Editing Aqua Chorus

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Latest revision Your text
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| de_name              = Wasserchor
 
| de_name              = Wasserchor
 
| it_name              = Coro Acquatico
 
| it_name              = Coro Acquatico
| pt_name              = Aquarefrão
 
 
| es_name              = Coro de Aqua
 
| es_name              = Coro de Aqua
 
| ja_name              = アクアの{{Ruby|合|がっ}}{{Ruby|唱|しょう}}
 
| ja_name              = アクアの{{Ruby|合|がっ}}{{Ruby|唱|しょう}}
Line 17: Line 16:
 
| effect_types          = Continuous-like
 
| effect_types          = Continuous-like
 
| lore                  = If there are [[monster]]s with the same name on the [[field]], those monsters gain 500 [[ATK]]/[[DEF]].
 
| lore                  = If there are [[monster]]s with the same name on the [[field]], those monsters gain 500 [[ATK]]/[[DEF]].
| fr_lore              = S'il y a des monstres de même nom sur le Terrain, ces monstres gagnent 500 ATK/DEF.
+
| fr_lore              = S'il y a des monstres portant le même nom sur le Terrain, augmentez l'ATK et la DEF de tous ces monstres de 500 points.
| de_lore              = Falls Monster mit demselben Namen auf dem Spielfeld liegen, erhalten jene Monster 500 ATK/DEF.
+
| de_lore              = Sollten sich Monster mit dem gleichen Namen auf dem Spielfeld befinden, erhöhe die ATK und DEF aller Monster desselben Namens um 500 Punkte.
| it_lore              = Se ci sono mostri con lo stesso nome sul Terreno, quei mostri guadagnano 500 ATK/DEF.
+
| it_lore              = Se ci sono mostri con lo stesso nome sul Terreno, aumenta ATK e DEF di tutti quei mostri con lo stesso nome di 500 punti.
| pt_lore              = Se houver monstros com o mesmo nome no campo, esses monstros ganham 500 de ATK/DEF.
+
| es_lore              = Si hay monstruos con el mismo nombre en el Campo, aumenta el ATK y la DEF de los monstruos con el mismo nombre en 500 puntos.
| es_lore              = Si hay monstruos con el mismo nombre en el Campo, esos monstruos ganan 500 ATK/DEF.
 
 
| ja_lore              = ①:フィールドに同名モンスターが存在する、フィールドのモンスターの攻撃力・守備力は500アップする。
 
| ja_lore              = ①:フィールドに同名モンスターが存在する、フィールドのモンスターの攻撃力・守備力は500アップする。
 
| ko_lore              = ①: 필드에 같은 이름의 몬스터가 존재하는, 필드의 몬스터의 공격력 / 수비력은 500 올린다.
 
| ko_lore              = ①: 필드에 같은 이름의 몬스터가 존재하는, 필드의 몬스터의 공격력 / 수비력은 500 올린다.

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