Editing "A" Cell Incubator

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{{Unofficial name|Croatian, Greek, Hungarian, Portuguese}}
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{{Unofficial lore|Portuguese}}
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{{CardTable2
 
{{CardTable2
 
| fr_name              = Incubateur de Cellules "A"
 
| fr_name              = Incubateur de Cellules "A"
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| hr_name              = Inkubator "A" Stanica
 
| de_name              = „A“-Zellen-Inkubator
 
| de_name              = „A“-Zellen-Inkubator
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| el_name              = Εκκολαπτήριο Κυττάρων "Α"
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| hu_name              = "F" Sejt Inkubátor
 
| it_name              = Cella Incubatrice "A"
 
| it_name              = Cella Incubatrice "A"
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| ko_name              = "A" 세포 배양 장치
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| ru_name              = Инкубатор "А"-клеток
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| pt_name              = Incubador de Células "A"
 
| es_name              = Incubador de Celdas "A"
 
| es_name              = Incubador de Celdas "A"
 
| ja_name              = 「{{Ruby|A|エー}}」{{Ruby|細|さい}}{{Ruby|胞|ぼう}}{{Ruby|培|ばい}}{{Ruby|養|よう}}{{Ruby|装|そう}}{{Ruby|置|ち}}
 
| ja_name              = 「{{Ruby|A|エー}}」{{Ruby|細|さい}}{{Ruby|胞|ぼう}}{{Ruby|培|ばい}}{{Ruby|養|よう}}{{Ruby|装|そう}}{{Ruby|置|ち}}
 
| romaji_name          = Ē Saibō Baiyō Sōchi
 
| romaji_name          = Ē Saibō Baiyō Sōchi
 
| trans_name            = "A" Cell Culture Device
 
| trans_name            = "A" Cell Culture Device
| ko_name              = "A" 세포 배양 장치
 
 
| image                = ACellIncubator-GLAS-EN-C-1E.png
 
| image                = ACellIncubator-GLAS-EN-C-1E.png
 
| card_type            = Spell
 
| card_type            = Spell
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| de_lore              = Jedes Mal, wenn eine A-Zählmarke durch einen Karteneffekt aus dem Spiel entfernt wird, lege 1 A-Zählmarke auf diese Karte. Wenn diese Karte zerstört wird, verteile die A-Zählmarken auf dieser Karte auf die offenen Monster.
 
| de_lore              = Jedes Mal, wenn eine A-Zählmarke durch einen Karteneffekt aus dem Spiel entfernt wird, lege 1 A-Zählmarke auf diese Karte. Wenn diese Karte zerstört wird, verteile die A-Zählmarken auf dieser Karte auf die offenen Monster.
 
| it_lore              = Ogni volta che un Segnalino-A viene rimosso dal gioco da un effetto di una carta, metti 1 Segnalino-A su questa carta. Quando questa carta è distrutta, distribuisci i Segnalini-A presenti su questa carta tra i mostri scoperti.
 
| it_lore              = Ogni volta che un Segnalino-A viene rimosso dal gioco da un effetto di una carta, metti 1 Segnalino-A su questa carta. Quando questa carta è distrutta, distribuisci i Segnalini-A presenti su questa carta tra i mostri scoperti.
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| pt_lore              = Toda vez que um A-Counter(s) é removido do campo por um efeito de carta, coloque 1 A-Counter nesta carta. Quando esta carta é destruída, distribua o mesmo número de A-Counters nesta carta em monstros virados para cima.
 
| es_lore              = Cada vez que un "Contador A" es retirado del juego por el efecto de una carta, pon 1 "Contador A" en esta carta. Cuando esta carta es destruida, distribuye los "Contadores A" en esta carta entre monstruos boca arriba.
 
| es_lore              = Cada vez que un "Contador A" es retirado del juego por el efecto de una carta, pon 1 "Contador A" en esta carta. Cuando esta carta es destruida, distribuye los "Contadores A" en esta carta entre monstruos boca arriba.
 
| ja_lore              = フィールド上のAカウンターが取り除かれる度に、このカードにAカウンターを1つ置く。フィールド上のこのカードが破壊された時、このカードに乗っていた全てのAカウンターを、フィールド上に表側表示で存在するモンスターに置く。
 
| ja_lore              = フィールド上のAカウンターが取り除かれる度に、このカードにAカウンターを1つ置く。フィールド上のこのカードが破壊された時、このカードに乗っていた全てのAカウンターを、フィールド上に表側表示で存在するモンスターに置く。
| trans_lore            = Each time an A-Counter(s) is removed '''from a card on the field''', place 1 A-Counter on this card. If this card is destroyed: Distribute A-Counters among face-up monsters on the field, equal to the number of A-Counters this card had on the field.
 
 
| ko_lore              = 필드 위에서 A 카운터가 제거될 때마다 이 카드에 A 카운터를 1개 놓는다. 이 카드가 파괴되었을 때, 이 카드에 얹혀 있는 모든 A 카운터를 필드 위에 앞면 표시로 존재하는 몬스터에 놓는다.
 
| ko_lore              = 필드 위에서 A 카운터가 제거될 때마다 이 카드에 A 카운터를 1개 놓는다. 이 카드가 파괴되었을 때, 이 카드에 얹혀 있는 모든 A 카운터를 필드 위에 앞면 표시로 존재하는 몬스터에 놓는다.
 
| en_sets              =  
 
| en_sets              =  
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| kr_sets              =  
 
| kr_sets              =  
 
GLAS-KR062; Gladiator's Assault; Common
 
GLAS-KR062; Gladiator's Assault; Common
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| tf05_sets            =
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''[[Cold-Blooded Pride]]'' ([[Common]])
 
| ygo_sets              =  
 
| ygo_sets              =  
 
'''[[Pack 46 (YGOO-BP)|Pack 46]]'''
 
'''[[Pack 46 (YGOO-BP)|Pack 46]]'''

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