[Eyearmor]] x2* [[Fiend Reflection 2|Fiend Reflection #2]] x2* [[Genin]] x2* [[Giant Scorpion of the Tundra]] x2* [[Kageningen]]* [[Kurama]] x2* [[Key Mace]]* [[Petit Angel]] x2* [[Ray and Temperature]]* [[Shadow Specter]]* [[Skull Servant]] x2* [[Spirit of the Books]] x2* [[Trakodon]] x2* [[Turtle Raccoon]] x2* [[Weather Control]] x2* [[Wetha]]| spells = * [[Speed Spell - Final Attack]]| traps = * [[Backup Soldier]]}}
==WRGP Final RoundDuels==
{| style="float:left;" border="1" width="30%"
! colspan="3" style="background: #00FF00; text-align: center;" | Record
| [[WRGP]] Team || Win
|-
| [[Team 5D's]] || TBDLose
|}
{{-}}
 
==Trivia==
* Most of the cards that are used by Team Taiyo which include the Normal Monsters and Trap Cards are from the first Yu-Gi-Oh Series early [[Booster Pack]]s.
* Their only dub appearance was a cameo in Episode 134.
 
 
{{Yu-Gi-Oh! 5D's}}
[[Category:Teams|Taiyo, Team]]

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