Editing Batteryman
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Infobox | + | {{Infobox/Yu-Gi-Oh!/Archetype/Start |
− | + | }} | |
− | + | {{Infobox/Yu-Gi-Oh!/Archetype/ExtendedName | |
− | + | | english = Batteryman | |
− | + | | german = Batteriemann | |
− | | | + | | portuguese = Homembateria |
− | | | + | |
− | | | + | | kanji = <ruby><rb>電</rb><rp>(</rp><rt>でん</rt><rp>)</rp><rb>池</rb><rp>(</rp><rt>ち</rt><rp>)</rp></ruby>メン |
− | | | + | | japanese = 電池メン |
− | | | + | | furigana = でんちメン |
− | | | + | }} |
− | + | {{Infobox/Yu-Gi-Oh!/Archetype/List | |
− | + | | sets = | |
− | | | + | * [[Champion Pack: Game Six]] |
− | |||
* [[Cybernetic Revolution]] | * [[Cybernetic Revolution]] | ||
+ | * [[Dark Revelation Volume 3]] | ||
+ | * [[Dark Revelation Volume 4]] | ||
* [[Enemy of Justice]] | * [[Enemy of Justice]] | ||
* [[Light of Destruction]] | * [[Light of Destruction]] | ||
Line 20: | Line 21: | ||
* [[Light of Destruction]] | * [[Light of Destruction]] | ||
* [[The Shining Darkness]] | * [[The Shining Darkness]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | + | {{Infobox/Yu-Gi-Oh!/Archetype/End}} | |
− | + | ||
− | == | + | The Batterymen are the first [[Thunder]] archetype. They consist of using swarm tactics and support cards to destroy your opponent's Spell, Trap, and Monster cards. |
− | + | ||
− | + | Initially, Batteryman decks were OTK decks that focused on Special Summoning three [[Batteryman AA]] and using [[Short Circuit]] to clear the field for direct attack. | |
− | + | ||
− | + | ==Playing Style== | |
− | + | [[Batteryman AA]] is the main card in a Batteryman deck because getting three of it out means three 3000 ATK beatsticks which can potentially end the game. [[Batteryman Micro-Cell]] can be set to set up a free summon from the deck, usually AA or D. [[Batteryman D]] is useful because it can protect your other Batterymen with a high defense that most all level 4 monsters can't get through. [[Batteryman Charger]] is one of the most useful monsters because you can summon a Batteryman of any level from your deck when you normal summon it. It also makes a good attacker, as swarming Batterymen can get its ATK up to 2700 and higher with ease. [[Batteryman Industrial Strength]] is the most powerful Batteryman because he can destroy two of your opponents cards with an by simply removing one [[Thunder]] from the Graveyard. Another card many Batteryman decks use is [[Super-Electromagnetic Voltech Dragon]], because with one Batteryman tribute it could be a ''3400 attacker'', or a 2400 creature immune to Spells and Traps. | |
− | + | ||
− | + | In [[The Shining Darkness]], two new monsters are released, [[Batteryman AAA]] and [[Batteryman Fuel Cell]]. AAA is pure swarm material and you can use it with [[Lightwave Tuning]] to get out a level 8 Synchro Monster. But the real reason to use it is that it combos perfectly with Fuel Cell. Fuel Cell can special summon itself from the hand if you control two Batterymen, and you can tribute a Batteryman to [[Bouncing|bounce]] one of your opponents cards, preferably anything with more than 2100 ATK, particularly Synchros. Fuel Cell is also useful because you can also summon the level 6 monster with other Batteryman support, unlike Industrial Strength. | |
