Difference between revisions of "Time Magic Hammer (anime)"
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|attribute = Spell | |attribute = Spell | ||
|typest = Equip | |typest = Equip | ||
− | |lore = [[Activate]] only with "[[The Claw of Hermos]]", by [[send]]ing 1 "[[Time Wizard]]" you [[control]] to the [[Graveyard]]. When you [[activate]] this card, roll a six-sided die once for each [[Monster Cards|monster]] your opponent controls | + | |lore = [[Activate]] only with "[[The Claw of Hermos]]", by [[send]]ing 1 "[[Time Wizard]]" you [[control]] to the [[Graveyard]]. When you [[activate]] this card, roll a six-sided die once for each [[Monster Cards|monster]] your opponent controls. During your opponent's next [[Standby Phase]] [[Removed from play|remove from play]] all monsters your opponent controls ([[face-down]] cards are removed [[face-down]]). During your opponent's [[Standy Phase]], [[special summon]] monsters removed by this card's effect, whose die results correspond with the number of your opponent's [[Standby Phase]]s that have passed since your opponent's [[Monster Cards|monsters]] were removed by this card's effect, to the opponent's side of the [[Playing Field|field]] in their same [[battle position]]s ([[face-down]] cards are returned [[face-down]]). |
|archsupport1 = Legendary Dragons | |archsupport1 = Legendary Dragons | ||
|support1 = The Claw of Hermos | |support1 = The Claw of Hermos |
Revision as of 14:05, 20 November 2010
Time Magic Hammer
Card type | Monster |
---|---|
Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Activate only with "The Claw of Hermos", by sending 1 "Time Wizard" you control to the Graveyard. When you activate this card, roll a six-sided die once for each monster your opponent controls. During your opponent's next Standby Phase remove from play all monsters your opponent controls (face-down cards are removed face-down). During your opponent's Standy Phase, special summon monsters removed by this card's effect, whose die results correspond with the number of your opponent's Standby Phases that have passed since your opponent's monsters were removed by this card's effect, to the opponent's side of the field in their same battle positions (face-down cards are returned face-down).
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