Difference between revisions of "Xyz Frame"

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(Undo revision 1729986 by 24.83.215.20 (talk) That's not what archrelated is for.)
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{{CardTable2
 
{{CardTable2
|kanji = {{Ruby|エクシーズ・フ レーム}}
+
|kanji = エクシーズ・フレーム
 
|phon = Ekushīzu Furēmu
 
|phon = Ekushīzu Furēmu
 
|image = XyzFrame-JP-Anime-ZX.png
 
|image = XyzFrame-JP-Anime-ZX.png
Line 9: Line 9:
 
|typest = Normal
 
|typest = Normal
 
|animelore = During the next [[turn]], non-[[Xyz Monster]]s cannot declare an [[attack]].
 
|animelore = During the next [[turn]], non-[[Xyz Monster]]s cannot declare an [[attack]].
|jpanimelore =  
+
|jpanimelore = 次のターン、相手フィールド上のモンスターエクシーズ以外のモンスターは攻撃できない。
 
|anime_zx = 036
 
|anime_zx = 036
 
|attack1 = Prevents your monsters from attacking
 
|attack1 = Prevents your monsters from attacking

Revision as of 02:13, 21 December 2011

Xyz Frame
XyzFrame-JP-Anime-ZX.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.