− | + | ||
− | + | The [[Watt]]-archetype (also released in The Shining Darkness) can aid Batterymen decks with lockdown and synchro support. The Watts are also Thunder types. | |
− | + | ||
− | + | ==Recommended Cards== | |
− | + | ||
− | + | ===Monsters=== | |
− | + | * [[Batteryman AAA]] | |
− | + | * [[Batteryman AA]] | |
− | + | * [[Batteryman D]] | |
− | + | * [[Batteryman C]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * [[Batteryman | ||
− | *[[Batteryman AA]] | ||
− | * [[Batteryman | ||
* [[Batteryman Charger]] | * [[Batteryman Charger]] | ||
− | * [[Batteryman | + | * [[Batteryman Industrial Strength]] |
+ | * [[Batteryman Micro-Cell]] | ||
* [[Batteryman Fuel Cell]] | * [[Batteryman Fuel Cell]] | ||
− | |||
− | |||
− | |||
− | |||
* [[Honest]] | * [[Honest]] | ||
− | |||
− | |||
− | |||
− | |||
* [[Super-Electromagnetic Voltech Dragon]] | * [[Super-Electromagnetic Voltech Dragon]] | ||
− | * [[ | + | * [[Thunder King Rai-Oh]] |
− | * [[ | + | * [[Wattfox]] |
− | |||
− | |||
− | |||
− | |||
* [[Wattgiraffe]] | * [[Wattgiraffe]] | ||
− | + | * [[Wattwoodpecker]] | |
− | * [[ | + | * [[Guardian of Order]] |
− | + | * [[The Calculator]] | |
− | * [[ | + | |
− | + | ===Spells=== | |
− | * [[ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
* [[Battery Charger]] | * [[Battery Charger]] | ||
− | * [[ | + | * [[Inferno Reckless Summon]] |
+ | * [[Electromagnetic Shield]] | ||
+ | * [[Lightning Vortex]] | ||
+ | * [[Makiu, the Magical Mist]] | ||
* [[Quick Charger]] | * [[Quick Charger]] | ||
* [[Recycling Batteries]] | * [[Recycling Batteries]] | ||
* [[Short Circuit]] | * [[Short Circuit]] | ||
− | |||
− | |||
* [[Wattcube]] | * [[Wattcube]] | ||
− | * [[ | + | * [[Elecure]] |
− | + | * [[Card Destruction]] | |
− | * [[ | + | * [[Hand Destruction]] |
− | * [[ | + | * [[Solidarity]](If you combine Batteryman + [[Watt]]]) |
+ | |||
+ | ===Traps=== | ||
+ | * [[Beckoning Light]] | ||
+ | * [[Judgement of Thunder]] | ||
* [[Portable Battery Pack]] | * [[Portable Battery Pack]] | ||
− | * [[ | + | * [[Call of the Haunted]] |
− | * [[ | + | * [[Trap Stun]] |
− | + | * [[Reckless Greed]] | |
− | + | * [[Trap Dustshoot]] | |
− | * | + | * [[Starlight Road]] |
− | * | + | * [[Ray of Hope]] |
− | + | ||
− | + | ===Extra Deck=== | |
− | {{ | + | * [[Ancient Fairy Dragon]] |
− | [[Category: | + | * [[Ancient Sacred Wyvern]] |
+ | * [[Avenging Knight Parshath]] | ||
+ | * [[Mist Wurm]] | ||
+ | * [[Light End Dragon]] | ||
+ | * [[Stardust Dragon]] | ||
+ | * [[Red Dragon Archfiend]] | ||
+ | * [[Wattchimera]] | ||
+ | |||
+ | ===Trivia=== | ||
+ | * The number shown on the chests of [[Batteryman AA]], [[Batteryman AAA]], [[Batteryman C]] and [[Batteryman D]] corresponds his Levels. | ||
+ | * In addition, [[Batteryman D]] is 1, [[Batteryman C]] is 2, [[Batteryman AA]] is 3, [[Batteryman AAA]] is 4, [[Batteryman Charger]] is 5, [[Batteryman Fuel Cell]] is 6, and [[Batteryman Industrial Strength]] is 8. | ||
+ | |||
+ | {{ArchetypeNavbox}} | ||
+ | [[Category:Archetype]] |